merge from dev where huge objects are now part of page queues again
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@@ -208,7 +208,7 @@ static bool test_visit(const mi_heap_t* heap, const mi_heap_area_t* area, void*
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static void test_heap_walk(void) {
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mi_heap_t* heap = mi_heap_new();
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//mi_heap_malloc(heap, 2097152);
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mi_heap_malloc(heap, 16*2097152);
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mi_heap_malloc(heap, 2067152);
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mi_heap_malloc(heap, 2097160);
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mi_heap_malloc(heap, 24576);
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