Tweak some tests to avoid the slowest path.
By caching the result of the first call to ThreadAlloc::get(), we were always hitting a code path that should be hit once per thread in normal operation.
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@@ -69,6 +69,9 @@ namespace test
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int main(int, char**)
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{
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xoroshiro::p128r64 r;
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// Force a per-thread allocator to actually exist.
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void* p = ThreadAlloc::get()->alloc(16);
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ThreadAlloc::get()->dealloc(p);
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#if NDEBUG
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size_t nn = 30;
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#else
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