Re-enabled generic Pool which uses ChunkAllocator. Allocator pool renamed to AllocPool.
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@@ -11,7 +11,7 @@ namespace snmalloc
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static_assert(
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SharedStateHandle::Options.CoreAllocIsPoolAllocated,
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"Global statistics are available only for pool-allocated configurations");
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auto* alloc = Pool<CoreAllocator<SharedStateHandle>>::template iterate<
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auto* alloc = AllocPool<CoreAllocator<SharedStateHandle>>::template iterate<
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SharedStateHandle>();
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while (alloc != nullptr)
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@@ -20,7 +20,7 @@ namespace snmalloc
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if (a != nullptr)
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stats.add(*a);
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stats.add(alloc->stats());
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alloc = Pool<CoreAllocator<SharedStateHandle>>::template iterate<
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alloc = AllocPool<CoreAllocator<SharedStateHandle>>::template iterate<
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SharedStateHandle>(alloc);
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}
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}
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@@ -32,7 +32,7 @@ namespace snmalloc
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static_assert(
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SharedStateHandle::Options.CoreAllocIsPoolAllocated,
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"Global statistics are available only for pool-allocated configurations");
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auto alloc = Pool<CoreAllocator<SharedStateHandle>>::template iterate<
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auto alloc = AllocPool<CoreAllocator<SharedStateHandle>>::template iterate<
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SharedStateHandle>();
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while (alloc != nullptr)
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@@ -40,7 +40,7 @@ namespace snmalloc
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auto stats = alloc->stats();
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if (stats != nullptr)
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stats->template print<decltype(alloc)>(o, dumpid, alloc->id());
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alloc = Pool<CoreAllocator<SharedStateHandle>>::template iterate<
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alloc = AllocPool<CoreAllocator<SharedStateHandle>>::template iterate<
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SharedStateHandle>(alloc);
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}
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}
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@@ -64,7 +64,7 @@ namespace snmalloc
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// allocators that are not currently in use by any thread.
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// One atomic operation to extract the stack, another to restore it.
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// Handling the message queue for each stack is non-atomic.
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auto* first = Pool<CoreAllocator<SharedStateHandle>>::extract();
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auto* first = AllocPool<CoreAllocator<SharedStateHandle>>::extract();
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auto* alloc = first;
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decltype(alloc) last;
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@@ -74,10 +74,10 @@ namespace snmalloc
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{
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alloc->flush();
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last = alloc;
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alloc = Pool<CoreAllocator<SharedStateHandle>>::extract(alloc);
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alloc = AllocPool<CoreAllocator<SharedStateHandle>>::extract(alloc);
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}
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Pool<CoreAllocator<SharedStateHandle>>::restore(first, last);
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AllocPool<CoreAllocator<SharedStateHandle>>::restore(first, last);
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}
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#endif
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}
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@@ -96,7 +96,7 @@ namespace snmalloc
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"Global status is available only for pool-allocated configurations");
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// This is a debugging function. It checks that all memory from all
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// allocators has been freed.
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auto* alloc = Pool<CoreAllocator<SharedStateHandle>>::template iterate<
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auto* alloc = AllocPool<CoreAllocator<SharedStateHandle>>::template iterate<
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SharedStateHandle>();
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# ifdef SNMALLOC_TRACING
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@@ -111,7 +111,7 @@ namespace snmalloc
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std::cout << "debug_check_empty: Check all allocators!" << std::endl;
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# endif
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done = true;
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alloc = Pool<CoreAllocator<SharedStateHandle>>::template iterate<
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alloc = AllocPool<CoreAllocator<SharedStateHandle>>::template iterate<
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SharedStateHandle>();
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okay = true;
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@@ -134,7 +134,7 @@ namespace snmalloc
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# ifdef SNMALLOC_TRACING
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std::cout << "debug check empty: okay = " << okay << std::endl;
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# endif
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alloc = Pool<CoreAllocator<SharedStateHandle>>::template iterate<
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alloc = AllocPool<CoreAllocator<SharedStateHandle>>::template iterate<
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SharedStateHandle>(alloc);
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}
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}
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@@ -148,12 +148,12 @@ namespace snmalloc
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// Redo check so abort is on allocator with allocation left.
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if (!okay)
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{
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alloc = Pool<CoreAllocator<SharedStateHandle>>::template iterate<
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alloc = AllocPool<CoreAllocator<SharedStateHandle>>::template iterate<
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SharedStateHandle>();
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while (alloc != nullptr)
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{
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alloc->debug_is_empty(nullptr);
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alloc = Pool<CoreAllocator<SharedStateHandle>>::template iterate<
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alloc = AllocPool<CoreAllocator<SharedStateHandle>>::template iterate<
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SharedStateHandle>(alloc);
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}
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}
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@@ -168,7 +168,7 @@ namespace snmalloc
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static_assert(
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SharedStateHandle::Options.CoreAllocIsPoolAllocated,
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"Global status is available only for pool-allocated configurations");
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auto alloc = Pool<CoreAllocator<SharedStateHandle>>::template iterate<
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auto alloc = AllocPool<CoreAllocator<SharedStateHandle>>::template iterate<
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SharedStateHandle>();
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while (alloc != nullptr)
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{
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@@ -180,7 +180,7 @@ namespace snmalloc
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}
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count--;
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}
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alloc = Pool<CoreAllocator<SharedStateHandle>>::template iterate<
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alloc = AllocPool<CoreAllocator<SharedStateHandle>>::template iterate<
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SharedStateHandle>(alloc);
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if (count != 0)
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