Introduce header layering (#503)

See src/snmalloc/README.md for an explanation of the layers.

Some other cleanups on the way:

Fine-grained stats support is now gone.

It's been broken for two years, it depends on iostream (which then
causes linker failures with libstdc++) and it's collecting the wrong
stats for the new design.  After discussion with @mjp41, it's better to
remove it and introduce new stats support later, rather than keep broken
code in the main branch.

Tracing was controlled with a preprocessor macro, now there's also a
CMake option.
This commit is contained in:
David Chisnall
2022-04-06 09:59:33 +01:00
committed by GitHub
parent 65ee6b2a2f
commit f6e9796bbc
132 changed files with 545 additions and 987 deletions

View File

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#pragma once
#include "../mem/mem.h"
namespace snmalloc
{
// Forward reference to thread local cleanup.
void register_clean_up();
/**
* Options for a specific snmalloc configuration. Every globals object must
* have one `constexpr` instance of this class called `Options`. This should
* be constructed to explicitly override any of the defaults. A
* configuration that does not need to override anything would simply declare
* this as a field of the global object:
*
* ```c++
* constexpr static snmalloc::Flags Options{};
* ```
*
* A global configuration that wished to use out-of-line message queues but
* accept the defaults for everything else would instead do this:
*
* ```c++
* constexpr static snmalloc::Flags Options{.IsQueueInline = false};
* ```
*
* To maintain backwards source compatibility in future versions, any new
* option added here should have its default set to be whatever snmalloc was
* doing before the new option was added.
*/
struct Flags
{
/**
* Should allocators have inline message queues? If this is true then
* the `CoreAllocator` is responsible for allocating the
* `RemoteAllocator` that contains its message queue. If this is false
* then the `RemoteAllocator` must be separately allocated and provided
* to the `CoreAllocator` before it is used.
*
* Setting this to `false` currently requires also setting
* `LocalAllocSupportsLazyInit` to false so that the `CoreAllocator` can
* be provided to the `LocalAllocator` fully initialised but in the
* future it may be possible to allocate the `RemoteAllocator` via
* `alloc_meta_data` or a similar API in the back end.
*/
bool IsQueueInline = true;
/**
* Does the `CoreAllocator` own a `Backend::LocalState` object? If this is
* true then the `CoreAllocator` is responsible for allocating and
* deallocating a local state object, otherwise the surrounding code is
* responsible for creating it.
*
* Use cases that set this to false will probably also need to set
* `LocalAllocSupportsLazyInit` to false so that they can provide the local
* state explicitly during allocator creation.
*/
bool CoreAllocOwnsLocalState = true;
/**
* Are `CoreAllocator` allocated by the pool allocator? If not then the
* code embedding this snmalloc configuration is responsible for allocating
* `CoreAllocator` instances.
*
* Users setting this flag must also set `LocalAllocSupportsLazyInit` to
* false currently because there is no alternative mechanism for allocating
* core allocators. This may change in future versions.
*/
bool CoreAllocIsPoolAllocated = true;
/**
* Do `LocalAllocator` instances in this configuration support lazy
* initialisation? If so, then the first exit from a fast path will
* trigger allocation of a `CoreAllocator` and associated state. If not
* then the code embedding this configuration of snmalloc is responsible
* for allocating core allocators.
*/
bool LocalAllocSupportsLazyInit = true;
/**
* Are the front and back pointers to the message queue in a RemoteAllocator
* considered to be capptr_bounds::Wildness::Tame (as opposed to Wild)?
* That is, is it presumed that clients or other potentialadversaries cannot
* access the front and back pointers themselves, even if they can access
* the queue nodes themselves (which are always considered Wild)?
*/
bool QueueHeadsAreTame = true;
};
/**
* Class containing definitions that are likely to be used by all except for
* the most unusual back-end implementations. This can be subclassed as a
* convenience for back-end implementers, but is not required.
*/
class CommonConfig
{
public:
/**
* Special remote that should never be used as a real remote.
* This is used to initialise allocators that should always hit the
* remote path for deallocation. Hence moving a branch off the critical
* path.
*/
SNMALLOC_REQUIRE_CONSTINIT
inline static RemoteAllocator unused_remote;
};
} // namespace snmalloc
#include "../mem/remotecache.h"