* Remote dealloc refactor.
* Improve remote dealloc
Change remote to count down to 0, so fast path does not need a constant.
Use signed value so that branch does not depend on addition.
* Inline remote_dealloc
The fast path of remote_dealloc is sufficiently compact that it can be
inlined.
* Improve fast path in Slab::alloc
Turn the internal structure into tail calls, to improve fast path.
Should be no algorithmic changes.
* Refactor initialisation to help fast path.
Break lazy initialisation into two functions, so it is easier to codegen
fast paths.
* Minor tidy to statically sized dealloc.
* Refactor semi-slow path for alloc
Make the backup path a bit faster. Only algorithmic change is to delay
checking for first allocation. Otherwise, should be unchanged.
* Test initial operation of a thread
The first operation a new thread takes is special. It results in
allocating an allocator, and swinging it into the TLS. This makes
this a very special path, that is rarely tested. This test generates
a lot of threads to cover the first alloc and dealloc operations.
* Correctly handle reusing get_noncachable
* Fix large alloc stats
Large alloc stats aren't necessarily balanced on a thread, this changes
to tracking individual pushs and pops, rather than the net effect
(with an unsigned value).
* Fix TLS init on large alloc path
* Add Bump ptrs to allocator
Each allocator has a bump ptr for each size class. This is no longer
slab local.
Slabs that haven't been fully allocated no longer need to be in the DLL
for this sizeclass.
* Change to a cycle non-empty list
This change reduces the branching in the case of finding a new free
list. Using a non-empty cyclic list enables branch free add, and a
single branch in remove to detect the empty case.
* Update differences
* Rename first allocation
Use needs initialisation as makes more sense for other scenarios.
* Use a ptrdiff to help with zero init.
* Make GlobalPlaceholder zero init
The GlobalPlaceholder allocator is now a zero init block of memory.
This removes various issues for when things are initialised. It is made read-only
to we detect write to it on some platforms.
Fixes a few places where Clang complains about Windows specific code,
and also uses macros supported by Clang on Windows. A few places
separating platform and compiler specific code, as MSVC and WIN32 were
used interchangably previously.
Fix a false positive. The loops in the pagemap accessor are too
complicated for the static analyser to check, so it doesn't spot that a
non-null return is impossible.
This introduces a new `address_t` type and two new casts: `pointer_cast`
and `address_cast` for casting between an `address_t` and a pointer.
These should make it easier to audit the codebase for casts between
pointers and integers. In particular, the remaining `reinterpret_cast`s
and `pointer_cast`s should be the only places where we could perform
invalid pointer arithmetic.
Also adds a `pointer_offset` helper that adds an offset (in bytes) to a
pointer, preserving its original type. This is a sufficiently common
pattern that it seemed worthwhile to centralise it.
The rounding code can be integrated directly into the sizeclass code,
which means, the code paths can be simplified slightly.
The special case for zero mantissa bits is not required, as the compiler
generates the same code from the more complex path due to
eliminating dead code after folding the constant zero through.