This commit changes the strategy for finding a free list from
a stack to a queue. This tends to avoid the slow path considerably more.
It has some memory overheads.
TOOD: We should move the bump allocation data out of the metaslab and
into the allocator. At the moment, the slab contains the bump allocation
data, we should move this into the allocator, as it only ever has one slab
it is bump allocating from per sizeclass.
This is needed because in some configurations the constructor for the
global placeholder is not called before the first allocation (i.e. when
other globals call the allocator in their constructor) and so we ended
up following a null pointer.
This change introduces a per small sizeclass free list. That can be
used to access the free objects for that sizeclass with minimal
calculations being required.
It changes to a partial bump ptr. We bump allocate a whole OS
page worth of objects at a go, so we don't switch as frequently
between bump and free list allocation.
The code for the fast paths has been restructured to minimise the
work required on the common case, and also it is all inlined for the
common case.
Allocating a zero sized object is moved off the fast path. Ask for 1
byte if you want to be fast.
Will detect corruption caused by either
* Use-after-free
* Double-free
Neither is comprehensive. Full temporal safety is not possible.
This just aids with debugging.
This introduces a new `address_t` type and two new casts: `pointer_cast`
and `address_cast` for casting between an `address_t` and a pointer.
These should make it easier to audit the codebase for casts between
pointers and integers. In particular, the remaining `reinterpret_cast`s
and `pointer_cast`s should be the only places where we could perform
invalid pointer arithmetic.
Also adds a `pointer_offset` helper that adds an offset (in bytes) to a
pointer, preserving its original type. This is a sufficiently common
pattern that it seemed worthwhile to centralise it.
This code assumes that 16bit uint wrapping can be used, rather than
masking by SLAB_SIZE-1. Add explicit mask, so we can change the
SLAB_SIZE to be smaller.