The bootstrapping allocator needs to perform a memcpy to bypass the
removed move constructors on std::atomic. This is safe as there is no
concurrency at this point, but GCC is unhappy with this.
This commit moves CI to GCC8 and disables this warning for that line.
If the external thread statics are used, then
we don't need to include some C++ runtime
concepts. This refactoring moves some global initialization under
conditional compilation.
The low-memory notification was getting into an infinite loop. This
fixes the loop termination, and provides a test for platforms which
support low-memory notification.
On platforms that do not support aligned mmap/VirtualAlloc,
we need to produce heavily aligned blocks to guarantee we can meet
all possible alignment requests.
This commit grabs a block much larger than requested, and then produces
"offcuts" before and after the block of smaller/same "large_classes". This
enables one mmap/virtual alloc request to services many other requests
for aligned memory.
The PAL API previously allowed for returning more memory than asked for.
This was when the PAL performed the alignment work, now this is done in
large alloc, so removing from the PAL.
The performance on Windows was significantly regressed by the
notify_using during the bump allocation. This change removes that.
It appears that the pages are already committed by
the large allocator.
Fixes a few places where Clang complains about Windows specific code,
and also uses macros supported by Clang on Windows. A few places
separating platform and compiler specific code, as MSVC and WIN32 were
used interchangably previously.
* add rust support
* move aligned_size to sizeclass.h
* add static qualifier
* adjust CMakeLists.txt, may broke CI tests
* fix msvc's complaining on c++17
* use SNMALLOC_FAST_PATH as the decorator of aligned_size
* adapt new alignment algorithm and add related test
Co-authored-by: mjp41 <mattpark@microsoft.com>
* fix test cases for msvc
* add extra test for size == 0
* treat memory block of same sizeclass as the same
* fix formatting problem
* remove extra declarations
Co-authored-by: Matthew Parkinson <mjp41@users.noreply.github.com>
For languages like Verona or Rust, the deallocation calls know the
size of the object originally requested. This change optimises that
code path to create a much better fast path.
For architectures that can't manipulate pointers like integers, don't
try XORing them like this. It's not ideal -- perhaps we should have
"else" branches to these tests.
There are two things calling themselves pagemaps:
- the src/mem/pagemap.h objects of that name
- the SuperslabMap object gets called a PageMap inside the Allocator
Rename the latter to chunkmap, with appropriate case and snake,
everywhere, and pull it out to its own file (chunkmap.h).
The default implementation of a chunkmap is a purely static object, but
we nevertheless instantiate it per allocator, so that other
implementations can use stateful instances when interposing on the
mutation methods. Note that the "get" method, however, must remain
static to support the interface required by Allocator objects.