Files
snmalloc/src/mem/localalloc.h
Nathaniel Wesley Filardo 6424edaeaa Stop playing OO games with MetaEntry
David points out that the downcasts I had introduced were UB.  Instead, go back
to passing MetaEntry-s around and make MetaslabMetaEntry just a namespace of
static methods.

This partially reverts 7940fee00c
2022-03-25 14:30:13 +00:00

815 lines
29 KiB
C++

#pragma once
#ifdef _MSC_VER
# define ALLOCATOR __declspec(allocator)
#else
# define ALLOCATOR
#endif
#include "../ds/ptrwrap.h"
#include "corealloc.h"
#include "freelist.h"
#include "localcache.h"
#include "pool.h"
#include "remotecache.h"
#include "sizeclasstable.h"
#ifdef SNMALLOC_PASS_THROUGH
# include "external_alloc.h"
#endif
#ifdef SNMALLOC_TRACING
# include <iostream>
#endif
#include <string.h>
#include <utility>
namespace snmalloc
{
enum Boundary
{
/**
* The location of the first byte of this allocation.
*/
Start,
/**
* The location of the last byte of the allocation.
*/
End,
/**
* The location one past the end of the allocation. This is mostly useful
* for bounds checking, where anything less than this value is safe.
*/
OnePastEnd
};
/**
* A local allocator contains the fast-path allocation routines and
* encapsulates all of the behaviour of an allocator that is local to some
* context, typically a thread. This delegates to a `CoreAllocator` for all
* slow-path operations, including anything that requires claiming new chunks
* of address space.
*
* The template parameter defines the configuration of this allocator and is
* passed through to the associated `CoreAllocator`. The `Options` structure
* of this defines one property that directly affects the behaviour of the
* local allocator: `LocalAllocSupportsLazyInit`, which defaults to true,
* defines whether the local allocator supports lazy initialisation. If this
* is true then the local allocator will construct a core allocator the first
* time it needs to perform a slow-path operation. If this is false then the
* core allocator must be provided externally by invoking the `init` method
* on this class *before* any allocation-related methods are called.
*/
template<SNMALLOC_CONCEPT(ConceptBackendGlobals) SharedStateHandle>
class LocalAllocator
{
public:
using StateHandle = SharedStateHandle;
private:
using CoreAlloc = CoreAllocator<SharedStateHandle>;
// Free list per small size class. These are used for
// allocation on the fast path. This part of the code is inspired by
// mimalloc.
// Also contains remote deallocation cache.
LocalCache local_cache{&SharedStateHandle::unused_remote};
// Underlying allocator for most non-fast path operations.
CoreAlloc* core_alloc{nullptr};
// As allocation and deallocation can occur during thread teardown
// we need to record if we are already in that state as we will not
// receive another teardown call, so each operation needs to release
// the underlying data structures after the call.
bool post_teardown{false};
/**
* Checks if the core allocator has been initialised, and runs the
* `action` with the arguments, args.
*
* If the core allocator is not initialised, then first initialise it,
* and then perform the action using the core allocator.
*
* This is an abstraction of the common pattern of check initialisation,
* and then performing the operations. It is carefully crafted to tail
* call the continuations, and thus generate good code for the fast path.
*/
template<typename Action, typename... Args>
SNMALLOC_FAST_PATH decltype(auto) check_init(Action action, Args... args)
{
if (SNMALLOC_LIKELY(core_alloc != nullptr))
{
return core_alloc->handle_message_queue(action, core_alloc, args...);
}
return lazy_init(action, args...);
}
/**
* This initialises the fast allocator by acquiring a core allocator, and
* setting up its local copy of data structures.
*
* If the allocator does not support lazy initialisation then this assumes
* that initialisation has already taken place and invokes the action
* immediately.
*/
template<typename Action, typename... Args>
SNMALLOC_SLOW_PATH decltype(auto) lazy_init(Action action, Args... args)
{
SNMALLOC_ASSERT(core_alloc == nullptr);
if constexpr (!SharedStateHandle::Options.LocalAllocSupportsLazyInit)
{
SNMALLOC_CHECK(
false &&
"lazy_init called on an allocator that doesn't support lazy "
"initialisation");
// Unreachable, but needed to keep the type checker happy in deducing
// the return type of this function.
return static_cast<decltype(action(core_alloc, args...))>(nullptr);
}
else
{
// Initialise the thread local allocator
if constexpr (SharedStateHandle::Options.CoreAllocOwnsLocalState)
{
init();
}
// register_clean_up must be called after init. register clean up may
// be implemented with allocation, so need to ensure we have a valid
// allocator at this point.
if (!post_teardown)
// Must be called at least once per thread.
// A pthread implementation only calls the thread destruction handle
// if the key has been set.
SharedStateHandle::register_clean_up();
// Perform underlying operation
auto r = action(core_alloc, args...);
// After performing underlying operation, in the case of teardown
// already having begun, we must flush any state we just acquired.
if (post_teardown)
{
#ifdef SNMALLOC_TRACING
message<1024>("post_teardown flush()");
#endif
// We didn't have an allocator because the thread is being torndown.
// We need to return any local state, so we don't leak it.
flush();
}
return r;
}
}
/**
* Allocation that are larger than are handled by the fast allocator must be
* passed to the core allocator.
*/
template<ZeroMem zero_mem>
SNMALLOC_SLOW_PATH capptr::Alloc<void> alloc_not_small(size_t size)
{
if (size == 0)
{
// Deal with alloc zero of with a small object here.
// Alternative semantics giving nullptr is also allowed by the
// standard.
return small_alloc<NoZero>(1);
}
return check_init([&](CoreAlloc* core_alloc) {
// Grab slab of correct size
// Set remote as large allocator remote.
auto [chunk, meta] = SharedStateHandle::alloc_chunk(
core_alloc->get_backend_local_state(),
large_size_to_chunk_size(size),
FrontendMetaEntry::encode(
core_alloc->public_state(), size_to_sizeclass_full(size)));
// set up meta data so sizeclass is correct, and hence alloc size, and
// external pointer.
#ifdef SNMALLOC_TRACING
message<1024>("size {} pow2size {}", size, bits::next_pow2_bits(size));
#endif
// Initialise meta data for a successful large allocation.
if (meta != nullptr)
meta->initialise_large();
if (zero_mem == YesZero && chunk.unsafe_ptr() != nullptr)
{
SharedStateHandle::Pal::template zero<false>(
chunk.unsafe_ptr(), bits::next_pow2(size));
}
return capptr_chunk_is_alloc(capptr_to_user_address_control(chunk));
});
}
template<ZeroMem zero_mem>
SNMALLOC_FAST_PATH capptr::Alloc<void> small_alloc(size_t size)
{
auto domesticate = [this](freelist::QueuePtr p)
SNMALLOC_FAST_PATH_LAMBDA {
return capptr_domesticate<SharedStateHandle>(
core_alloc->backend_state_ptr(), p);
};
auto slowpath = [&](
smallsizeclass_t sizeclass,
freelist::Iter<>* fl) SNMALLOC_FAST_PATH_LAMBDA {
if (SNMALLOC_LIKELY(core_alloc != nullptr))
{
return core_alloc->handle_message_queue(
[](
CoreAlloc* core_alloc,
smallsizeclass_t sizeclass,
freelist::Iter<>* fl) {
return core_alloc->template small_alloc<zero_mem>(sizeclass, *fl);
},
core_alloc,
sizeclass,
fl);
}
return lazy_init(
[&](CoreAlloc*, smallsizeclass_t sizeclass) {
return small_alloc<zero_mem>(sizeclass_to_size(sizeclass));
},
sizeclass);
};
return local_cache.template alloc<zero_mem, SharedStateHandle>(
domesticate, size, slowpath);
}
/**
* Send all remote deallocation to other threads.
*/
void post_remote_cache()
{
core_alloc->post();
}
/**
* Slow path for deallocation we do not have space for this remote
* deallocation. This could be because,
* - we actually don't have space for this remote deallocation,
* and need to send them on; or
* - the allocator was not already initialised.
* In the second case we need to recheck if this is a remote deallocation,
* as we might acquire the originating allocator.
*/
SNMALLOC_SLOW_PATH void dealloc_remote_slow(capptr::Alloc<void> p)
{
if (core_alloc != nullptr)
{
#ifdef SNMALLOC_TRACING
message<1024>(
"Remote dealloc post {} ({})",
p.unsafe_ptr(),
alloc_size(p.unsafe_ptr()));
#endif
const MetaEntry& entry =
SharedStateHandle::Pagemap::get_metaentry(address_cast(p));
local_cache.remote_dealloc_cache.template dealloc<sizeof(CoreAlloc)>(
FrontendMetaEntry::get_remote(entry)->trunc_id(), p, key_global);
post_remote_cache();
return;
}
// Recheck what kind of dealloc we should do in case the allocator we get
// from lazy_init is the originating allocator. (TODO: but note that this
// can't suddenly become a large deallocation; the only distinction is
// between being ours to handle and something to post to a Remote.)
lazy_init(
[&](CoreAlloc*, CapPtr<void, capptr::bounds::Alloc> p) {
dealloc(p.unsafe_ptr()); // TODO don't double count statistics
return nullptr;
},
p);
}
/**
* Abstracts access to the message queue to handle different
* layout configurations of the allocator.
*/
auto& message_queue()
{
return local_cache.remote_allocator;
}
/**
* Call `SharedStateHandle::is_initialised()` if it is implemented,
* unconditionally returns true otherwise.
*/
SNMALLOC_FAST_PATH
bool is_initialised()
{
return call_is_initialised<SharedStateHandle>(nullptr, 0);
}
/**
* SFINAE helper. Matched only if `T` implements `ensure_init`. Calls it
* if it exists.
*/
template<typename T>
SNMALLOC_FAST_PATH auto call_ensure_init(T*, int)
-> decltype(T::ensure_init())
{
T::ensure_init();
}
/**
* SFINAE helper. Matched only if `T` does not implement `ensure_init`.
* Does nothing if called.
*/
template<typename T>
SNMALLOC_FAST_PATH auto call_ensure_init(T*, long)
{}
/**
* Call `SharedStateHandle::ensure_init()` if it is implemented, do
* nothing otherwise.
*/
SNMALLOC_FAST_PATH
void ensure_init()
{
call_ensure_init<SharedStateHandle>(nullptr, 0);
}
public:
constexpr LocalAllocator() = default;
/**
* Remove copy constructors and assignment operators.
* Once initialised the CoreAlloc will take references to the internals
* of this allocators, and thus copying/moving it is very unsound.
*/
LocalAllocator(const LocalAllocator&) = delete;
LocalAllocator& operator=(const LocalAllocator&) = delete;
/**
* Initialise the allocator. For allocators that support local
* initialisation, this is called with a core allocator that this class
* allocates (from a pool allocator) the first time it encounters a slow
* path. If this class is configured without lazy initialisation support
* then this must be called externally
*/
void init(CoreAlloc* c)
{
// Initialise the global allocator structures
ensure_init();
// Should only be called if the allocator has not been initialised.
SNMALLOC_ASSERT(core_alloc == nullptr);
// Attach to it.
c->attach(&local_cache);
core_alloc = c;
#ifdef SNMALLOC_TRACING
message<1024>("init(): core_alloc={} @ {}", core_alloc, &local_cache);
#endif
// local_cache.stats.sta rt();
}
// This is effectively the constructor for the LocalAllocator, but due to
// not wanting initialisation checks on the fast path, it is initialised
// lazily.
void init()
{
// Initialise the global allocator structures
ensure_init();
// Grab an allocator for this thread.
init(AllocPool<SharedStateHandle>::acquire(&(this->local_cache)));
}
// Return all state in the fast allocator and release the underlying
// core allocator. This is used during teardown to empty the thread
// local state.
void flush()
{
// Detached thread local state from allocator.
if (core_alloc != nullptr)
{
core_alloc->flush();
// core_alloc->stats().add(local_cache.stats);
// // Reset stats, required to deal with repeated flushing.
// new (&local_cache.stats) Stats();
// Detach underlying allocator
core_alloc->attached_cache = nullptr;
// Return underlying allocator to the system.
if constexpr (SharedStateHandle::Options.CoreAllocOwnsLocalState)
{
AllocPool<SharedStateHandle>::release(core_alloc);
}
// Set up thread local allocator to look like
// it is new to hit slow paths.
core_alloc = nullptr;
#ifdef SNMALLOC_TRACING
message<1024>("flush(): core_alloc={}", core_alloc);
#endif
local_cache.remote_allocator = &SharedStateHandle::unused_remote;
local_cache.remote_dealloc_cache.capacity = 0;
}
}
/**
* Allocate memory of a dynamically known size.
*/
template<ZeroMem zero_mem = NoZero>
SNMALLOC_FAST_PATH ALLOCATOR void* alloc(size_t size)
{
#ifdef SNMALLOC_PASS_THROUGH
// snmalloc guarantees a lot of alignment, so we can depend on this
// make pass through call aligned_alloc with the alignment snmalloc
// would guarantee.
void* result = external_alloc::aligned_alloc(
natural_alignment(size), round_size(size));
if (zero_mem == YesZero && result != nullptr)
memset(result, 0, size);
return result;
#else
// Perform the - 1 on size, so that zero wraps around and ends up on
// slow path.
if (SNMALLOC_LIKELY(
(size - 1) <= (sizeclass_to_size(NUM_SMALL_SIZECLASSES - 1) - 1)))
{
// Small allocations are more likely. Improve
// branch prediction by placing this case first.
return capptr_reveal(small_alloc<zero_mem>(size));
}
return capptr_reveal(alloc_not_small<zero_mem>(size));
#endif
}
/**
* Allocate memory of a statically known size.
*/
template<size_t size, ZeroMem zero_mem = NoZero>
SNMALLOC_FAST_PATH ALLOCATOR void* alloc()
{
return alloc<zero_mem>(size);
}
/*
* Many of these tests come with an "or is null" branch that they'd need to
* add if we did them up front. Instead, defer them until we're past the
* point where we know, from the pagemap, or by explicitly testing, that the
* pointer under test is not nullptr.
*/
#if defined(__CHERI_PURE_CAPABILITY__) && defined(SNMALLOC_CHECK_CLIENT)
SNMALLOC_SLOW_PATH void dealloc_cheri_checks(void* p)
{
/*
* Enforce the use of an unsealed capability.
*
* TODO In CHERI+MTE, this, is part of the CAmoCDecVersion instruction;
* elide this test in that world.
*/
snmalloc_check_client(
!__builtin_cheri_sealed_get(p), "Sealed capability in deallocation");
/*
* Enforce permissions on the returned pointer. These pointers end up in
* free queues and will be cycled out to clients again, so try to catch
* erroneous behavior now, rather than later.
*
* TODO In the CHERI+MTE case, we must reconstruct the pointer for the
* free queues as part of the discovery of the start of the object (so
* that it has the correct version), and the CAmoCDecVersion call imposes
* its own requirements on the permissions (to ensure that it's at least
* not zero). They are somewhat more lax than we might wish, so this test
* may remain, guarded by SNMALLOC_CHECK_CLIENT, but no explicit
* permissions checks are required in the non-SNMALLOC_CHECK_CLIENT case
* to defend ourselves or other clients against a misbehaving client.
*/
static const size_t reqperm = CHERI_PERM_LOAD | CHERI_PERM_STORE |
CHERI_PERM_LOAD_CAP | CHERI_PERM_STORE_CAP;
snmalloc_check_client(
(__builtin_cheri_perms_get(p) & reqperm) == reqperm,
"Insufficient permissions on capability in deallocation");
/*
* We check for a valid tag here, rather than in domestication, because
* domestication might be answering a slightly different question, about
* the plausibility of addresses rather than of exact pointers.
*
* TODO Further, in the CHERI+MTE case, the tag check will be implicit in
* a future CAmoCDecVersion instruction, and there should be no harm in
* the lookups we perform along the way to get there. In that world,
* elide this test.
*/
snmalloc_check_client(
__builtin_cheri_tag_get(p), "Untagged capability in deallocation");
/*
* Verify that the capability is not zero-length, ruling out the other
* edge case around monotonicity.
*/
snmalloc_check_client(
__builtin_cheri_length_get(p) > 0,
"Zero-length capability in deallocation");
/*
* At present we check for the pointer also being the start of an
* allocation closer to dealloc; for small objects, that happens in
* dealloc_local_object_fast, either below or *on the far end of message
* receipt*. For large objects, it happens below by directly rounding to
* power of two rather than using the is_start_of_object helper.
* (XXX This does mean that we might end up threading our remote queue
* state somewhere slightly unexpected rather than at the head of an
* object. That is perhaps fine for now?)
*/
/*
* TODO
*
* We could enforce other policies here, including that the length exactly
* match the sizeclass. At present, we bound caps we give for allocations
* to the underlying sizeclass, so even malloc(0) will have a non-zero
* length. Monotonicity would then imply that the pointer must be the
* head of an object (modulo, perhaps, temporal aliasing if we somehow
* introduced phase shifts in heap layout like some allocators do).
*
* If we switched to bounding with upwards-rounded representable bounds
* (c.f., CRRL) rather than underlying object size, then we should,
* instead, in general require plausibility of p_raw by checking that its
* length is nonzero and the snmalloc size class associated with its
* length is the one for the slab in question... except for the added
* challenge of malloc(0). Since 0 rounds up to 0, we might end up
* constructing zero-length caps to hand out, which we would then reject
* upon receipt. Instead, as part of introducing CRRL bounds, we should
* introduce a sizeclass for slabs holding zero-size objects. All told,
* we would want to check that
*
* size_to_sizeclass(length) == entry.get_sizeclass()
*
* I believe a relaxed CRRL test of
*
* length > 0 || (length == sizeclass_to_size(entry.get_sizeclass()))
*
* would also suffice and may be slightly less expensive than the test
* above, at the cost of not catching as many misbehaving clients.
*
* In either case, having bounded by CRRL bounds, we would need to be
* *reconstructing* the capabilities headed to our free lists to be given
* out to clients again; there are many more CRRL classes than snmalloc
* sizeclasses (this is the same reason that we can always get away with
* CSetBoundsExact in capptr_bound). Switching to CRRL bounds, if that's
* ever a thing we want to do, will be easier after we've done the
* plumbing for CHERI+MTE.
*/
/*
* TODO: Unsurprisingly, the CHERI+MTE case once again has something to
* say here. In that world, again, we are certain to be reconstructing
* the capability for the free queue anyway, and so exactly what we wish
* to enforce, length-wise, of the provided capability, is somewhat more
* flexible. Using the provided capability bounds when recoloring memory
* could be a natural way to enforce that it covers the entire object, at
* the cost of a more elaborate recovery story (as we risk aborting with a
* partially recolored object). On non-SNMALLOC_CHECK_CLIENT builds, it
* likely makes sense to just enforce that length > 0 (*not* enforced by
* the CAmoCDecVersion instruction) and say that any authority-bearing
* interior pointer suffices to free the object. I believe that to be an
* acceptable security posture for the allocator and between clients;
* misbehavior is confined to the misbehaving client.
*/
}
#endif
SNMALLOC_FAST_PATH void dealloc(void* p_raw)
{
#ifdef SNMALLOC_PASS_THROUGH
external_alloc::free(p_raw);
#else
// Care is needed so that dealloc(nullptr) works before init
// The backend allocator must ensure that a minimal page map exists
// before init, that maps null to a remote_deallocator that will never
// be in thread local state.
# ifdef __CHERI_PURE_CAPABILITY__
/*
* On CHERI platforms, snap the provided pointer to its base, ignoring
* any client-provided offset, which may have taken the pointer out of
* bounds and so appear to designate a different object. The base is
* is guaranteed by monotonicity either...
* * to be within the bounds originally returned by alloc(), or
* * one past the end (in which case, the capability length must be 0).
*
* Setting the offset does not trap on untagged capabilities, so the tag
* might be clear after this, as well.
*
* For a well-behaved client, this is a no-op: the base is already at the
* start of the allocation and so the offset is zero.
*/
p_raw = __builtin_cheri_offset_set(p_raw, 0);
# endif
capptr::AllocWild<void> p_wild = capptr_from_client(p_raw);
/*
* p_tame may be nullptr, even if p_raw/p_wild are not, in the case
* where domestication fails. We exclusively use p_tame below so that
* such failures become no ops; in the nullptr path, which should be
* well off the fast path, we could be slightly more aggressive and test
* that p_raw is also nullptr and Pal::error() if not. (TODO)
*
* We do not rely on the bounds-checking ability of domestication here,
* and just check the address (and, on other architectures, perhaps
* well-formedness) of this pointer. The remainder of the logic will
* deal with the object's extent.
*/
capptr::Alloc<void> p_tame = capptr_domesticate<SharedStateHandle>(
core_alloc->backend_state_ptr(), p_wild);
const MetaEntry& entry =
SharedStateHandle::Pagemap::get_metaentry(address_cast(p_tame));
if (SNMALLOC_LIKELY(
local_cache.remote_allocator ==
FrontendMetaEntry::get_remote(entry)))
{
# if defined(__CHERI_PURE_CAPABILITY__) && defined(SNMALLOC_CHECK_CLIENT)
dealloc_cheri_checks(p_tame.unsafe_ptr());
# endif
if (SNMALLOC_LIKELY(CoreAlloc::dealloc_local_object_fast(
entry, p_tame, local_cache.entropy)))
return;
core_alloc->dealloc_local_object_slow(entry);
return;
}
RemoteAllocator* remote = FrontendMetaEntry::get_remote(entry);
if (SNMALLOC_LIKELY(remote != nullptr))
{
# if defined(__CHERI_PURE_CAPABILITY__) && defined(SNMALLOC_CHECK_CLIENT)
dealloc_cheri_checks(p_tame.unsafe_ptr());
# endif
// Check if we have space for the remote deallocation
if (local_cache.remote_dealloc_cache.reserve_space(entry))
{
local_cache.remote_dealloc_cache.template dealloc<sizeof(CoreAlloc)>(
remote->trunc_id(), p_tame, key_global);
# ifdef SNMALLOC_TRACING
message<1024>(
"Remote dealloc fast {} ({})", p_raw, alloc_size(p_raw));
# endif
return;
}
dealloc_remote_slow(p_tame);
return;
}
// If p_tame is not null, then dealloc has been call on something
// it shouldn't be called on.
// TODO: Should this be tested even in the !CHECK_CLIENT case?
snmalloc_check_client(p_tame == nullptr, "Not allocated by snmalloc.");
# ifdef SNMALLOC_TRACING
message<1024>("nullptr deallocation");
# endif
return;
#endif
}
SNMALLOC_FAST_PATH void dealloc(void* p, size_t s)
{
UNUSED(s);
dealloc(p);
}
template<size_t size>
SNMALLOC_FAST_PATH void dealloc(void* p)
{
UNUSED(size);
dealloc(p);
}
void teardown()
{
#ifdef SNMALLOC_TRACING
message<1024>("Teardown: core_alloc={} @ {}", core_alloc, &local_cache);
#endif
post_teardown = true;
if (core_alloc != nullptr)
{
flush();
}
}
SNMALLOC_FAST_PATH size_t alloc_size(const void* p_raw)
{
#ifdef SNMALLOC_PASS_THROUGH
return external_alloc::malloc_usable_size(const_cast<void*>(p_raw));
#else
// TODO What's the domestication policy here? At the moment we just
// probe the pagemap with the raw address, without checks. There could
// be implicit domestication through the `SharedStateHandle::Pagemap` or
// we could just leave well enough alone.
// Note that alloc_size should return 0 for nullptr.
// Other than nullptr, we know the system will be initialised as it must
// be called with something we have already allocated.
//
// To handle this case we require the uninitialised pagemap contain an
// entry for the first chunk of memory, that states it represents a
// large object, so we can pull the check for null off the fast path.
const MetaEntry& entry =
SharedStateHandle::Pagemap::get_metaentry(address_cast(p_raw));
return sizeclass_full_to_size(FrontendMetaEntry::get_sizeclass(entry));
#endif
}
/**
* Returns the Start/End of an object allocated by this allocator
*
* It is valid to pass any pointer, if the object was not allocated
* by this allocator, then it give the start and end as the whole of
* the potential pointer space.
*/
template<Boundary location = Start>
void* external_pointer(void* p)
{
// Note that each case uses `pointer_offset`, so that on
// CHERI it is monotone with respect to the capability.
// Note that the returned pointer could be outside the CHERI
// bounds of `p`, and thus not something that can be followed.
if constexpr (location == Start)
{
size_t index = index_in_object(p);
return pointer_offset(p, 0 - index);
}
else if constexpr (location == End)
{
return pointer_offset(p, remaining_bytes(p) - 1);
}
else
{
return pointer_offset(p, remaining_bytes(p));
}
}
/**
* Returns the number of remaining bytes in an object.
*
* auto p = (char*)malloc(size)
* remaining_bytes(p + n) == size - n provided n < size
*/
size_t remaining_bytes(const void* p)
{
#ifndef SNMALLOC_PASS_THROUGH
const MetaEntry& entry =
SharedStateHandle::Pagemap::template get_metaentry<true>(
address_cast(p));
auto sizeclass = FrontendMetaEntry::get_sizeclass(entry);
return snmalloc::remaining_bytes(sizeclass, address_cast(p));
#else
return pointer_diff(p, reinterpret_cast<void*>(UINTPTR_MAX));
#endif
}
bool check_bounds(const void* p, size_t s)
{
if (SNMALLOC_LIKELY(SharedStateHandle::Pagemap::is_initialised()))
{
return remaining_bytes(p) >= s;
}
return true;
}
/**
* Returns the byte offset into an object.
*
* auto p = (char*)malloc(size)
* index_in_object(p + n) == n provided n < size
*/
size_t index_in_object(const void* p)
{
#ifndef SNMALLOC_PASS_THROUGH
const MetaEntry& entry =
SharedStateHandle::Pagemap::template get_metaentry<true>(
address_cast(p));
auto sizeclass = FrontendMetaEntry::get_sizeclass(entry);
return snmalloc::index_in_object(sizeclass, address_cast(p));
#else
return reinterpret_cast<size_t>(p);
#endif
}
/**
* Accessor, returns the local cache. If embedding code is allocating the
* core allocator for use by this local allocator then it needs to access
* this field.
*/
LocalCache& get_local_cache()
{
return local_cache;
}
};
} // namespace snmalloc