Files
snmalloc/src/mem/globalalloc.h
Nathaniel Wesley Filardo 2be44d2e6f Use backend global concept on template args
Wire the concept into the rest of the tree, being careful to avoid demanding the
result of fixed-pointing computation while tying the knot.
2021-08-26 16:53:52 +01:00

183 lines
5.2 KiB
C++

#pragma once
#include "../ds/helpers.h"
#include "localalloc.h"
namespace snmalloc
{
template<SNMALLOC_CONCEPT(ConceptBackendGlobals) SharedStateHandle>
inline static void aggregate_stats(Stats& stats)
{
static_assert(
SharedStateHandle::Options.CoreAllocIsPoolAllocated,
"Global statistics are available only for pool-allocated configurations");
auto* alloc = AllocPool<SharedStateHandle>::iterate();
while (alloc != nullptr)
{
auto a = alloc->attached_stats();
if (a != nullptr)
stats.add(*a);
stats.add(alloc->stats());
alloc = AllocPool<SharedStateHandle>::iterate(alloc);
}
}
#ifdef USE_SNMALLOC_STATS
template<SNMALLOC_CONCEPT(ConceptBackendGlobals) SharedStateHandle>
inline static void print_all_stats(std::ostream& o, uint64_t dumpid = 0)
{
static_assert(
SharedStateHandle::Options.CoreAllocIsPoolAllocated,
"Global statistics are available only for pool-allocated configurations");
auto alloc = AllocPool<SharedStateHandle>::iterate();
while (alloc != nullptr)
{
auto stats = alloc->stats();
if (stats != nullptr)
stats->template print<decltype(alloc)>(o, dumpid, alloc->id());
alloc = AllocPool<SharedStateHandle>::iterate(alloc);
}
}
#else
template<SNMALLOC_CONCEPT(ConceptBackendGlobals) SharedStateHandle>
inline static void print_all_stats(void*& o, uint64_t dumpid = 0)
{
UNUSED(o);
UNUSED(dumpid);
}
#endif
template<SNMALLOC_CONCEPT(ConceptBackendGlobals) SharedStateHandle>
inline static void cleanup_unused()
{
#ifndef SNMALLOC_PASS_THROUGH
static_assert(
SharedStateHandle::Options.CoreAllocIsPoolAllocated,
"Global cleanup is available only for pool-allocated configurations");
// Call this periodically to free and coalesce memory allocated by
// allocators that are not currently in use by any thread.
// One atomic operation to extract the stack, another to restore it.
// Handling the message queue for each stack is non-atomic.
auto* first = AllocPool<SharedStateHandle>::extract();
auto* alloc = first;
decltype(alloc) last;
if (alloc != nullptr)
{
while (alloc != nullptr)
{
alloc->flush();
last = alloc;
alloc = AllocPool<SharedStateHandle>::extract(alloc);
}
AllocPool<SharedStateHandle>::restore(first, last);
}
#endif
}
/**
If you pass a pointer to a bool, then it returns whether all the
allocators are empty. If you don't pass a pointer to a bool, then will
raise an error all the allocators are not empty.
*/
template<SNMALLOC_CONCEPT(ConceptBackendGlobals) SharedStateHandle>
inline static void debug_check_empty(bool* result = nullptr)
{
#ifndef SNMALLOC_PASS_THROUGH
static_assert(
SharedStateHandle::Options.CoreAllocIsPoolAllocated,
"Global status is available only for pool-allocated configurations");
// This is a debugging function. It checks that all memory from all
// allocators has been freed.
auto* alloc = AllocPool<SharedStateHandle>::iterate();
# ifdef SNMALLOC_TRACING
std::cout << "debug check empty: first " << alloc << std::endl;
# endif
bool done = false;
bool okay = true;
while (!done)
{
# ifdef SNMALLOC_TRACING
std::cout << "debug_check_empty: Check all allocators!" << std::endl;
# endif
done = true;
alloc = AllocPool<SharedStateHandle>::iterate();
okay = true;
while (alloc != nullptr)
{
# ifdef SNMALLOC_TRACING
std::cout << "debug check empty: " << alloc << std::endl;
# endif
// Check that the allocator has freed all memory.
// repeat the loop if empty caused message sends.
if (alloc->debug_is_empty(&okay))
{
done = false;
# ifdef SNMALLOC_TRACING
std::cout << "debug check empty: sent messages " << alloc
<< std::endl;
# endif
}
# ifdef SNMALLOC_TRACING
std::cout << "debug check empty: okay = " << okay << std::endl;
# endif
alloc = AllocPool<SharedStateHandle>::iterate(alloc);
}
}
if (result != nullptr)
{
*result = okay;
return;
}
// Redo check so abort is on allocator with allocation left.
if (!okay)
{
alloc = AllocPool<SharedStateHandle>::iterate();
while (alloc != nullptr)
{
alloc->debug_is_empty(nullptr);
alloc = AllocPool<SharedStateHandle>::iterate(alloc);
}
}
#else
UNUSED(result);
#endif
}
template<SNMALLOC_CONCEPT(ConceptBackendGlobals) SharedStateHandle>
inline static void debug_in_use(size_t count)
{
static_assert(
SharedStateHandle::Options.CoreAllocIsPoolAllocated,
"Global status is available only for pool-allocated configurations");
auto alloc = AllocPool<SharedStateHandle>::iterate();
while (alloc != nullptr)
{
if (alloc->debug_is_in_use())
{
if (count == 0)
{
error("ERROR: allocator in use.");
}
count--;
}
alloc = AllocPool<SharedStateHandle>::iterate(alloc);
if (count != 0)
{
error("Error: two few allocators in use.");
}
}
}
} // namespace snmalloc