* put likely/unlikely in scope Signed-off-by: SchrodingerZhu <i@zhuyi.fan> * make clang-format happy Signed-off-by: SchrodingerZhu <i@zhuyi.fan>
946 lines
29 KiB
C++
946 lines
29 KiB
C++
#pragma once
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#include "../ds/defines.h"
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#include "allocconfig.h"
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#include "chunkallocator.h"
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#include "localcache.h"
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#include "metaslab.h"
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#include "pool.h"
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#include "remotecache.h"
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#include "sizeclasstable.h"
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#include "ticker.h"
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namespace snmalloc
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{
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/**
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* Empty class used as the superclass for `CoreAllocator` when it does not
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* opt into pool allocation. This class exists because `std::conditional`
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* (or other equivalent features in C++) can choose between options for
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* superclasses but they cannot choose whether a class has a superclass.
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* Setting the superclass to an empty class is equivalent to no superclass.
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*/
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class NotPoolAllocated
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{};
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/**
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* The core, stateful, part of a memory allocator. Each `LocalAllocator`
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* owns one `CoreAllocator` once it is initialised.
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*
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* The template parameter provides all of the global configuration for this
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* instantiation of snmalloc. This includes three options that apply to this
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* class:
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*
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* - `CoreAllocIsPoolAllocated` defines whether this `CoreAlloc`
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* configuration should support pool allocation. This defaults to true but
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* a configuration that allocates allocators eagerly may opt out.
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* - `CoreAllocOwnsLocalState` defines whether the `CoreAllocator` owns the
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* associated `LocalState` object. If this is true (the default) then
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* `CoreAllocator` embeds the LocalState object. If this is set to false
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* then a `LocalState` object must be provided to the constructor. This
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* allows external code to provide explicit configuration of the address
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* range managed by this object.
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* - `IsQueueInline` (defaults to true) defines whether the message queue
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* (`RemoteAllocator`) for this class is inline or provided externally. If
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* provided externally, then it must be set explicitly with
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* `init_message_queue`.
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*/
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template<SNMALLOC_CONCEPT(ConceptBackendGlobalsLazy) SharedStateHandle>
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class CoreAllocator : public std::conditional_t<
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SharedStateHandle::Options.CoreAllocIsPoolAllocated,
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Pooled<CoreAllocator<SharedStateHandle>>,
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NotPoolAllocated>
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{
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template<SNMALLOC_CONCEPT(ConceptBackendGlobals) SharedStateHandle2>
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friend class LocalAllocator;
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/**
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* Per size class list of active slabs for this allocator.
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*/
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MetaslabCache alloc_classes[NUM_SMALL_SIZECLASSES];
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/**
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* Local cache for the Chunk allocator.
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*/
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ChunkAllocatorLocalState chunk_local_state;
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/**
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* Local entropy source and current version of keys for
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* this thread
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*/
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LocalEntropy entropy;
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/**
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* Message queue for allocations being returned to this
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* allocator
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*/
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std::conditional_t<
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SharedStateHandle::Options.IsQueueInline,
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RemoteAllocator,
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RemoteAllocator*>
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remote_alloc;
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/**
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* The type used local state. This is defined by the back end.
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*/
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using LocalState = typename SharedStateHandle::LocalState;
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/**
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* A local area of address space managed by this allocator.
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* Used to reduce calls on the global address space. This is inline if the
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* core allocator owns the local state or indirect if it is owned
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* externally.
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*/
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std::conditional_t<
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SharedStateHandle::Options.CoreAllocOwnsLocalState,
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LocalState,
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LocalState*>
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backend_state;
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/**
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* This is the thread local structure associated to this
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* allocator.
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*/
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LocalCache* attached_cache;
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/**
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* Ticker to query the clock regularly at a lower cost.
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*/
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Ticker<typename SharedStateHandle::Pal> ticker;
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/**
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* The message queue needs to be accessible from other threads
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*
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* In the cross trust domain version this is the minimum amount
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* of allocator state that must be accessible to other threads.
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*/
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auto* public_state()
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{
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if constexpr (SharedStateHandle::Options.IsQueueInline)
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{
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return &remote_alloc;
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}
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else
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{
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return remote_alloc;
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}
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}
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/**
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* Return a pointer to the backend state.
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*/
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LocalState* backend_state_ptr()
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{
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if constexpr (SharedStateHandle::Options.CoreAllocOwnsLocalState)
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{
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return &backend_state;
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}
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else
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{
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return backend_state;
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}
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}
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/**
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* Return this allocator's "truncated" ID, an integer useful as a hash
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* value of this allocator.
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*
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* Specifically, this is the address of this allocator's message queue
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* with the least significant bits missing, masked by SIZECLASS_MASK.
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* This will be unique for Allocs with inline queues; Allocs with
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* out-of-line queues must ensure that no two queues' addresses collide
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* under this masking.
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*/
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size_t get_trunc_id()
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{
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return public_state()->trunc_id();
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}
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/**
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* Abstracts access to the message queue to handle different
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* layout configurations of the allocator.
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*/
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auto& message_queue()
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{
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return *public_state();
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}
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/**
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* The message queue has non-trivial initialisation as it needs to
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* be non-empty, so we prime it with a single allocation.
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*/
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void init_message_queue()
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{
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// Manufacture an allocation to prime the queue
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// Using an actual allocation removes a conditional from a critical path.
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auto dummy = capptr::Alloc<void>(small_alloc_one(MIN_ALLOC_SIZE))
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.template as_static<freelist::Object::T<>>();
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if (dummy == nullptr)
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{
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error("Critical error: Out-of-memory during initialisation.");
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}
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message_queue().init(dummy);
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}
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/**
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* There are a few internal corner cases where we need to allocate
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* a small object. These are not on the fast path,
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* - Allocating stub in the message queue
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* Note this is not performance critical as very infrequently called.
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*/
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capptr::Alloc<void> small_alloc_one(size_t size)
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{
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SNMALLOC_ASSERT(attached_cache != nullptr);
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auto domesticate =
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[this](freelist::QueuePtr p) SNMALLOC_FAST_PATH_LAMBDA {
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return capptr_domesticate<SharedStateHandle>(backend_state_ptr(), p);
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};
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// Use attached cache, and fill it if it is empty.
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return attached_cache->template alloc<NoZero, SharedStateHandle>(
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domesticate,
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size,
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[&](smallsizeclass_t sizeclass, freelist::Iter<>* fl) {
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return small_alloc<NoZero>(sizeclass, *fl);
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});
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}
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static SNMALLOC_FAST_PATH void alloc_new_list(
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capptr::Chunk<void>& bumpptr,
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Metaslab* meta,
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size_t rsize,
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size_t slab_size,
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LocalEntropy& entropy)
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{
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auto slab_end = pointer_offset(bumpptr, slab_size + 1 - rsize);
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auto& key = entropy.get_free_list_key();
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auto& b = meta->free_queue;
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#ifdef SNMALLOC_CHECK_CLIENT
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// Structure to represent the temporary list elements
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struct PreAllocObject
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{
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capptr::AllocFull<PreAllocObject> next;
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};
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// The following code implements Sattolo's algorithm for generating
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// random cyclic permutations. This implementation is in the opposite
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// direction, so that the original space does not need initialising. This
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// is described as outside-in without citation on Wikipedia, appears to be
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// Folklore algorithm.
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// Note the wide bounds on curr relative to each of the ->next fields;
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// curr is not persisted once the list is built.
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capptr::Chunk<PreAllocObject> curr =
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pointer_offset(bumpptr, 0).template as_static<PreAllocObject>();
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curr->next = Aal::capptr_bound<PreAllocObject, capptr::bounds::AllocFull>(
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curr, rsize);
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uint16_t count = 1;
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for (curr =
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pointer_offset(curr, rsize).template as_static<PreAllocObject>();
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curr.as_void() < slab_end;
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curr =
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pointer_offset(curr, rsize).template as_static<PreAllocObject>())
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{
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size_t insert_index = entropy.sample(count);
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curr->next = std::exchange(
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pointer_offset(bumpptr, insert_index * rsize)
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.template as_static<PreAllocObject>()
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->next,
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Aal::capptr_bound<PreAllocObject, capptr::bounds::AllocFull>(
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curr, rsize));
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count++;
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}
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// Pick entry into space, and then build linked list by traversing cycle
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// to the start. Use ->next to jump from Chunk to Alloc.
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auto start_index = entropy.sample(count);
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auto start_ptr = pointer_offset(bumpptr, start_index * rsize)
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.template as_static<PreAllocObject>()
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->next;
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auto curr_ptr = start_ptr;
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do
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{
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b.add(
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// Here begins our treatment of the heap as containing Wild pointers
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freelist::Object::make<capptr::bounds::AllocWild>(
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capptr_to_user_address_control(curr_ptr.as_void())),
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key,
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entropy);
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curr_ptr = curr_ptr->next;
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} while (curr_ptr != start_ptr);
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#else
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auto p = bumpptr;
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do
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{
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b.add(
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// Here begins our treatment of the heap as containing Wild pointers
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freelist::Object::make<capptr::bounds::AllocWild>(
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capptr_to_user_address_control(
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Aal::capptr_bound<void, capptr::bounds::AllocFull>(
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p.as_void(), rsize))),
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key);
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p = pointer_offset(p, rsize);
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} while (p < slab_end);
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#endif
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// This code consumes everything up to slab_end.
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bumpptr = slab_end;
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}
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ChunkRecord* clear_slab(Metaslab* meta, smallsizeclass_t sizeclass)
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{
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auto& key = entropy.get_free_list_key();
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freelist::Iter<> fl;
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auto more = meta->free_queue.close(fl, key);
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UNUSED(more);
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auto local_state = backend_state_ptr();
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auto domesticate =
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[local_state](freelist::QueuePtr p) SNMALLOC_FAST_PATH_LAMBDA {
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return capptr_domesticate<SharedStateHandle>(local_state, p);
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};
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capptr::Alloc<void> p =
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finish_alloc_no_zero(fl.take(key, domesticate), sizeclass);
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#ifdef SNMALLOC_CHECK_CLIENT
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// Check free list is well-formed on platforms with
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// integers as pointers.
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size_t count = 1; // Already taken one above.
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while (!fl.empty())
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{
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fl.take(key, domesticate);
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count++;
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}
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// Check the list contains all the elements
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SNMALLOC_ASSERT(
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(count + more) == snmalloc::sizeclass_to_slab_object_count(sizeclass));
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if (more > 0)
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{
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auto no_more = meta->free_queue.close(fl, key);
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SNMALLOC_ASSERT(no_more == 0);
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UNUSED(no_more);
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while (!fl.empty())
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{
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fl.take(key, domesticate);
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count++;
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}
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}
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SNMALLOC_ASSERT(
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count == snmalloc::sizeclass_to_slab_object_count(sizeclass));
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#endif
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ChunkRecord* chunk_record = reinterpret_cast<ChunkRecord*>(meta);
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// TODO: This is a capability amplification as we are saying we
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// have the whole chunk.
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auto start_of_slab = pointer_align_down<void>(
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p, snmalloc::sizeclass_to_slab_size(sizeclass));
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SNMALLOC_ASSERT(
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address_cast(start_of_slab) ==
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address_cast(chunk_record->meta_common.chunk));
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#ifdef SNMALLOC_TRACING
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std::cout << "Slab " << start_of_slab.unsafe_ptr()
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<< " is unused, Object sizeclass " << sizeclass << std::endl;
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#else
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UNUSED(start_of_slab);
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#endif
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return chunk_record;
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}
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template<bool check_slabs = false>
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SNMALLOC_SLOW_PATH void dealloc_local_slabs(smallsizeclass_t sizeclass)
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{
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// Return unused slabs of sizeclass_t back to global allocator
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alloc_classes[sizeclass].available.filter([this,
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sizeclass](Metaslab* meta) {
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auto domesticate =
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[this](freelist::QueuePtr p) SNMALLOC_FAST_PATH_LAMBDA {
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auto res =
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capptr_domesticate<SharedStateHandle>(backend_state_ptr(), p);
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#ifdef SNMALLOC_TRACING
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if (res.unsafe_ptr() != p.unsafe_ptr())
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printf(
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"Domesticated %p to %p!\n", p.unsafe_ptr(), res.unsafe_ptr());
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#endif
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return res;
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};
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if (meta->needed() != 0)
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{
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if (check_slabs)
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{
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meta->free_queue.validate(entropy.get_free_list_key(), domesticate);
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}
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return false;
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}
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alloc_classes[sizeclass].length--;
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alloc_classes[sizeclass].unused--;
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// TODO delay the clear to the next user of the slab, or teardown so
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// don't touch the cache lines at this point in check_client.
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auto chunk_record = clear_slab(meta, sizeclass);
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ChunkAllocator::dealloc<SharedStateHandle>(
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get_backend_local_state(),
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chunk_local_state,
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chunk_record,
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sizeclass_to_slab_sizeclass(sizeclass));
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return true;
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});
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}
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/**
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* Slow path for deallocating an object locally.
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* This is either waking up a slab that was not actively being used
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* by this thread, or handling the final deallocation onto a slab,
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* so it can be reused by other threads.
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*/
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SNMALLOC_SLOW_PATH void dealloc_local_object_slow(const MetaEntry& entry)
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{
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// TODO: Handle message queue on this path?
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Metaslab* meta = entry.get_metaslab();
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smallsizeclass_t sizeclass = entry.get_sizeclass().as_small();
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UNUSED(entropy);
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if (meta->is_sleeping())
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{
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// Slab has been woken up add this to the list of slabs with free space.
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// Wake slab up.
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meta->set_not_sleeping(sizeclass);
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alloc_classes[sizeclass].available.insert(meta);
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alloc_classes[sizeclass].length++;
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#ifdef SNMALLOC_TRACING
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std::cout << "Slab is woken up" << std::endl;
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#endif
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ticker.check_tick();
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return;
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}
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alloc_classes[sizeclass].unused++;
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// If we have several slabs, and it isn't too expensive as a proportion
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// return to the global pool.
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if (
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(alloc_classes[sizeclass].unused > 2) &&
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(alloc_classes[sizeclass].unused >
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(alloc_classes[sizeclass].length >> 2)))
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{
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dealloc_local_slabs(sizeclass);
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}
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ticker.check_tick();
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}
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/**
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* Check if this allocator has messages to deallocate blocks from another
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* thread
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*/
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SNMALLOC_FAST_PATH bool has_messages()
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{
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return !(message_queue().is_empty());
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}
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/**
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* Process remote frees into this allocator.
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*/
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template<typename Action, typename... Args>
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SNMALLOC_SLOW_PATH decltype(auto)
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handle_message_queue_inner(Action action, Args... args)
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{
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bool need_post = false;
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auto local_state = backend_state_ptr();
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auto domesticate =
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[local_state](freelist::QueuePtr p) SNMALLOC_FAST_PATH_LAMBDA {
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return capptr_domesticate<SharedStateHandle>(local_state, p);
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};
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auto cb = [this, local_state, &need_post](freelist::HeadPtr msg)
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SNMALLOC_FAST_PATH_LAMBDA {
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#ifdef SNMALLOC_TRACING
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std::cout << "Handling remote" << std::endl;
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#endif
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auto& entry = SharedStateHandle::Pagemap::get_metaentry(
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local_state, snmalloc::address_cast(msg));
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handle_dealloc_remote(entry, msg.as_void(), need_post);
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return true;
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};
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if constexpr (SharedStateHandle::Options.QueueHeadsAreTame)
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{
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/*
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* The front of the queue has already been validated; just change the
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* annotating type.
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*/
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auto domesticate_first = [](freelist::QueuePtr p)
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SNMALLOC_FAST_PATH_LAMBDA {
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return freelist::HeadPtr(p.unsafe_ptr());
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};
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message_queue().dequeue(key_global, domesticate_first, domesticate, cb);
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}
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else
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{
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message_queue().dequeue(key_global, domesticate, domesticate, cb);
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}
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if (need_post)
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{
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post();
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}
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return action(args...);
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}
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|
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/**
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* Dealloc a message either by putting for a forward, or
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* deallocating locally.
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*
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* need_post will be set to true, if capacity is exceeded.
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*/
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void handle_dealloc_remote(
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const MetaEntry& entry,
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CapPtr<void, capptr::bounds::Alloc> p,
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bool& need_post)
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{
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// TODO this needs to not double count stats
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// TODO this needs to not double revoke if using MTE
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// TODO thread capabilities?
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if (SNMALLOC_LIKELY(entry.get_remote() == public_state()))
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{
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if (SNMALLOC_LIKELY(
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dealloc_local_object_fast(entry, p.as_void(), entropy)))
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return;
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dealloc_local_object_slow(entry);
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}
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else
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{
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if (
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!need_post &&
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!attached_cache->remote_dealloc_cache.reserve_space(entry))
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need_post = true;
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attached_cache->remote_dealloc_cache
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|
.template dealloc<sizeof(CoreAllocator)>(
|
|
entry.get_remote()->trunc_id(), p.as_void(), key_global);
|
|
}
|
|
}
|
|
|
|
/**
|
|
* Initialiser, shared code between the constructors for different
|
|
* configurations.
|
|
*/
|
|
void init()
|
|
{
|
|
#ifdef SNMALLOC_TRACING
|
|
std::cout << "Making an allocator." << std::endl;
|
|
#endif
|
|
// Entropy must be first, so that all data-structures can use the key
|
|
// it generates.
|
|
// This must occur before any freelists are constructed.
|
|
entropy.init<typename SharedStateHandle::Pal>();
|
|
|
|
// Ignoring stats for now.
|
|
// stats().start();
|
|
|
|
if constexpr (SharedStateHandle::Options.IsQueueInline)
|
|
{
|
|
init_message_queue();
|
|
message_queue().invariant();
|
|
}
|
|
|
|
ChunkAllocator::register_local_state<SharedStateHandle>(
|
|
get_backend_local_state(), chunk_local_state);
|
|
|
|
#ifndef NDEBUG
|
|
for (smallsizeclass_t i = 0; i < NUM_SMALL_SIZECLASSES; i++)
|
|
{
|
|
size_t size = sizeclass_to_size(i);
|
|
smallsizeclass_t sc1 = size_to_sizeclass(size);
|
|
smallsizeclass_t sc2 = size_to_sizeclass_const(size);
|
|
size_t size1 = sizeclass_to_size(sc1);
|
|
size_t size2 = sizeclass_to_size(sc2);
|
|
|
|
SNMALLOC_ASSERT(sc1 == i);
|
|
SNMALLOC_ASSERT(sc1 == sc2);
|
|
SNMALLOC_ASSERT(size1 == size);
|
|
SNMALLOC_ASSERT(size1 == size2);
|
|
}
|
|
#endif
|
|
}
|
|
|
|
public:
|
|
/**
|
|
* Constructor for the case that the core allocator owns the local state.
|
|
* SFINAE disabled if the allocator does not own the local state.
|
|
*/
|
|
template<
|
|
typename Config = SharedStateHandle,
|
|
typename = std::enable_if_t<Config::Options.CoreAllocOwnsLocalState>>
|
|
CoreAllocator(LocalCache* cache) : attached_cache(cache)
|
|
{
|
|
init();
|
|
}
|
|
|
|
/**
|
|
* Constructor for the case that the core allocator does not owns the local
|
|
* state. SFINAE disabled if the allocator does own the local state.
|
|
*/
|
|
template<
|
|
typename Config = SharedStateHandle,
|
|
typename = std::enable_if_t<!Config::Options.CoreAllocOwnsLocalState>>
|
|
CoreAllocator(LocalCache* cache, LocalState* backend = nullptr)
|
|
: backend_state(backend), attached_cache(cache)
|
|
{
|
|
init();
|
|
}
|
|
|
|
/**
|
|
* If the message queue is not inline, provide it. This will then
|
|
* configure the message queue for use.
|
|
*/
|
|
template<bool InlineQueue = SharedStateHandle::Options.IsQueueInline>
|
|
std::enable_if_t<!InlineQueue> init_message_queue(RemoteAllocator* q)
|
|
{
|
|
remote_alloc = q;
|
|
init_message_queue();
|
|
message_queue().invariant();
|
|
}
|
|
|
|
/**
|
|
* Post deallocations onto other threads.
|
|
*
|
|
* Returns true if it actually performed a post,
|
|
* and false otherwise.
|
|
*/
|
|
SNMALLOC_FAST_PATH bool post()
|
|
{
|
|
// stats().remote_post(); // TODO queue not in line!
|
|
bool sent_something =
|
|
attached_cache->remote_dealloc_cache
|
|
.post<sizeof(CoreAllocator), SharedStateHandle>(
|
|
backend_state_ptr(), public_state()->trunc_id(), key_global);
|
|
|
|
return sent_something;
|
|
}
|
|
|
|
template<typename Action, typename... Args>
|
|
SNMALLOC_FAST_PATH decltype(auto)
|
|
handle_message_queue(Action action, Args... args)
|
|
{
|
|
// Inline the empty check, but not necessarily the full queue handling.
|
|
if (SNMALLOC_LIKELY(!has_messages()))
|
|
{
|
|
return action(args...);
|
|
}
|
|
|
|
return handle_message_queue_inner(action, args...);
|
|
}
|
|
|
|
SNMALLOC_FAST_PATH void
|
|
dealloc_local_object(CapPtr<void, capptr::bounds::Alloc> p)
|
|
{
|
|
auto entry = SharedStateHandle::Pagemap::get_metaentry(
|
|
backend_state_ptr(), snmalloc::address_cast(p));
|
|
if (SNMALLOC_LIKELY(dealloc_local_object_fast(entry, p, entropy)))
|
|
return;
|
|
|
|
dealloc_local_object_slow(entry);
|
|
}
|
|
|
|
SNMALLOC_FAST_PATH static bool dealloc_local_object_fast(
|
|
const MetaEntry& entry,
|
|
CapPtr<void, capptr::bounds::Alloc> p,
|
|
LocalEntropy& entropy)
|
|
{
|
|
auto meta = entry.get_metaslab();
|
|
|
|
SNMALLOC_ASSERT(!meta->is_unused());
|
|
|
|
check_client(
|
|
Metaslab::is_start_of_object(
|
|
entry.get_sizeclass().as_small(), address_cast(p)),
|
|
"Not deallocating start of an object");
|
|
|
|
auto cp = p.as_static<freelist::Object::T<>>();
|
|
|
|
auto& key = entropy.get_free_list_key();
|
|
|
|
// Update the head and the next pointer in the free list.
|
|
meta->free_queue.add(cp, key, entropy);
|
|
|
|
return SNMALLOC_LIKELY(!meta->return_object());
|
|
}
|
|
|
|
template<ZeroMem zero_mem>
|
|
SNMALLOC_SLOW_PATH capptr::Alloc<void>
|
|
small_alloc(smallsizeclass_t sizeclass, freelist::Iter<>& fast_free_list)
|
|
{
|
|
// Look to see if we can grab a free list.
|
|
auto& sl = alloc_classes[sizeclass].available;
|
|
if (SNMALLOC_LIKELY(alloc_classes[sizeclass].length > 0))
|
|
{
|
|
#ifdef SNMALLOC_CHECK_CLIENT
|
|
// Occassionally don't use the last list.
|
|
if (
|
|
SNMALLOC_UNLIKELY(alloc_classes[sizeclass].length == 1) &&
|
|
(entropy.next_bit() == 0))
|
|
{
|
|
return small_alloc_slow<zero_mem>(sizeclass, fast_free_list);
|
|
}
|
|
#endif
|
|
|
|
auto meta = sl.pop();
|
|
// Drop length of sl, and empty count if it was empty.
|
|
alloc_classes[sizeclass].length--;
|
|
if (meta->needed() == 0)
|
|
alloc_classes[sizeclass].unused--;
|
|
|
|
auto domesticate = [this](
|
|
freelist::QueuePtr p) SNMALLOC_FAST_PATH_LAMBDA {
|
|
return capptr_domesticate<SharedStateHandle>(backend_state_ptr(), p);
|
|
};
|
|
auto [p, still_active] = Metaslab::alloc_free_list(
|
|
domesticate, meta, fast_free_list, entropy, sizeclass);
|
|
|
|
if (still_active)
|
|
{
|
|
alloc_classes[sizeclass].length++;
|
|
sl.insert(meta);
|
|
}
|
|
|
|
auto r = finish_alloc<zero_mem, SharedStateHandle>(p, sizeclass);
|
|
return ticker.check_tick(r);
|
|
}
|
|
return small_alloc_slow<zero_mem>(sizeclass, fast_free_list);
|
|
}
|
|
|
|
/**
|
|
* Accessor for the local state. This hides whether the local state is
|
|
* stored inline or provided externally from the rest of the code.
|
|
*/
|
|
SNMALLOC_FAST_PATH
|
|
LocalState& get_backend_local_state()
|
|
{
|
|
if constexpr (SharedStateHandle::Options.CoreAllocOwnsLocalState)
|
|
{
|
|
return backend_state;
|
|
}
|
|
else
|
|
{
|
|
SNMALLOC_ASSERT(backend_state);
|
|
return *backend_state;
|
|
}
|
|
}
|
|
|
|
template<ZeroMem zero_mem>
|
|
SNMALLOC_SLOW_PATH capptr::Alloc<void> small_alloc_slow(
|
|
smallsizeclass_t sizeclass, freelist::Iter<>& fast_free_list)
|
|
{
|
|
size_t rsize = sizeclass_to_size(sizeclass);
|
|
|
|
// No existing free list get a new slab.
|
|
size_t slab_size = sizeclass_to_slab_size(sizeclass);
|
|
size_t slab_sizeclass = sizeclass_to_slab_sizeclass(sizeclass);
|
|
|
|
#ifdef SNMALLOC_TRACING
|
|
std::cout << "rsize " << rsize << std::endl;
|
|
std::cout << "slab size " << slab_size << std::endl;
|
|
#endif
|
|
|
|
auto [slab, meta] =
|
|
snmalloc::ChunkAllocator::alloc_chunk<SharedStateHandle>(
|
|
get_backend_local_state(),
|
|
chunk_local_state,
|
|
sizeclass_t::from_small_class(sizeclass),
|
|
slab_sizeclass,
|
|
slab_size,
|
|
public_state());
|
|
|
|
if (slab == nullptr)
|
|
{
|
|
return nullptr;
|
|
}
|
|
|
|
// Set meta slab to empty.
|
|
meta->initialise(sizeclass);
|
|
|
|
// Build a free list for the slab
|
|
alloc_new_list(slab, meta, rsize, slab_size, entropy);
|
|
|
|
auto domesticate =
|
|
[this](freelist::QueuePtr p) SNMALLOC_FAST_PATH_LAMBDA {
|
|
return capptr_domesticate<SharedStateHandle>(backend_state_ptr(), p);
|
|
};
|
|
auto [p, still_active] = Metaslab::alloc_free_list(
|
|
domesticate, meta, fast_free_list, entropy, sizeclass);
|
|
|
|
if (still_active)
|
|
{
|
|
alloc_classes[sizeclass].length++;
|
|
alloc_classes[sizeclass].available.insert(meta);
|
|
}
|
|
|
|
auto r = finish_alloc<zero_mem, SharedStateHandle>(p, sizeclass);
|
|
return ticker.check_tick(r);
|
|
}
|
|
|
|
/**
|
|
* Flush the cached state and delayed deallocations
|
|
*
|
|
* Returns true if messages are sent to other threads.
|
|
*/
|
|
bool flush(bool destroy_queue = false)
|
|
{
|
|
SNMALLOC_ASSERT(attached_cache != nullptr);
|
|
auto local_state = backend_state_ptr();
|
|
auto domesticate =
|
|
[local_state](freelist::QueuePtr p) SNMALLOC_FAST_PATH_LAMBDA {
|
|
return capptr_domesticate<SharedStateHandle>(local_state, p);
|
|
};
|
|
|
|
if (destroy_queue)
|
|
{
|
|
auto p_wild = message_queue().destroy();
|
|
auto p_tame = domesticate(p_wild);
|
|
|
|
while (p_tame != nullptr)
|
|
{
|
|
bool need_post = true; // Always going to post, so ignore.
|
|
auto n_tame = p_tame->atomic_read_next(key_global, domesticate);
|
|
auto& entry = SharedStateHandle::Pagemap::get_metaentry(
|
|
backend_state_ptr(), snmalloc::address_cast(p_tame));
|
|
handle_dealloc_remote(entry, p_tame.as_void(), need_post);
|
|
p_tame = n_tame;
|
|
}
|
|
}
|
|
else
|
|
{
|
|
// Process incoming message queue
|
|
// Loop as normally only processes a batch
|
|
while (has_messages())
|
|
handle_message_queue([]() {});
|
|
}
|
|
|
|
auto posted =
|
|
attached_cache->flush<sizeof(CoreAllocator), SharedStateHandle>(
|
|
backend_state_ptr(),
|
|
[&](capptr::Alloc<void> p) { dealloc_local_object(p); });
|
|
|
|
// We may now have unused slabs, return to the global allocator.
|
|
for (smallsizeclass_t sizeclass = 0; sizeclass < NUM_SMALL_SIZECLASSES;
|
|
sizeclass++)
|
|
{
|
|
dealloc_local_slabs<true>(sizeclass);
|
|
}
|
|
|
|
return posted;
|
|
}
|
|
|
|
// This allows the caching layer to be attached to an underlying
|
|
// allocator instance.
|
|
void attach(LocalCache* c)
|
|
{
|
|
#ifdef SNMALLOC_TRACING
|
|
std::cout << "Attach cache to " << this << std::endl;
|
|
#endif
|
|
attached_cache = c;
|
|
|
|
// Set up secrets.
|
|
c->entropy = entropy;
|
|
|
|
// Set up remote allocator.
|
|
c->remote_allocator = public_state();
|
|
|
|
// Set up remote cache.
|
|
c->remote_dealloc_cache.init();
|
|
}
|
|
|
|
/**
|
|
* Performs the work of checking if empty under the assumption that
|
|
* a local cache has been attached.
|
|
*/
|
|
bool debug_is_empty_impl(bool* result)
|
|
{
|
|
auto test = [&result](auto& queue) {
|
|
queue.filter([&result](auto metaslab) {
|
|
if (metaslab->needed() != 0)
|
|
{
|
|
if (result != nullptr)
|
|
*result = false;
|
|
else
|
|
error("debug_is_empty: found non-empty allocator");
|
|
}
|
|
return false;
|
|
});
|
|
};
|
|
|
|
bool sent_something = flush(true);
|
|
|
|
for (auto& alloc_class : alloc_classes)
|
|
{
|
|
test(alloc_class.available);
|
|
}
|
|
|
|
// Place the static stub message on the queue.
|
|
init_message_queue();
|
|
|
|
#ifdef SNMALLOC_TRACING
|
|
std::cout << "debug_is_empty - done" << std::endl;
|
|
#endif
|
|
return sent_something;
|
|
}
|
|
|
|
/**
|
|
* If result parameter is non-null, then false is assigned into the
|
|
* the location pointed to by result if this allocator is non-empty.
|
|
*
|
|
* If result pointer is null, then this code raises a Pal::error on the
|
|
* particular check that fails, if any do fail.
|
|
*
|
|
* Do not run this while other thread could be deallocating as the
|
|
* message queue invariant is temporarily broken.
|
|
*/
|
|
bool debug_is_empty(bool* result)
|
|
{
|
|
#ifdef SNMALLOC_TRACING
|
|
std::cout << "debug_is_empty" << std::endl;
|
|
#endif
|
|
if (attached_cache == nullptr)
|
|
{
|
|
// We need a cache to perform some operations, so set one up
|
|
// temporarily
|
|
LocalCache temp(public_state());
|
|
attach(&temp);
|
|
#ifdef SNMALLOC_TRACING
|
|
std::cout << "debug_is_empty - attach a cache" << std::endl;
|
|
#endif
|
|
auto sent_something = debug_is_empty_impl(result);
|
|
|
|
// Remove cache from the allocator
|
|
flush();
|
|
attached_cache = nullptr;
|
|
return sent_something;
|
|
}
|
|
|
|
return debug_is_empty_impl(result);
|
|
}
|
|
};
|
|
|
|
/**
|
|
* Use this alias to access the pool of allocators throughout snmalloc.
|
|
*/
|
|
template<typename SharedStateHandle>
|
|
using AllocPool = Pool<
|
|
CoreAllocator<SharedStateHandle>,
|
|
SharedStateHandle,
|
|
SharedStateHandle::pool>;
|
|
} // namespace snmalloc
|