798 lines
24 KiB
C++
798 lines
24 KiB
C++
#pragma once
|
|
|
|
#include "../ds/defines.h"
|
|
#include "allocconfig.h"
|
|
#include "localcache.h"
|
|
#include "metaslab.h"
|
|
#include "pool.h"
|
|
#include "remotecache.h"
|
|
#include "sizeclasstable.h"
|
|
#include "slaballocator.h"
|
|
|
|
namespace snmalloc
|
|
{
|
|
/**
|
|
* Empty class used as the superclass for `CoreAllocator` when it does not
|
|
* opt into pool allocation. This class exists because `std::conditional`
|
|
* (or other equivalent features in C++) can choose between options for
|
|
* superclasses but they cannot choose whether a class has a superclass.
|
|
* Setting the superclass to an empty class is equivalent to no superclass.
|
|
*/
|
|
class NotPoolAllocated
|
|
{};
|
|
|
|
/**
|
|
* The core, stateful, part of a memory allocator. Each `LocalAllocator`
|
|
* owns one `CoreAllocator` once it is initialised.
|
|
*
|
|
* The template parameter provides all of the global configuration for this
|
|
* instantiation of snmalloc. This includes three options that apply to this
|
|
* class:
|
|
*
|
|
* - `CoreAllocIsPoolAllocated` defines whether this `CoreAlloc`
|
|
* configuration should support pool allocation. This defaults to true but
|
|
* a configuration that allocates allocators eagerly may opt out.
|
|
* - `CoreAllocOwnsLocalState` defines whether the `CoreAllocator` owns the
|
|
* associated `LocalState` object. If this is true (the default) then
|
|
* `CoreAllocator` embeds the LocalState object. If this is set to false
|
|
* then a `LocalState` object must be provided to the constructor. This
|
|
* allows external code to provide explicit configuration of the address
|
|
* range managed by this object.
|
|
* - `IsQueueInline` (defaults to true) defines whether the message queue
|
|
* (`RemoteAllocator`) for this class is inline or provided externally. If
|
|
* provided externally, then it must be set explicitly with
|
|
* `init_message_queue`.
|
|
*/
|
|
template<typename SharedStateHandle>
|
|
class CoreAllocator : public std::conditional_t<
|
|
SharedStateHandle::Options.CoreAllocIsPoolAllocated,
|
|
Pooled<CoreAllocator<SharedStateHandle>>,
|
|
NotPoolAllocated>
|
|
{
|
|
template<typename SharedStateHandle2>
|
|
friend class LocalAllocator;
|
|
|
|
/**
|
|
* Per size class list of active slabs for this allocator.
|
|
*/
|
|
MetaslabCache alloc_classes[NUM_SIZECLASSES];
|
|
|
|
/**
|
|
* Local entropy source and current version of keys for
|
|
* this thread
|
|
*/
|
|
LocalEntropy entropy;
|
|
|
|
/**
|
|
* Message queue for allocations being returned to this
|
|
* allocator
|
|
*/
|
|
std::conditional_t<
|
|
SharedStateHandle::Options.IsQueueInline,
|
|
RemoteAllocator,
|
|
RemoteAllocator*>
|
|
remote_alloc;
|
|
|
|
/**
|
|
* The type used local state. This is defined by the back end.
|
|
*/
|
|
using LocalState = typename SharedStateHandle::LocalState;
|
|
|
|
/**
|
|
* A local area of address space managed by this allocator.
|
|
* Used to reduce calls on the global address space. This is inline if the
|
|
* core allocator owns the local state or indirect if it is owned
|
|
* externally.
|
|
*/
|
|
std::conditional_t<
|
|
SharedStateHandle::Options.CoreAllocOwnsLocalState,
|
|
LocalState,
|
|
LocalState*>
|
|
backend_state;
|
|
|
|
/**
|
|
* This is the thread local structure associated to this
|
|
* allocator.
|
|
*/
|
|
LocalCache* attached_cache;
|
|
|
|
/**
|
|
* The message queue needs to be accessible from other threads
|
|
*
|
|
* In the cross trust domain version this is the minimum amount
|
|
* of allocator state that must be accessible to other threads.
|
|
*/
|
|
auto* public_state()
|
|
{
|
|
if constexpr (SharedStateHandle::Options.IsQueueInline)
|
|
{
|
|
return &remote_alloc;
|
|
}
|
|
else
|
|
{
|
|
return remote_alloc;
|
|
}
|
|
}
|
|
|
|
/**
|
|
* Return this allocator's "truncated" ID, an integer useful as a hash
|
|
* value of this allocator.
|
|
*
|
|
* Specifically, this is the address of this allocator's message queue
|
|
* with the least significant bits missing, masked by SIZECLASS_MASK.
|
|
* This will be unique for Allocs with inline queues; Allocs with
|
|
* out-of-line queues must ensure that no two queues' addresses collide
|
|
* under this masking.
|
|
*/
|
|
size_t get_trunc_id()
|
|
{
|
|
return public_state()->trunc_id();
|
|
}
|
|
|
|
/**
|
|
* Abstracts access to the message queue to handle different
|
|
* layout configurations of the allocator.
|
|
*/
|
|
auto& message_queue()
|
|
{
|
|
return *public_state();
|
|
}
|
|
|
|
/**
|
|
* The message queue has non-trivial initialisation as it needs to
|
|
* be non-empty, so we prime it with a single allocation.
|
|
*/
|
|
void init_message_queue()
|
|
{
|
|
// Manufacture an allocation to prime the queue
|
|
// Using an actual allocation removes a conditional from a critical path.
|
|
auto dummy = CapPtr<void, CBAlloc>(small_alloc_one(MIN_ALLOC_SIZE))
|
|
.template as_static<FreeObject>();
|
|
if (dummy == nullptr)
|
|
{
|
|
error("Critical error: Out-of-memory during initialisation.");
|
|
}
|
|
message_queue().init(dummy);
|
|
}
|
|
|
|
/**
|
|
* There are a few internal corner cases where we need to allocate
|
|
* a small object. These are not on the fast path,
|
|
* - Allocating stub in the message queue
|
|
* Note this is not performance critical as very infrequently called.
|
|
*/
|
|
void* small_alloc_one(size_t size)
|
|
{
|
|
SNMALLOC_ASSERT(attached_cache != nullptr);
|
|
// Use attached cache, and fill it if it is empty.
|
|
return attached_cache->template alloc<NoZero, SharedStateHandle>(
|
|
size, [&](sizeclass_t sizeclass, FreeListIter* fl) {
|
|
return small_alloc<NoZero>(sizeclass, *fl);
|
|
});
|
|
}
|
|
|
|
static SNMALLOC_FAST_PATH void alloc_new_list(
|
|
CapPtr<void, CBChunk>& bumpptr,
|
|
FreeListIter& fast_free_list,
|
|
size_t rsize,
|
|
size_t slab_size,
|
|
LocalEntropy& entropy)
|
|
{
|
|
auto slab_end = pointer_offset(bumpptr, slab_size + 1 - rsize);
|
|
|
|
auto& key = entropy.get_free_list_key();
|
|
|
|
FreeListBuilder<false> b;
|
|
SNMALLOC_ASSERT(b.empty());
|
|
|
|
#ifdef SNMALLOC_CHECK_CLIENT
|
|
// Structure to represent the temporary list elements
|
|
struct PreAllocObject
|
|
{
|
|
CapPtr<PreAllocObject, CBAlloc> next;
|
|
};
|
|
// The following code implements Sattolo's algorithm for generating
|
|
// random cyclic permutations. This implementation is in the opposite
|
|
// direction, so that the original space does not need initialising. This
|
|
// is described as outside-in without citation on Wikipedia, appears to be
|
|
// Folklore algorithm.
|
|
|
|
// Note the wide bounds on curr relative to each of the ->next fields;
|
|
// curr is not persisted once the list is built.
|
|
CapPtr<PreAllocObject, CBChunk> curr =
|
|
pointer_offset(bumpptr, 0).template as_static<PreAllocObject>();
|
|
curr->next = Aal::capptr_bound<PreAllocObject, CBAlloc>(curr, rsize);
|
|
|
|
uint16_t count = 1;
|
|
for (curr =
|
|
pointer_offset(curr, rsize).template as_static<PreAllocObject>();
|
|
curr.as_void() < slab_end;
|
|
curr =
|
|
pointer_offset(curr, rsize).template as_static<PreAllocObject>())
|
|
{
|
|
size_t insert_index = entropy.sample(count);
|
|
curr->next = std::exchange(
|
|
pointer_offset(bumpptr, insert_index * rsize)
|
|
.template as_static<PreAllocObject>()
|
|
->next,
|
|
Aal::capptr_bound<PreAllocObject, CBAlloc>(curr, rsize));
|
|
count++;
|
|
}
|
|
|
|
// Pick entry into space, and then build linked list by traversing cycle
|
|
// to the start. Use ->next to jump from CBArena to CBAlloc.
|
|
auto start_index = entropy.sample(count);
|
|
auto start_ptr = pointer_offset(bumpptr, start_index * rsize)
|
|
.template as_static<PreAllocObject>()
|
|
->next;
|
|
auto curr_ptr = start_ptr;
|
|
do
|
|
{
|
|
b.add(FreeObject::make(curr_ptr.as_void()), key);
|
|
curr_ptr = curr_ptr->next;
|
|
} while (curr_ptr != start_ptr);
|
|
#else
|
|
auto p = bumpptr;
|
|
do
|
|
{
|
|
b.add(Aal::capptr_bound<FreeObject, CBAlloc>(p, rsize), key);
|
|
p = pointer_offset(p, rsize);
|
|
} while (p < slab_end);
|
|
#endif
|
|
// This code consumes everything up to slab_end.
|
|
bumpptr = slab_end;
|
|
|
|
SNMALLOC_ASSERT(!b.empty());
|
|
b.close(fast_free_list, key);
|
|
}
|
|
|
|
ChunkRecord* clear_slab(Metaslab* meta, sizeclass_t sizeclass)
|
|
{
|
|
auto& key = entropy.get_free_list_key();
|
|
FreeListIter fl;
|
|
meta->free_queue.close(fl, key);
|
|
void* p = finish_alloc_no_zero(fl.take(key), sizeclass);
|
|
|
|
#ifdef SNMALLOC_CHECK_CLIENT
|
|
// Check free list is well-formed on platforms with
|
|
// integers as pointers.
|
|
size_t count = 1; // Already taken one above.
|
|
while (!fl.empty())
|
|
{
|
|
fl.take(key);
|
|
count++;
|
|
}
|
|
// Check the list contains all the elements
|
|
SNMALLOC_ASSERT(
|
|
count == snmalloc::sizeclass_to_slab_object_count(sizeclass));
|
|
#endif
|
|
ChunkRecord* chunk_record = reinterpret_cast<ChunkRecord*>(meta);
|
|
// TODO: This is a capability amplification as we are saying we
|
|
// have the whole chunk.
|
|
auto start_of_slab = pointer_align_down<void>(
|
|
p, snmalloc::sizeclass_to_slab_size(sizeclass));
|
|
// TODO Add bounds correctly here
|
|
chunk_record->chunk = CapPtr<void, CBChunk>(start_of_slab);
|
|
|
|
#ifdef SNMALLOC_TRACING
|
|
std::cout << "Slab " << start_of_slab << " is unused, Object sizeclass "
|
|
<< sizeclass << std::endl;
|
|
#endif
|
|
return chunk_record;
|
|
}
|
|
|
|
SNMALLOC_SLOW_PATH void dealloc_local_slabs(sizeclass_t sizeclass)
|
|
{
|
|
// Return unused slabs of sizeclass_t back to global allocator
|
|
SlabLink* prev = &alloc_classes[sizeclass];
|
|
auto curr = prev->get_next();
|
|
while (curr != nullptr)
|
|
{
|
|
auto nxt = curr->get_next();
|
|
auto meta = reinterpret_cast<Metaslab*>(curr);
|
|
if (meta->needed() == 0)
|
|
{
|
|
prev->pop();
|
|
alloc_classes[sizeclass].length--;
|
|
alloc_classes[sizeclass].unused--;
|
|
|
|
// TODO delay the clear to the next user of the slab, or teardown so
|
|
// don't touch the cache lines at this point in check_client.
|
|
auto chunk_record = clear_slab(meta, sizeclass);
|
|
ChunkAllocator::dealloc<SharedStateHandle>(
|
|
get_backend_local_state(),
|
|
chunk_record,
|
|
sizeclass_to_slab_sizeclass(sizeclass));
|
|
}
|
|
else
|
|
{
|
|
prev = curr;
|
|
}
|
|
curr = nxt;
|
|
}
|
|
}
|
|
|
|
/**
|
|
* Slow path for deallocating an object locally.
|
|
* This is either waking up a slab that was not actively being used
|
|
* by this thread, or handling the final deallocation onto a slab,
|
|
* so it can be reused by other threads.
|
|
*/
|
|
SNMALLOC_SLOW_PATH void dealloc_local_object_slow(const MetaEntry& entry)
|
|
{
|
|
// TODO: Handle message queue on this path?
|
|
|
|
Metaslab* meta = entry.get_metaslab();
|
|
sizeclass_t sizeclass = entry.get_sizeclass();
|
|
|
|
UNUSED(entropy);
|
|
if (meta->is_sleeping())
|
|
{
|
|
// Slab has been woken up add this to the list of slabs with free space.
|
|
|
|
// Wake slab up.
|
|
meta->set_not_sleeping(sizeclass);
|
|
|
|
alloc_classes[sizeclass].insert(meta);
|
|
alloc_classes[sizeclass].length++;
|
|
|
|
#ifdef SNMALLOC_TRACING
|
|
std::cout << "Slab is woken up" << std::endl;
|
|
#endif
|
|
|
|
return;
|
|
}
|
|
|
|
alloc_classes[sizeclass].unused++;
|
|
|
|
// If we have several slabs, and it isn't too expensive as a proportion
|
|
// return to the global pool.
|
|
if (
|
|
(alloc_classes[sizeclass].unused > 2) &&
|
|
(alloc_classes[sizeclass].unused >
|
|
(alloc_classes[sizeclass].length >> 2)))
|
|
{
|
|
dealloc_local_slabs(sizeclass);
|
|
}
|
|
}
|
|
|
|
/**
|
|
* Check if this allocator has messages to deallocate blocks from another
|
|
* thread
|
|
*/
|
|
SNMALLOC_FAST_PATH bool has_messages()
|
|
{
|
|
return !(message_queue().is_empty());
|
|
}
|
|
|
|
/**
|
|
* Process remote frees into this allocator.
|
|
*/
|
|
template<typename Action, typename... Args>
|
|
SNMALLOC_SLOW_PATH decltype(auto)
|
|
handle_message_queue_inner(Action action, Args... args)
|
|
{
|
|
bool need_post = false;
|
|
for (size_t i = 0; i < REMOTE_BATCH; i++)
|
|
{
|
|
auto p = message_queue().peek();
|
|
auto& entry =
|
|
SharedStateHandle::get_meta_data(snmalloc::address_cast(p));
|
|
|
|
auto r = message_queue().dequeue(key_global);
|
|
|
|
if (unlikely(!r.second))
|
|
break;
|
|
#ifdef SNMALLOC_TRACING
|
|
std::cout << "Handling remote" << std::endl;
|
|
#endif
|
|
handle_dealloc_remote(entry, p, need_post);
|
|
}
|
|
|
|
if (need_post)
|
|
{
|
|
post();
|
|
}
|
|
|
|
return action(args...);
|
|
}
|
|
|
|
/**
|
|
* Dealloc a message either by putting for a forward, or
|
|
* deallocating locally.
|
|
*
|
|
* need_post will be set to true, if capacity is exceeded.
|
|
*/
|
|
void handle_dealloc_remote(
|
|
const MetaEntry& entry, CapPtr<FreeObject, CBAlloc> p, bool& need_post)
|
|
{
|
|
// TODO this needs to not double count stats
|
|
// TODO this needs to not double revoke if using MTE
|
|
// TODO thread capabilities?
|
|
|
|
if (likely(entry.get_remote() == public_state()))
|
|
{
|
|
if (likely(dealloc_local_object_fast(entry, p.unsafe_ptr(), entropy)))
|
|
return;
|
|
|
|
dealloc_local_object_slow(entry);
|
|
}
|
|
else
|
|
{
|
|
if (
|
|
!need_post &&
|
|
!attached_cache->remote_dealloc_cache.reserve_space(entry))
|
|
need_post = true;
|
|
attached_cache->remote_dealloc_cache
|
|
.template dealloc<sizeof(CoreAllocator)>(
|
|
entry.get_remote()->trunc_id(), p.as_void(), key_global);
|
|
}
|
|
}
|
|
|
|
/**
|
|
* Initialiser, shared code between the constructors for different
|
|
* configurations.
|
|
*/
|
|
void init()
|
|
{
|
|
#ifdef SNMALLOC_TRACING
|
|
std::cout << "Making an allocator." << std::endl;
|
|
#endif
|
|
// Entropy must be first, so that all data-structures can use the key
|
|
// it generates.
|
|
// This must occur before any freelists are constructed.
|
|
entropy.init<typename SharedStateHandle::Pal>();
|
|
|
|
// Ignoring stats for now.
|
|
// stats().start();
|
|
|
|
if constexpr (SharedStateHandle::Options.IsQueueInline)
|
|
{
|
|
init_message_queue();
|
|
message_queue().invariant();
|
|
}
|
|
|
|
#ifndef NDEBUG
|
|
for (sizeclass_t i = 0; i < NUM_SIZECLASSES; i++)
|
|
{
|
|
size_t size = sizeclass_to_size(i);
|
|
sizeclass_t sc1 = size_to_sizeclass(size);
|
|
sizeclass_t sc2 = size_to_sizeclass_const(size);
|
|
size_t size1 = sizeclass_to_size(sc1);
|
|
size_t size2 = sizeclass_to_size(sc2);
|
|
|
|
SNMALLOC_ASSERT(sc1 == i);
|
|
SNMALLOC_ASSERT(sc1 == sc2);
|
|
SNMALLOC_ASSERT(size1 == size);
|
|
SNMALLOC_ASSERT(size1 == size2);
|
|
}
|
|
#endif
|
|
}
|
|
|
|
public:
|
|
/**
|
|
* Constructor for the case that the core allocator owns the local state.
|
|
* SFINAE disabled if the allocator does not own the local state.
|
|
*/
|
|
template<
|
|
typename Config = SharedStateHandle,
|
|
typename = std::enable_if_t<Config::Options.CoreAllocOwnsLocalState>>
|
|
CoreAllocator(LocalCache* cache) : attached_cache(cache)
|
|
{
|
|
init();
|
|
}
|
|
|
|
/**
|
|
* Constructor for the case that the core allocator does not owns the local
|
|
* state. SFINAE disabled if the allocator does own the local state.
|
|
*/
|
|
template<
|
|
typename Config = SharedStateHandle,
|
|
typename = std::enable_if_t<!Config::Options.CoreAllocOwnsLocalState>>
|
|
CoreAllocator(LocalCache* cache, LocalState* backend = nullptr)
|
|
: backend_state(backend), attached_cache(cache)
|
|
{
|
|
init();
|
|
}
|
|
|
|
/**
|
|
* If the message queue is not inline, provide it. This will then
|
|
* configure the message queue for use.
|
|
*/
|
|
template<bool InlineQueue = SharedStateHandle::Options.IsQueueInline>
|
|
std::enable_if_t<!InlineQueue> init_message_queue(RemoteAllocator* q)
|
|
{
|
|
remote_alloc = q;
|
|
init_message_queue();
|
|
message_queue().invariant();
|
|
}
|
|
|
|
/**
|
|
* Post deallocations onto other threads.
|
|
*
|
|
* Returns true if it actually performed a post,
|
|
* and false otherwise.
|
|
*/
|
|
SNMALLOC_FAST_PATH bool post()
|
|
{
|
|
// stats().remote_post(); // TODO queue not in line!
|
|
bool sent_something = attached_cache->remote_dealloc_cache
|
|
.post<sizeof(CoreAllocator), SharedStateHandle>(
|
|
public_state()->trunc_id(), key_global);
|
|
|
|
return sent_something;
|
|
}
|
|
|
|
template<typename Action, typename... Args>
|
|
SNMALLOC_FAST_PATH decltype(auto)
|
|
handle_message_queue(Action action, Args... args)
|
|
{
|
|
// Inline the empty check, but not necessarily the full queue handling.
|
|
if (likely(!has_messages()))
|
|
{
|
|
return action(args...);
|
|
}
|
|
|
|
return handle_message_queue_inner(action, args...);
|
|
}
|
|
|
|
SNMALLOC_FAST_PATH void dealloc_local_object(void* p)
|
|
{
|
|
auto entry = SharedStateHandle::get_meta_data(snmalloc::address_cast(p));
|
|
if (likely(dealloc_local_object_fast(entry, p, entropy)))
|
|
return;
|
|
|
|
dealloc_local_object_slow(entry);
|
|
}
|
|
|
|
SNMALLOC_FAST_PATH static bool dealloc_local_object_fast(
|
|
const MetaEntry& entry, void* p, LocalEntropy& entropy)
|
|
{
|
|
auto meta = entry.get_metaslab();
|
|
|
|
SNMALLOC_ASSERT(!meta->is_unused());
|
|
|
|
check_client(
|
|
Metaslab::is_start_of_object(entry.get_sizeclass(), address_cast(p)),
|
|
"Not deallocating start of an object");
|
|
|
|
auto cp = CapPtr<FreeObject, CBAlloc>(reinterpret_cast<FreeObject*>(p));
|
|
|
|
auto& key = entropy.get_free_list_key();
|
|
|
|
// Update the head and the next pointer in the free list.
|
|
meta->free_queue.add(cp, key, entropy);
|
|
|
|
return likely(!meta->return_object());
|
|
}
|
|
|
|
template<ZeroMem zero_mem>
|
|
SNMALLOC_SLOW_PATH void*
|
|
small_alloc(sizeclass_t sizeclass, FreeListIter& fast_free_list)
|
|
{
|
|
size_t rsize = sizeclass_to_size(sizeclass);
|
|
|
|
// Look to see if we can grab a free list.
|
|
auto& sl = alloc_classes[sizeclass];
|
|
if (likely(!(sl.is_empty())))
|
|
{
|
|
auto meta = reinterpret_cast<Metaslab*>(sl.pop());
|
|
// Drop length of sl, and empty count if it was empty.
|
|
alloc_classes[sizeclass].length--;
|
|
if (meta->needed() == 0)
|
|
alloc_classes[sizeclass].unused--;
|
|
|
|
auto p = Metaslab::alloc(meta, fast_free_list, entropy, sizeclass);
|
|
|
|
return finish_alloc<zero_mem, SharedStateHandle>(p, sizeclass);
|
|
}
|
|
return small_alloc_slow<zero_mem>(sizeclass, fast_free_list, rsize);
|
|
}
|
|
|
|
/**
|
|
* Accessor for the local state. This hides whether the local state is
|
|
* stored inline or provided externally from the rest of the code.
|
|
*/
|
|
SNMALLOC_FAST_PATH
|
|
LocalState& get_backend_local_state()
|
|
{
|
|
if constexpr (SharedStateHandle::Options.CoreAllocOwnsLocalState)
|
|
{
|
|
return backend_state;
|
|
}
|
|
else
|
|
{
|
|
SNMALLOC_ASSERT(backend_state);
|
|
return *backend_state;
|
|
}
|
|
}
|
|
|
|
template<ZeroMem zero_mem>
|
|
SNMALLOC_SLOW_PATH void* small_alloc_slow(
|
|
sizeclass_t sizeclass, FreeListIter& fast_free_list, size_t rsize)
|
|
{
|
|
// No existing free list get a new slab.
|
|
size_t slab_size = sizeclass_to_slab_size(sizeclass);
|
|
size_t slab_sizeclass = sizeclass_to_slab_sizeclass(sizeclass);
|
|
|
|
#ifdef SNMALLOC_TRACING
|
|
std::cout << "rsize " << rsize << std::endl;
|
|
std::cout << "slab size " << slab_size << std::endl;
|
|
#endif
|
|
|
|
auto [slab, meta] =
|
|
snmalloc::ChunkAllocator::alloc_chunk<SharedStateHandle>(
|
|
get_backend_local_state(),
|
|
sizeclass,
|
|
slab_sizeclass,
|
|
slab_size,
|
|
public_state());
|
|
|
|
if (slab == nullptr)
|
|
{
|
|
return nullptr;
|
|
}
|
|
|
|
// Build a free list for the slab
|
|
alloc_new_list(slab, fast_free_list, rsize, slab_size, entropy);
|
|
|
|
// Set meta slab to empty.
|
|
meta->initialise(sizeclass);
|
|
|
|
auto& key = entropy.get_free_list_key();
|
|
|
|
// take an allocation from the free list
|
|
auto p = fast_free_list.take(key);
|
|
|
|
return finish_alloc<zero_mem, SharedStateHandle>(p, sizeclass);
|
|
}
|
|
|
|
/**
|
|
* Flush the cached state and delayed deallocations
|
|
*
|
|
* Returns true if messages are sent to other threads.
|
|
*/
|
|
bool flush(bool destroy_queue = false)
|
|
{
|
|
SNMALLOC_ASSERT(attached_cache != nullptr);
|
|
|
|
if (destroy_queue)
|
|
{
|
|
auto p = message_queue().destroy();
|
|
|
|
while (p != nullptr)
|
|
{
|
|
bool need_post = true; // Always going to post, so ignore.
|
|
auto n = p->atomic_read_next(key_global);
|
|
auto& entry =
|
|
SharedStateHandle::get_meta_data(snmalloc::address_cast(p));
|
|
handle_dealloc_remote(entry, p, need_post);
|
|
p = n;
|
|
}
|
|
}
|
|
else
|
|
{
|
|
// Process incoming message queue
|
|
// Loop as normally only processes a batch
|
|
while (has_messages())
|
|
handle_message_queue([]() {});
|
|
}
|
|
|
|
auto posted =
|
|
attached_cache->flush<sizeof(CoreAllocator), SharedStateHandle>(
|
|
[&](auto p) { dealloc_local_object(p); });
|
|
|
|
// We may now have unused slabs, return to the global allocator.
|
|
for (sizeclass_t sizeclass = 0; sizeclass < NUM_SIZECLASSES; sizeclass++)
|
|
{
|
|
dealloc_local_slabs(sizeclass);
|
|
}
|
|
|
|
return posted;
|
|
}
|
|
|
|
// This allows the caching layer to be attached to an underlying
|
|
// allocator instance.
|
|
void attach(LocalCache* c)
|
|
{
|
|
#ifdef SNMALLOC_TRACING
|
|
std::cout << "Attach cache to " << this << std::endl;
|
|
#endif
|
|
attached_cache = c;
|
|
|
|
// Set up secrets.
|
|
c->entropy = entropy;
|
|
|
|
// Set up remote allocator.
|
|
c->remote_allocator = public_state();
|
|
|
|
// Set up remote cache.
|
|
c->remote_dealloc_cache.init();
|
|
}
|
|
|
|
/**
|
|
* Performs the work of checking if empty under the assumption that
|
|
* a local cache has been attached.
|
|
*/
|
|
bool debug_is_empty_impl(bool* result)
|
|
{
|
|
auto test = [&result](auto& queue) {
|
|
if (!queue.is_empty())
|
|
{
|
|
auto curr = reinterpret_cast<Metaslab*>(queue.get_next());
|
|
while (curr != nullptr)
|
|
{
|
|
if (curr->needed() != 0)
|
|
{
|
|
if (result != nullptr)
|
|
*result = false;
|
|
else
|
|
error("debug_is_empty: found non-empty allocator");
|
|
}
|
|
curr = reinterpret_cast<Metaslab*>(curr->get_next());
|
|
}
|
|
}
|
|
};
|
|
|
|
bool sent_something = flush(true);
|
|
|
|
for (auto& alloc_class : alloc_classes)
|
|
{
|
|
test(alloc_class);
|
|
}
|
|
|
|
// Place the static stub message on the queue.
|
|
init_message_queue();
|
|
|
|
#ifdef SNMALLOC_TRACING
|
|
std::cout << "debug_is_empty - done" << std::endl;
|
|
#endif
|
|
return sent_something;
|
|
}
|
|
|
|
/**
|
|
* If result parameter is non-null, then false is assigned into the
|
|
* the location pointed to by result if this allocator is non-empty.
|
|
*
|
|
* If result pointer is null, then this code raises a Pal::error on the
|
|
* particular check that fails, if any do fail.
|
|
*
|
|
* Do not run this while other thread could be deallocating as the
|
|
* message queue invariant is temporarily broken.
|
|
*/
|
|
bool debug_is_empty(bool* result)
|
|
{
|
|
#ifdef SNMALLOC_TRACING
|
|
std::cout << "debug_is_empty" << std::endl;
|
|
#endif
|
|
if (attached_cache == nullptr)
|
|
{
|
|
// We need a cache to perform some operations, so set one up
|
|
// temporarily
|
|
LocalCache temp(public_state());
|
|
attach(&temp);
|
|
#ifdef SNMALLOC_TRACING
|
|
std::cout << "debug_is_empty - attach a cache" << std::endl;
|
|
#endif
|
|
auto sent_something = debug_is_empty_impl(result);
|
|
|
|
// Remove cache from the allocator
|
|
flush();
|
|
attached_cache = nullptr;
|
|
return sent_something;
|
|
}
|
|
|
|
return debug_is_empty_impl(result);
|
|
}
|
|
};
|
|
|
|
/**
|
|
* Use this alias to access the pool of allocators throughout snmalloc.
|
|
*/
|
|
template<typename SharedStateHandle>
|
|
using AllocPool = Pool<
|
|
CoreAllocator<SharedStateHandle>,
|
|
SharedStateHandle,
|
|
SharedStateHandle::pool>;
|
|
} // namespace snmalloc
|