added link to include org file
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@@ -1,4 +1,4 @@
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% Created 2025-10-08 Wed 16:48
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% Created 2025-10-08 Wed 17:17
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% Intended LaTeX compiler: pdflatex
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\documentclass[11pt]{article}
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\usepackage[utf8]{inputenc}
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@@ -25,7 +25,7 @@
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\begin{document}
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\section{Xplane WebRTC}
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\label{sec:org21772c5}
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\label{sec:orgc15d32b}
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\begin{center}
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\includegraphics[width=.9\linewidth]{./xprc.drawio.png}
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\end{center}
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@@ -76,7 +76,7 @@ approach and this open lot of areas of future research and hopefully better
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performant flight simulators with better purposed algorithm to offload tasks to
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devices such as FPGAs or potato machines in abstraction layer similar to speaking nodes in an network.
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\section{Architecture}
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\label{sec:org7fd7def}
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\label{sec:org858acc8}
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This chapter dives into the high architecture design of the
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project and each module is communicated in detail on the following
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section below.
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@@ -86,7 +86,7 @@ section below.
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\caption{High level architecture of the entire project}
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\end{figure}
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\subsection{Game allocator}
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\label{sec:orge51828f}
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\label{sec:orga2f79cd}
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The game allocator stores information about the game sessions. This consists of attributes
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such as:
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\begin{verbatim}
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@@ -110,7 +110,7 @@ information. A session consists of multiple pilots training with a single
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instructor. Each pilot is assigned a node to render the game remotely
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and the instructor can set the scenarios to be trained on.
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\subsubsection{Interfaces}
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\label{sec:org2d55851}
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\label{sec:orgfc05025}
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We will now motivate the higher level interfaces to construct a \uline{game allocator}
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this term is inspired from the use of terms like \emph{malloc} and \emph{free} in userspace
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for allocating memory in a kernel.
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@@ -162,7 +162,7 @@ FreeSession(Session)
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\end{verbatim}
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Free the entire session created.
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\section{Render machine}
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\label{sec:orgf386a0c}
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\label{sec:orga549ee2}
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\uline{Note: We do not talk about how the game}
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\uline{itself is deployed here and we assume that
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the game is avaliable to execute.}
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@@ -184,7 +184,7 @@ This section is split into 3 parts:
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\item API layer
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\end{itemize}
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\subsection{Streaming part}
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\label{sec:org3e0d1c7}
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\label{sec:org7a44338}
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The flight sim session is streamed using
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WebRTC. We will initially hook a chromuim
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browser to detect the screen and over time
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@@ -193,7 +193,7 @@ native program to stream the video feed.
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\uline{TODO: Specifics to be documented.}
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\subsection{Keyboard and mouse passthrough}
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\label{sec:orgd4c9ff9}
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\label{sec:orga1a7e26}
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We plan to maintain a open source fork
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of InputLeap. Input Leap is software that
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mimics the functionality of a KVM switch,
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@@ -210,7 +210,7 @@ switch focus to a different system.
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\uline{TODO: Diagramtic explaination of setup.}
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\subsection{API layer}
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\label{sec:org74f43ae}
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\label{sec:org5b1f52a}
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We use the Xplane API REST server and UDP calls
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to transmit data back to the
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\emph{Instructor machine} for further analyses
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@@ -222,8 +222,8 @@ sim and we can more fine system control
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such as new scenery files to pull.
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\uline{TODO: Internal Xplane APIs to use, Extact routes}
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\uline{and relation to transmitted to the instructor server.}
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\_and relation to transmitted to the instructor server.
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\section{Network of Scenery files}
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\label{sec:org5c40c9a}
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\label{sec:org61f9966}
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Not documented until mid 2026.
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\end{document}
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