updated README file
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@@ -194,7 +194,7 @@ func Server(port string) error {
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func CheckIfGameSessionIsActiveOrRemove(gorm *gorm.DB) {
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for {
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time.Sleep(2 * time.Second)
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time.Sleep(10 * time.Second)
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Gamesessions, err := DisplayGameSessions(gorm)
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if err != nil {
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return
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