fixes for buiding remote gaming server
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@@ -35,7 +35,9 @@ func BroadcastServerToBackend() error {
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var gameSession GameSession
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respIpv4orIPv6 := Ip4or6(config.IPAddress)
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fmt.Println(config.IPAddress)
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respIpv4orIPv6 := config.IPAddress
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// Adding game session information
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respIpv4orIPv6 = "https://" + respIpv4orIPv6
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