fixes for buiding remote gaming server

This commit is contained in:
2023-03-01 17:15:41 +00:00
parent 6f9d3dd345
commit c88b4343ce
6 changed files with 16 additions and 3 deletions

View File

@@ -25,7 +25,7 @@ func EscapeNAT(ScreenSharePort, GameplayServerPort string) (ServerPort string, S
}
// Get free port from P2PRC server node
ScreensharePort, err = frp.GetFRPServerPort("http://64.227.168.102:8088")
ScreensharePortFRP, err := frp.GetFRPServerPort("http://64.227.168.102:8088")
if err != nil {
return
@@ -34,7 +34,7 @@ func EscapeNAT(ScreenSharePort, GameplayServerPort string) (ServerPort string, S
time.Sleep(1 * time.Second)
// port for the screenshare port
ScreensharePort, err = frp.StartFRPClientForServer("64.227.168.102", ScreensharePort, ScreenSharePort)
ScreensharePort, err = frp.StartFRPClientForServer("64.227.168.102", ScreensharePortFRP, ScreenSharePort)
if err != nil {
return
}