fixes for buiding remote gaming server

This commit is contained in:
2023-03-01 17:15:41 +00:00
parent 6f9d3dd345
commit c88b4343ce
6 changed files with 16 additions and 3 deletions

View File

@@ -7,6 +7,7 @@ import (
"github.com/gorilla/websocket"
"io/ioutil"
"os"
"time"
)
type Room struct {
@@ -112,6 +113,7 @@ func (room *Room) writeToFile() error {
// ReadRoomsFile Reads rooms file and return struct room id
func ReadRoomsFile() (*Room, error) {
time.Sleep(3 * time.Second)
config, err := config.ConfigInit()
if err != nil {
return nil, err