128 lines
2.6 KiB
Go
128 lines
2.6 KiB
Go
package config
|
|
|
|
import (
|
|
"github.com/spf13/viper"
|
|
"os"
|
|
"os/user"
|
|
)
|
|
|
|
var (
|
|
defaultPath string
|
|
defaults = map[string]interface{}{
|
|
"SystemUsername": "",
|
|
"BarrierHostName": "",
|
|
}
|
|
configName = "config"
|
|
configType = "json"
|
|
configFile = "config.json"
|
|
configPaths []string
|
|
)
|
|
|
|
type Config struct {
|
|
SystemUsername string
|
|
BarrierHostName string
|
|
Rooms string
|
|
IPAddress string
|
|
ScriptToExecute string
|
|
SSHPassword string
|
|
}
|
|
|
|
// Exists reports whether the named file or directory exists.
|
|
func fileExists(name string) bool {
|
|
if _, err := os.Stat(name); err != nil {
|
|
if os.IsNotExist(err) {
|
|
return false
|
|
}
|
|
}
|
|
return true
|
|
}
|
|
|
|
// SetDefaults This function to be called only during a
|
|
// make install
|
|
func SetDefaults() error {
|
|
//Getting Current Directory from environment variable
|
|
curDir := os.Getenv("REMOTEGAMING")
|
|
|
|
//Setting current directory to default path
|
|
defaultPath = curDir + "/"
|
|
|
|
// Get system username
|
|
user ,err := user.Current()
|
|
if err != nil {
|
|
return err
|
|
}
|
|
|
|
// Get Hostname
|
|
name, err := os.Hostname()
|
|
if err != nil {
|
|
return err
|
|
}
|
|
|
|
//Setting default paths for the config file
|
|
defaults["SystemUsername"] = user.Username
|
|
defaults["BarrierHostName"] = name
|
|
defaults["Rooms"] = defaultPath + "room.json"
|
|
defaults["IPAddress"] = "0.0.0.0"
|
|
defaults["ScriptToExecute"] = ""
|
|
defaults["SSHPassword"] = ""
|
|
|
|
//Paths to search for config file
|
|
configPaths = append(configPaths, defaultPath)
|
|
|
|
//Create rooms.json file
|
|
os.Create(defaultPath + "room.json")
|
|
|
|
// If the config file exists remove and make a new one
|
|
if fileExists(defaultPath + "config.json") {
|
|
err = os.Remove(defaultPath + "config.json")
|
|
if err != nil {
|
|
return err
|
|
}
|
|
}
|
|
|
|
//Calling configuration file
|
|
_, err = ConfigInit()
|
|
if err != nil {
|
|
return err
|
|
}
|
|
return nil
|
|
}
|
|
|
|
func ConfigInit()(*Config,error) {
|
|
|
|
curDir := os.Getenv("REMOTEGAMING")
|
|
//Setting current directory to default path
|
|
defaultPath = curDir + "/"
|
|
//Paths to search for config file
|
|
configPaths = append(configPaths, defaultPath)
|
|
|
|
//Add all possible configurations paths
|
|
for _,v := range configPaths {
|
|
viper.AddConfigPath(v)
|
|
}
|
|
|
|
//Read config file
|
|
if err := viper.ReadInConfig(); err != nil {
|
|
// If the error thrown is config file not found
|
|
//Sets default configuration to viper
|
|
for k,v := range defaults {
|
|
viper.SetDefault(k,v)
|
|
}
|
|
viper.SetConfigName(configName)
|
|
viper.SetConfigFile(configFile)
|
|
viper.SetConfigType(configType)
|
|
|
|
if err = viper.WriteConfig(); err != nil {
|
|
return nil,err
|
|
}
|
|
}
|
|
|
|
// Adds configuration to the struct
|
|
var config Config
|
|
if err := viper.Unmarshal(&config); err != nil {
|
|
return nil,err
|
|
}
|
|
|
|
return &config,nil
|
|
}
|