Added support for setting speed brakes to C client.
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@@ -560,13 +560,13 @@ int sendCTRL(XPCSocket sock, float values[], int size, char ac)
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}
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if (size < 1 || size > 7)
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{
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printError("sendCTRL", "size should be a value between 1 and 6.");
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printError("sendCTRL", "size should be a value between 1 and 7.");
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return -2;
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}
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// Setup Command
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// 5 byte header + 5 float values * 4 + 2 byte values
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unsigned char buffer[27] = "CTRL";
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unsigned char buffer[31] = "CTRL";
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int cur = 5;
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for (int i = 0; i < 6; i++)
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{
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@@ -587,9 +587,10 @@ int sendCTRL(XPCSocket sock, float values[], int size, char ac)
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}
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}
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buffer[26] = ac;
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*((float*)(buffer + 27)) = size == 7 ? values[6]: -998;
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// Send Command
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if (sendUDP(sock, buffer, 27) < 0)
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if (sendUDP(sock, buffer, 31) < 0)
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{
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printError("sendCTRL", "Failed to send command");
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return -3;
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@@ -182,8 +182,8 @@ int sendPOSI(XPCSocket sock, float values[], int size, char ac);
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///
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/// \param sock The socket to use to send the command.
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/// \param values An array representing position data about the aircraft. The format of values is
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/// [Elevator, Aileron, Rudder, Throttle, Gear, Flaps]. If less than 6 values are
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/// specified, the unspecified values will be left unchanged.
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/// [Elevator, Aileron, Rudder, Throttle, Gear, Flaps, Speed Brakes]. If less than
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/// 6 values are specified, the unspecified values will be left unchanged.
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/// \param size The number of elements in values.
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/// \param ac The aircraft number to set the control surfaces of. 0 for the player aircraft.
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/// \returns 0 if successful, otherwise a negative value.
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