diff --git a/README.md b/README.md index 861093c..796a7d4 100644 --- a/README.md +++ b/README.md @@ -9,17 +9,6 @@ in-house flight simulation software. Possible applications include active contro of an XPlane simulation, flight visualization, recording states during a flight, or interacting with a mission over UDP. -### Migrating to 1.0 -For existing users, several important breaking changes have been made in version -1.0. For detailed information, see the 1.0 release changelog. For client-specific -guidelines on migrating to 1.0, refer to the following guides: - -#### [C](https://github.com/nasa/XPlaneConnect/wiki/Migrating-to-1.0-C) - -#### [MATLAB](https://github.com/nasa/XPlaneConnect/wiki/Migrating-to-1.0-MATLAB) - -#### [Java](https://github.com/nasa/XPlaneConnect/wiki/Migrating-to-1.0-Java) - ### Architecture XPC includes an X-Plane plugin (xpcPlugin) and clients written in several languages that interact with the plugin. @@ -28,9 +17,9 @@ languages that interact with the plugin. To get started using X-Plane Connect, do the following. 1. Purchase and install X-Plane 9, 10 or 11. -2. Copy the X-Plane Plugin folder (`xpcPlugin/XPlaneConnect`) to the plugin -directory (`[X-Plane Directory]/Resources/plugins/`) -3. Write some code using one of the clients to manipulate X-Plane data. +2. Download the `XPlaneConnect.zip` file from the latest release on the [releases](https://github.com/nasa/XPlaneConnect/releases) page. +3. Copy the contents of the .zip archive to the plugin directory (`[X-Plane Directory]/Resources/plugins/`) +4. Write some code using one of the clients to manipulate X-Plane data. Each client is located in a top-level directory of the repository named for the client's language. The client directories generally include a `src` folder