Changes to work with Mac
Changes include: - Updating Project - fixing sendto declaration - Fixed some bugs in #if Mac sections - Removed unneeded #includes (my compiler didn’t like them)
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@@ -64,7 +64,7 @@ namespace XPC
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/// \param len The number of bytes to send.
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/// \param remoteHost The hostname of the destination client.
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/// \param remotePort The port of the destination client.
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void UDPSocket::SendTo(unsigned char* buffer, std::size_t len, unsigned long remoteIP, unsigned short remotePort);
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void SendTo(unsigned char* buffer, std::size_t len, unsigned long remoteIP, unsigned short remotePort);
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private:
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#ifdef _WIN32
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