SendTo and Read were using longer than necessary socket timeouts that may add to process time delay and stuttering. They were also using different values between Window and Linux/Mac. The timeouts are now standardized for all versions and coded in the same manner as the xplaneConnect.c functions.
SendTo and Read were using longer than necessary socket timeouts that may add to process time delay and stuttering. They were also using different values between Window and Linux/Mac. The timeouts are now standardized for all versions and coded in the same manner as the xplaneConnect.c functions.
SendTo and Read were using longer than necessary socket timeouts that may add to process time delay and stuttering. They were also using different values between Window and Linux/Mac. The timeouts are now standardized for all versions and coded in the same manner as the xplaneConnect.c functions.
SendTo and Read were using longer than necessary socket timeouts that may add to process time delay and stuttering. They were also using different values between Window and Linux/Mac. The timeouts are now standardized for all versions and coded in the same manner as the xplaneConnect.c functions.
* Added Timer
* Added UDPSocket::GetAddr
* Added MessageHandlers::SendBeacon()
* PoC of starting a timer on PluginEnable
* C++11
* Added Timer to xcode project
* C++11 in cmake
* added Timer to cmake
* use function pointer in Timer
* moved Timer to namespace
+ wait for thread to join when stopping the timer
* Windows: changed uint to unisgned short
* Windows: Added Timer.h/cpp to project
* GetAddr static
* Send xplane and plugin version with BECN
* SendBeacon with params
* fixed file copyrights
* Include functional
to fix Linux compile error
* review fixes
* Send plugin receive port in BECN
* review fixes
- Removed dependency on C client.
- The plugin now responds to client requests on the same port used to establish the connection.
Removed C client dependency from plugin.