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Rename field sequence in MessageRaw due to name collision in PacketRaw
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@@ -27,19 +27,20 @@ import (
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// sequences stores all sequence numbers that are valid at the moment. The value represents the time the sequence number was used.
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// Key = Peer ID + Sequence Number
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var sequences map[string]*sequenceExpiry
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var sequences map[string]*SequenceExpiry
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var sequencesMutex sync.Mutex
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type sequenceExpiry struct {
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// SequenceExpiry contains the decoded sequence information of a message.
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type SequenceExpiry struct {
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sequence uint32 // Sequence number
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created time.Time // When the sequence was created.
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expires time.Time // When the sequence expires. This can be extended on the fly!
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counter int // How many replies used the sequence. Multiple Response messages may be returned for a single Announcement one.
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data interface{} // Optional high-level data associated with the sequence
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Data interface{} // Optional high-level data associated with the sequence
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}
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func initMessageSequence() {
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sequences = make(map[string]*sequenceExpiry)
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sequences = make(map[string]*SequenceExpiry)
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// auto-delete worker to remove expired sequences
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go func() {
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@@ -60,12 +61,12 @@ func initMessageSequence() {
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// msgNewSequence returns a new sequence and registers it. messageSequence must point to the variable holding the continuous next sequence number.
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// Use only for Announcement and Ping messages.
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func msgNewSequence(publicKey *btcec.PublicKey, messageSequence *uint32, data interface{}) (info *sequenceExpiry) {
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info = &sequenceExpiry{
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func msgNewSequence(publicKey *btcec.PublicKey, messageSequence *uint32, data interface{}) (info *SequenceExpiry) {
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info = &SequenceExpiry{
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sequence: atomic.AddUint32(messageSequence, 1),
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created: time.Now(),
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expires: time.Now().Add(time.Duration(ReplyTimeout) * time.Second),
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data: data,
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Data: data,
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}
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// Add the sequence to the list. Sequences are unique enough that collisions are unlikely and negligible.
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@@ -78,12 +79,12 @@ func msgNewSequence(publicKey *btcec.PublicKey, messageSequence *uint32, data in
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}
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// msgArbitrarySequence returns an arbitrary sequence to be used for uncontacted peers
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func msgArbitrarySequence(publicKey *btcec.PublicKey, data interface{}) (info *sequenceExpiry) {
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info = &sequenceExpiry{
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func msgArbitrarySequence(publicKey *btcec.PublicKey, data interface{}) (info *SequenceExpiry) {
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info = &SequenceExpiry{
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sequence: rand.Uint32(),
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created: time.Now(),
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expires: time.Now().Add(time.Duration(ReplyTimeout) * time.Second),
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data: data,
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Data: data,
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}
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// Add the sequence to the list. Sequences are unique enough that collisions are unlikely and negligible.
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@@ -129,7 +130,7 @@ func msgValidateSequence(raw *MessageRaw, invalidate bool) (valid bool, rtt time
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sequence.expires = time.Now().Add(time.Duration(ReplyTimeout) * time.Second / 2)
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}
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raw.sequence = sequence
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raw.SequenceInfo = sequence
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return sequence.expires.After(time.Now()), rtt
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}
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