-> Alpha 3.

DHT: Store and Get functions use search client.
Multiple improvements in search client. Alpha parameter is now provided by init caller.
StoreDataDHT add closestCount parameter.
This commit is contained in:
Kleissner
2021-07-29 03:17:14 +02:00
parent e5d09e7086
commit fc1f0407f3
4 changed files with 71 additions and 94 deletions

View File

@@ -9,9 +9,8 @@ A "lite" DHT implementation without any direct network and store code. There is
package dht
import (
"bytes"
"encoding/hex"
"errors"
"sort"
"time"
)
@@ -116,44 +115,32 @@ func (dht *DHT) IsNodeContact(ID []byte) (node *Node) {
// ---- Synchronous network query functions below ----
// Store informs the network about data stored locally.
func (dht *DHT) Store(key []byte, dataSize uint64) (err error) {
// Data size informs how big the data is without sending the actual data. closestCount is the number of closest nodes to contact.
func (dht *DHT) Store(key []byte, dataSize uint64, closestCount int) (err error) {
if len(key)*8 != dht.ht.bBits {
return errors.New("invalid key size")
}
// Keep a reference to closestNode. If after performing a search we do not find a closer node, we stop searching.
sl := dht.ht.getClosestContacts(dht.alpha, key, nil)
if len(sl.Nodes) == 0 {
return nil
// TODO: Introduce ActionFindClosestNodes?
search := dht.NewSearch(ActionFindNode, key, dht.TimeoutSearch, dht.TimeoutIR, dht.alpha)
search.LogStatus = func(function, format string, v ...interface{}) {
dht.FilterSearchStatus(search, function, format, v...)
}
search.LogStatus("dht.Store", "Search for closest nodes to key %s. Full timeout %s, per node %s. Alpha = %d.\n", hex.EncodeToString(key), dht.TimeoutSearch.String(), dht.TimeoutIR.String(), dht.alpha)
search.SearchAway()
// search.Results channel is ignored here. Only the closest nodes to the key are of interest. It is not expected to find a match of key and node ID.
<-search.TerminateSignal
// Contact the closes nodes found.
for n := 0; n < closestCount && n < len(search.list.Nodes); n++ {
node := search.list.Nodes[n]
search.LogStatus("dht.Store", "Send info-store message to node %s\n", hex.EncodeToString(node.ID))
dht.SendRequestStore(node, key, dataSize)
}
closestNode := sl.Nodes[0]
for {
info := dht.NewInformationRequest(ActionFindNode, key, sl.GetUncontacted(dht.alpha, true))
dht.SendRequestFindNode(info)
results := info.CollectResults(dht.TMsgTimeout)
for _, result := range results {
sl.AppendUniqueNodes(result.Closest...)
}
sort.Sort(sl)
// If closestNode is unchanged then we are done
if bytes.Equal(sl.Nodes[0].ID, closestNode.ID) {
for i, node := range sl.Nodes {
if i >= dht.ht.bSize {
break
}
dht.SendRequestStore(node, key, dataSize)
}
return nil
}
closestNode = sl.Nodes[0]
}
return nil
}
// Get retrieves data from the network using key
@@ -162,36 +149,18 @@ func (dht *DHT) Get(key []byte) (value []byte, senderID []byte, found bool, err
return nil, nil, false, errors.New("invalid key size")
}
// Keep a reference to closestNode. If after performing a search we do not find a closer node, we stop searching.
sl := dht.ht.getClosestContacts(dht.alpha, key, nil)
if len(sl.Nodes) == 0 {
return nil, nil, false, nil
search := dht.NewSearch(ActionFindValue, key, dht.TimeoutSearch, dht.TimeoutIR, dht.alpha)
search.LogStatus = func(function, format string, v ...interface{}) {
dht.FilterSearchStatus(search, function, format, v...)
}
search.LogStatus("dht.Get", "Search for node %s. Full timeout %s, per node %s. Alpha = %d.\n", hex.EncodeToString(key), dht.TimeoutSearch.String(), dht.TimeoutIR.String(), dht.alpha)
search.SearchAway()
closestNode := sl.Nodes[0]
// TODO: Limit max amount of iterations to mitigate malicious responses.
for {
info := dht.NewInformationRequest(ActionFindValue, key, sl.GetUncontacted(dht.alpha, true))
dht.SendRequestFindValue(info)
results := info.CollectResults(dht.TMsgTimeout)
for _, result := range results {
if len(result.Data) > 0 {
return result.Data, result.SenderID, true, nil
}
sl.AppendUniqueNodes(result.Storing...) // TODO: Assign higher priority, skip closesNode check.
sl.AppendUniqueNodes(result.Closest...)
}
sort.Sort(sl)
// If closestNode is unchanged then we are done
if bytes.Equal(sl.Nodes[0].ID, closestNode.ID) {
return nil, nil, false, nil
}
closestNode = sl.Nodes[0]
select {
case <-search.TerminateSignal:
return nil, nil, false, nil
case result := <-search.Results:
return result.Data, result.SenderID, true, nil
}
}
@@ -202,10 +171,11 @@ func (dht *DHT) FindNode(key []byte) (node *Node, err error) {
return nil, errors.New("invalid key size")
}
search := dht.NewSearch(ActionFindNode, key, dht.TimeoutSearch, dht.TimeoutIR)
search := dht.NewSearch(ActionFindNode, key, dht.TimeoutSearch, dht.TimeoutIR, dht.alpha)
search.LogStatus = func(function, format string, v ...interface{}) {
dht.FilterSearchStatus(search, function, format, v...)
}
search.LogStatus("dht.FindNode", "Search for node %s. Full timeout %s, per node %s. Alpha = %d.\n", hex.EncodeToString(key), dht.TimeoutSearch.String(), dht.TimeoutIR.String(), dht.alpha)
search.SearchAway()
select {
@@ -218,8 +188,15 @@ func (dht *DHT) FindNode(key []byte) (node *Node, err error) {
// ---- DHT Health ----
// DisableBucketRefresh is an option for debug purposes to reduce noise. It can be useful to disable bucket refresh when debugging outgoing DHT searches.
var DisableBucketRefresh = false
// RefreshBuckets refreshes all buckets not meeting the target node number. 0 to refresh all.
func (dht *DHT) RefreshBuckets(target int) {
if DisableBucketRefresh {
return
}
for bucket, total := range dht.ht.getTotalNodesPerBucket() {
if target == 0 || total < target {
nodeR := dht.ht.getRandomIDFromBucket(bucket)
@@ -231,5 +208,9 @@ func (dht *DHT) RefreshBuckets(target int) {
dht.FindNode(nodeR)
}
if DisableBucketRefresh { // may be disabled while in full refresh which may take some time
return
}
}
}

View File

@@ -13,18 +13,11 @@ package dht
import (
"bytes"
"encoding/hex"
"fmt"
"sync"
"sync/atomic"
"time"
)
// MaxConcurrentRequestsPerLevel is the default max count of active concurrent requests per level.
const MaxConcurrentRequestsPerLevel = 5
// MaxConcurrentRequestKnownStore is the default max count of nodes to request the data for ActionFindValue.
const MaxConcurrentRequestKnownStore = 7
// MaxAcceptKnownStore is maximum count accepted of known peers that store the value
const MaxAcceptKnownStore = 10
@@ -47,6 +40,7 @@ type SearchClient struct {
dht *DHT // DHT used
timeoutTotal time.Duration // Timeout after the entire search will be terminated client-side.
timeoutIR time.Duration // Timeout for information requests (entire roundtrip).
alpha int // Count of concurrent information requests per level.
Results chan *SearchResult // Result channel
list *shortList // List of nodes to contact
contactedNodesMap map[string]struct{} // List of nodes already contacted
@@ -72,20 +66,21 @@ type SearchResult struct {
// NewSearch creates a new search client.
// Action indicates the action to take (from ActionX constants), to either find a node, or a value.
// Timeout is the total time the search may take, covering all information requests. TimeoutIR is the time an information request may take.
func (dht *DHT) NewSearch(Action int, Key []byte, Timeout, TimeoutIR time.Duration) (client *SearchClient) {
// Alpha is the number of concurrent requests that will be performed.
func (dht *DHT) NewSearch(Action int, Key []byte, Timeout, TimeoutIR time.Duration, Alpha int) (client *SearchClient) {
client = &SearchClient{
Action: Action,
Key: Key,
dht: dht,
timeoutTotal: Timeout,
timeoutIR: TimeoutIR,
alpha: Alpha,
contactedNodesMap: make(map[string]struct{}),
storing: make(chan []*Node, MaxConcurrentRequestKnownStore*2),
storing: make(chan []*Node, Alpha*2),
TerminateSignal: make(chan struct{}),
Results: make(chan *SearchResult),
LogStatus: func(function, format string, v ...interface{}) {},
}
fmt.Printf("New search for key %s action %d\n", hex.EncodeToString(Key), Action)
return
}
@@ -147,7 +142,7 @@ func (client *SearchClient) SearchAway() {
client.timeStart = time.Now()
// create the first search level and start it
client.list = client.dht.ht.getClosestContacts(MaxConcurrentRequestsPerLevel, client.Key, nil)
client.list = client.dht.ht.getClosestContacts(client.alpha, client.Key, nil)
if len(client.list.Nodes) == 0 {
client.Terminate()
return
@@ -177,7 +172,7 @@ func (client *SearchClient) sendInfoRequest(nodes []*Node, resultChan chan *Node
}
for _, node := range nodes {
client.LogStatus("sendInfoRequest", "contact node %s\n", hex.EncodeToString(node.ID))
client.LogStatus("search.sendInfoRequest", "contact node %s\n", hex.EncodeToString(node.ID))
}
info = client.dht.NewInformationRequest(client.Action, client.Key, nodes)
@@ -199,7 +194,7 @@ func (client *SearchClient) sendInfoRequest(nodes []*Node, resultChan chan *Node
// Returned 'closest nodes' are ignored, as the queried nodes are expected to store the value. This might be adjusted in the future.
func (client *SearchClient) queryNodesKnownStore() {
// all results are redirected to a single channel
resultChan := make(chan *NodeMessage, MaxConcurrentRequestKnownStore)
resultChan := make(chan *NodeMessage, client.alpha)
for {
select {
@@ -224,18 +219,18 @@ func (client *SearchClient) startSearch(level int) {
defer atomic.AddUint64(&client.activeLevels, ^uint64(0))
nestedStarted := false
results := make(chan *NodeMessage, MaxConcurrentRequestsPerLevel*2)
results := make(chan *NodeMessage, client.alpha*2)
closestNode := client.list.Nodes[0]
// start an info request
startInfoRequest := func() (info *InformationRequest) {
nodes := client.list.GetUncontacted(MaxConcurrentRequestsPerLevel, true)
nodes := client.list.GetUncontacted(client.alpha, true)
if len(nodes) == 0 {
client.LogStatus("startSearch", "search in level %d aborted, no new nodes to contact\n", level)
client.LogStatus("search.startSearch", "search in level %d aborted, no new nodes to contact\n", level)
return nil
}
client.LogStatus("startSearch", "start search in level %d contacting %d nodes\n", level, len(nodes))
client.LogStatus("search.startSearch", "start search in level %d contacting %d nodes\n", level, len(nodes))
return client.sendInfoRequest(nodes, results)
}
@@ -247,7 +242,7 @@ func (client *SearchClient) startSearch(level int) {
for {
select {
case <-client.TerminateSignal:
client.LogStatus("startSearch", "search in level %d aborted, search client termination signal\n", level)
client.LogStatus("search.startSearch", "search in level %d aborted, search client termination signal\n", level)
return
case result := <-results:
@@ -256,7 +251,7 @@ func (client *SearchClient) startSearch(level int) {
case ActionFindValue:
// search for value and it was found?
if len(result.Data) > 0 {
client.LogStatus("startSearch", "find value: sender %s: data found (%d bytes)\n", hex.EncodeToString(result.SenderID), len(result.Data))
client.LogStatus("search.startSearch", "result: sender %s: data found (%d bytes)\n", hex.EncodeToString(result.SenderID), len(result.Data))
client.Results <- &SearchResult{Key: client.Key, Action: client.Action, SenderID: result.SenderID, Data: result.Data}
client.Terminate()
return
@@ -265,7 +260,7 @@ func (client *SearchClient) startSearch(level int) {
result.Storing = client.filterUncontactedNodes(result.Storing, MaxAcceptKnownStore)
result.Closest = client.filterUncontactedNodes(result.Closest, MaxClosest)
client.LogStatus("startSearch", "find value: sender %s: %d uncontacted nodes store and %d nodes are close to value\n", hex.EncodeToString(result.SenderID), len(result.Storing), len(result.Closest))
client.LogStatus("search.startSearch", "result: sender %s: %d uncontacted nodes store and %d nodes are close to value\n", hex.EncodeToString(result.SenderID), len(result.Storing), len(result.Closest))
// Find value: Nodes known to store the value are queried in a separate function.
if len(result.Storing) > 0 {
@@ -276,7 +271,7 @@ func (client *SearchClient) startSearch(level int) {
// search for node and it was found?
for _, closePeer := range result.Closest {
if bytes.Equal(closePeer.ID, client.Key) {
client.LogStatus("startSearch", "find node: sender %s: node found!\n", hex.EncodeToString(result.SenderID))
client.LogStatus("search.startSearch", "result: sender %s: node found!\n", hex.EncodeToString(result.SenderID))
client.Results <- &SearchResult{Key: client.Key, Action: client.Action, SenderID: result.SenderID, TargetNode: closePeer}
client.Terminate()
return
@@ -285,7 +280,7 @@ func (client *SearchClient) startSearch(level int) {
result.Closest = client.filterUncontactedNodes(result.Closest, MaxClosest)
client.LogStatus("startSearch", "find node: sender %s: %d nodes are close to value\n", hex.EncodeToString(result.SenderID), len(result.Closest))
client.LogStatus("search.startSearch", "find node: sender %s: %d nodes are close to value\n", hex.EncodeToString(result.SenderID), len(result.Closest))
}
@@ -303,17 +298,17 @@ func (client *SearchClient) startSearch(level int) {
// This helps against result poisoning.
if !nestedStarted {
client.LogStatus("startSearch", "search in level %d aborted, info request termination signal. Final try.\n", level)
client.LogStatus("search.startSearch", "search in level %d aborted, info request termination signal. Final try.\n", level)
if info = startInfoRequest(); info != nil {
continue
}
}
if client.activeLevels == 1 { // if this was the last level, no more results will appear
client.LogStatus("startSearch", "level %d last active level, not found, terminate search\n", level)
client.LogStatus("search.startSearch", "level %d last active level, not found, terminate search\n", level)
client.Terminate()
} else {
client.LogStatus("startSearch", "level %d end, info request termination signal\n", level)
client.LogStatus("search.startSearch", "level %d end, info request termination signal\n", level)
}
return