Files
core/Transfer UDT.go
Akilan Selvacoumar ae5f1d2fd7 New features (#110)
* added upload status

* added changes for progress bar with more logs and bug fixes, Documentation yet to be added

* huge changes that need more doucmenting

* added possibility to get profile using NodeID

* added fix profile listing user profile information

* removed profile image from the explore reult struct

* saving current changes

* added filter to search based on NodeID

* Monday bug fixing

* updates to the profile

* changes for tracing the blockchain profile image not shown

* added condition to ensure TAG is not sent and removed debug prints

* updated webapi docs
2023-06-28 00:38:17 +01:00

136 lines
5.9 KiB
Go

/*
File Username: Transfer UDT.go
Copyright: 2021 Peernet s.r.o.
Author: Peter Kleissner
TODO: Add timeouts for listening and sending.
*/
package core
import (
"errors"
"time"
"github.com/PeernetOfficial/core/protocol"
"github.com/PeernetOfficial/core/udt"
"github.com/google/uuid"
)
// transferSequenceTimeout is the timeout for a follow-up message to appear, otherwise the transfer will be terminated.
var transferSequenceTimeout = time.Minute * 1
// maxFlowWinSize is the maximum number of unacknowledged packets to permit. A higher number means using more memory, but reduces potential overhead since it does not stop so quickly for missing packets.
// Each unacknowledged packet may store protocol.TransferMaxEmbedSize (currently 1121 bytes) payload data in memory. A too high number may impact the speed of real-time streaming in case of lost packets.
// The actual used number will be negotiated through the UDT handshake and must be a minimum of 32.
const maxFlowWinSize = 64
// Whether to use the lite protocol for transfer of data.
const transferLite = true
// startFileTransferUDT starts a file transfer from the local warehouse to the remote peer.
// It creates a virtual UDT client to transfer data to a remote peer. Counterintuitively, this will be the "file server" peer.
func (peer *PeerInfo) startFileTransferUDT(hash []byte, fileSize uint64, offset, limit uint64, sequenceNumber uint32, transferID uuid.UUID, transferProtocol uint8) (err error) {
if limit > 0 && offset+limit > fileSize {
return errors.New("invalid limit")
} else if offset > fileSize {
return errors.New("invalid offset")
} else if limit == 0 {
limit = fileSize - offset
}
virtualConn := newVirtualPacketConn(peer, func(data []byte, sequenceNumber uint32, transferID uuid.UUID) {
peer.sendTransfer(data, protocol.TransferControlActive, 0, hash, offset, limit, sequenceNumber, transferID, transferLite)
})
virtualConn.Stats = &FileTransferStats{Hash: hash, Direction: DirectionOut, FileSize: fileSize, Offset: offset, Limit: limit}
// use the transfer ID indicated by the remote peer
// 17.01.2021: Due to using lite IDs, the sequence termination function in RegisterSequenceBi is no longer used, as data packets are only sent via lite packets.
virtualConn.transferID = transferID
peer.Backend.networks.LiteRouter.RegisterLiteID(transferID, virtualConn, transferSequenceTimeout, virtualConn.sequenceTerminate)
// register the sequence since packets are sent bi-directional
virtualConn.sequenceNumber = sequenceNumber
peer.Backend.networks.Sequences.RegisterSequenceBi(peer.PublicKey, sequenceNumber, virtualConn, transferSequenceTimeout, nil)
udtConfig := udt.DefaultConfig()
udtConfig.MaxPacketSize = protocol.TransferMaxEmbedSizeLite
udtConfig.MaxFlowWinSize = maxFlowWinSize
// start UDT sender
// Set streaming to true, otherwise udtSocket.Read returns the error "Message truncated" in case the reader has a smaller buffer.
udtConn, err := udt.DialUDT(udtConfig, virtualConn, virtualConn.incomingData, virtualConn.outgoingData, virtualConn.terminationSignal, true)
if err != nil {
return err
}
defer udtConn.Close()
virtualConn.Stats.(*FileTransferStats).UDTConn = udtConn
// First send the header (Total File Size, Transfer Size) and then the file data.
protocol.FileTransferWriteHeader(udtConn, fileSize, limit)
_, _, err = peer.Backend.UserWarehouse.ReadFile(hash, int64(offset), int64(limit), udtConn)
return err
}
// FileTransferRequestUDT creates a UDT server listening for incoming data transfer via the lite protocol and requests a file transfer from a remote peer.
// The caller must call udtConn.Close() when done. Do not use any of the closing functions of virtualConn.
// Limit is optional. 0 means the entire file.
func (peer *PeerInfo) FileTransferRequestUDT(hash []byte, offset, limit uint64) (udtConn *udt.UDTSocket, virtualConn *VirtualPacketConn, err error) {
virtualConn = newVirtualPacketConn(peer, func(data []byte, sequenceNumber uint32, transferID uuid.UUID) {
peer.sendTransfer(data, protocol.TransferControlActive, protocol.TransferProtocolUDT, hash, offset, limit, sequenceNumber, transferID, transferLite)
})
// new lite ID
liteID := peer.Backend.networks.LiteRouter.NewLiteID(virtualConn, transferSequenceTimeout, virtualConn.sequenceTerminate)
virtualConn.transferID = liteID.ID
virtualConn.Stats = &FileTransferStats{Hash: hash, Direction: DirectionIn, Offset: offset, Limit: limit}
// new sequence
sequence := peer.Backend.networks.Sequences.NewSequenceBi(peer.PublicKey, &peer.messageSequence, virtualConn, transferSequenceTimeout, nil)
if sequence == nil {
return nil, nil, errors.New("cannot acquire sequence")
}
virtualConn.sequenceNumber = sequence.SequenceNumber
udtConfig := udt.DefaultConfig()
udtConfig.MaxPacketSize = protocol.TransferMaxEmbedSizeLite
udtConfig.MaxFlowWinSize = maxFlowWinSize
// start UDT receiver
udtListener := udt.ListenUDT(udtConfig, virtualConn, virtualConn.incomingData, virtualConn.outgoingData, virtualConn.terminationSignal)
// request file transfer
peer.sendTransfer(nil, protocol.TransferControlRequestStart, protocol.TransferProtocolUDT, hash, offset, limit, virtualConn.sequenceNumber, virtualConn.transferID, false)
// accept the connection
udtConn, err = udtListener.Accept()
if err != nil {
udtListener.Close()
return nil, nil, err
}
virtualConn.Stats.(*FileTransferStats).UDTConn = udtConn
// We do not close the UDT listener here. It should automatically close after udtConn is closed.
return udtConn, virtualConn, nil
}
type FileTransferStats struct {
Hash []byte // Hash of the file to transfer
Direction int // Direction of the data transfer
FileSize uint64 // File size if known
Offset uint64 // Offset to start the transfer
Limit uint64 // Limit in bytes to transfer
UDTConn *udt.UDTSocket // Underlying UDT connection
}
// Transfer directions
const (
DirectionIn = 0
DirectionOut = 1
DirectionBi = 2
)