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# Implementation
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This chapter describes how the project was built. It talks in depth of the implementation
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performed to give a better understanding of the project.
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## Programming langauge used
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The programming language used for this project was Golang. The reason Go lang was chosen was
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because it is a compiled language.
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The entire codebase is just a single binary file. When
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distributing to other linux distributing the only requirement would be the binary file to run the
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code. It is easy to write independant modules and be monolithic at the sametime using Go. Using
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Go.mod makes it very easy to handle external libraries and modularise code. The go.mod name for
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the project is git.sr.ht/~akilan1999/p2p-rendering-computation.
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## [Cli Module](ClientImplementation.md)
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## [Config Module](ConfigImplementation.md)
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## [Server Module](ServerImplementation.md)
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## [Client Module](ClientImplementation.md)
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## [P2P Module](P2PImplementation.md)
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