fixing server side updating IP table
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@@ -2,9 +2,9 @@
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"ip_address": [
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"ip_address": [
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{
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{
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"ipv4": "145.40.90.151",
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"ipv4": "145.40.90.151",
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"latency": 271458528,
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"latency": 262976449,
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"download": 738.0909641092161,
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"download": 6.2124926386045,
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"upload": 1715.925379038264
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"upload": 5144.270090126969
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}
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}
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]
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]
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}
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}
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@@ -46,8 +46,6 @@ func Server() error{
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ClientHost.Ipv4 = c.ClientIP()
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ClientHost.Ipv4 = c.ClientIP()
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// Variable to store IP table information
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// Variable to store IP table information
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var IPTable p2p.IpAddresses
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var IPTable p2p.IpAddresses
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//Add Client IP address to IPTable struct
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IPTable.IpAddress = append(IPTable.IpAddress, ClientHost)
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// Receive file from POST request
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// Receive file from POST request
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body, err := c.FormFile("json")
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body, err := c.FormFile("json")
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@@ -69,6 +67,9 @@ func Server() error{
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json.Unmarshal(file,&IPTable)
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json.Unmarshal(file,&IPTable)
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//Add Client IP address to IPTable struct
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IPTable.IpAddress = append(IPTable.IpAddress, ClientHost)
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// Runs speed test to return only servers in the IP table pingable
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// Runs speed test to return only servers in the IP table pingable
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err = IPTable.SpeedTestUpdatedIPTable()
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err = IPTable.SpeedTestUpdatedIPTable()
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if err != nil {
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if err != nil {
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