Files
p2p-rendering-computation/server/server.go
2021-03-21 18:26:08 +04:00

57 lines
1.1 KiB
Go

package server
import (
"fmt"
"github.com/gin-gonic/gin"
"log"
"net/http"
//"fmt"
)
func Server() {
r := gin.Default()
// Gets default information of the server
r.GET("/server_info", func(c *gin.Context) {
c.JSON(http.StatusOK, ServerInfo())
})
// Speed test with 50 mbps
r.GET("/50", func(c *gin.Context){
c.File("server/50.bin")
})
// Route build to do a speed test
r.GET("/upload", func(c *gin.Context) {
file, _ := c.FormFile("file")
log.Println(file.Filename)
// Upload the file to specific dst.
// c.SaveUploadedFile(file, dst)
c.String(http.StatusOK, fmt.Sprintf("'%s' uploaded!", file.Filename))
})
/*r.GET("/create_vm/:virtualization", func(c *gin.Context) {
virtualization := c.Param("virtualization")
// Runs based on Preallocated VM size
if virtualization == "docker" {
sshinfo,err := docker.RunVM()
if err != nil {
c.String(http.StatusInternalServerError, fmt.Sprintf("error: %s", err))
}
if sshinfo != nil {
c.JSON(http.StatusOK, sshinfo)
}
} else {
c.String(200,"virtualization tool not selected")
}
})*/
// Port running on
r.Run(":8088")
}