Files
p2p-rendering-computation/server/upload_file.go
Akilan1999 79860a2756 commited readiptable
Signed-off-by: Akilan1999 <akilan.selvacoumar@planetscale.com>
2021-03-20 19:19:34 +04:00

38 lines
985 B
Go

package server
import (
"github.com/gin-gonic/gin"
"github.com/google/uuid" // To generate random file names
"net/http"
"path/filepath"
)
func saveFileHandler(c *gin.Context) {
file, err := c.FormFile("file")
// The file cannot be received.
if err != nil {
c.AbortWithStatusJSON(http.StatusBadRequest, gin.H{
"message": "No file is received",
})
return
}
// Retrieve file information
extension := filepath.Ext(file.Filename)
// Generate random file name for the new uploaded file so it doesn't override the old file with same name
newFileName := uuid.New().String() + extension
// The file is received, so let's save it
if err := c.SaveUploadedFile(file, "/tmp/" + newFileName); err != nil {
c.AbortWithStatusJSON(http.StatusInternalServerError, gin.H{
"message": "Unable to save the file",
})
return
}
// File saved successfully. Return proper result
c.JSON(http.StatusOK, gin.H{
"message": "Your file has been successfully uploaded.",
})
}