Added a sequential queue

This changes the slab lists to use a sequential queue.
They were previously stored in a stack.

This commit also tidies up some incomplete refactoring from the
initial snmalloc2 work.
This commit is contained in:
Matthew Parkinson
2021-09-29 10:01:31 +01:00
committed by Matthew Parkinson
parent dbb7965507
commit 8ac2adc4e5
4 changed files with 139 additions and 155 deletions

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@@ -1,93 +0,0 @@
#pragma once
#include "address.h"
#include "defines.h"
#include "ptrwrap.h"
#include <cstdint>
#include <type_traits>
namespace snmalloc
{
/**
* TODO Rewrite for actual use, no longer Cyclic or doubly linked.
*
* Special class for cyclic doubly linked non-empty linked list
*
* This code assumes there is always one element in the list. The client
* must ensure there is a sentinal element.
*/
template<template<typename> typename Ptr = Pointer>
class CDLLNode
{
Ptr<CDLLNode> next{nullptr};
constexpr void set_next(Ptr<CDLLNode> c)
{
next = c;
}
public:
/**
* Single element cyclic list. This is the empty case.
*/
constexpr CDLLNode()
{
this->set_next(nullptr);
}
SNMALLOC_FAST_PATH bool is_empty()
{
return next == nullptr;
}
SNMALLOC_FAST_PATH Ptr<CDLLNode> get_next()
{
return next;
}
/**
* Single element cyclic list. This is the uninitialised case.
*
* This entry should never be accessed and is only used to make
* a fake metaslab.
*/
constexpr CDLLNode(bool) {}
SNMALLOC_FAST_PATH Ptr<CDLLNode> pop()
{
SNMALLOC_ASSERT(!this->is_empty());
auto result = get_next();
set_next(result->get_next());
return result;
}
SNMALLOC_FAST_PATH void insert(Ptr<CDLLNode> item)
{
debug_check();
item->set_next(this->get_next());
set_next(item);
debug_check();
}
/**
* Checks the lists invariants
* x->next->prev = x
* for all x in the list.
*/
void debug_check()
{
#ifndef NDEBUG
// Ptr<CDLLNode> item = this->get_next();
// auto p = Ptr<CDLLNode>(this);
// do
// {
// SNMALLOC_ASSERT(item->prev == p);
// p = item;
// item = item->get_next();
// } while (item != Ptr<CDLLNode>(this));
#endif
}
};
} // namespace snmalloc

105
src/ds/seqqueue.h Normal file
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@@ -0,0 +1,105 @@
#pragma once
#include "address.h"
#include "defines.h"
#include "ptrwrap.h"
#include <cstdint>
#include <type_traits>
namespace snmalloc
{
/**
* Simple sequential queue of T.
*
* Linked using the T::next field.
*/
template<typename T>
class SeqQueue
{
static_assert(
std::is_same<decltype(T::next), T*>::value,
"T->next must be a queue pointer to T");
T* head{nullptr};
T** end{&head};
public:
/**
* Empty queue
*/
constexpr SeqQueue() = default;
/**
* Check for empty
*/
SNMALLOC_FAST_PATH bool is_empty()
{
SNMALLOC_ASSERT(end != nullptr);
return &head == end;
}
/**
* Remove an element from the queue
*
* Assumes queue is non-empty
*/
SNMALLOC_FAST_PATH T* pop()
{
SNMALLOC_ASSERT(!this->is_empty());
auto result = head;
if (&(head->next) == end)
end = &head;
else
head = head->next;
return result;
}
/**
* Filter
*
* Removes all elements that f returns true for.
* If f returns true, then filter is not allowed to look at the
* object again, and f is responsible for its lifetime.
*/
template<typename Fn>
SNMALLOC_FAST_PATH void filter(Fn&& f)
{
T** prev = &head;
// Check for empty case.
if (prev == end)
return;
while (true)
{
T* curr = *prev;
// Note must read curr->next before calling `f` as `f` is allowed to
// mutate that field.
T* next = curr->next;
if (f(curr))
{
// Remove element;
*prev = next;
}
else
{
// Keep element
prev = &(curr->next);
}
if (&(curr->next) == end)
break;
}
end = prev;
}
/**
* Add an element to the queue.
*/
SNMALLOC_FAST_PATH void insert(T* item)
{
*end = item;
end = &(item->next);
}
};
} // namespace snmalloc

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@@ -299,32 +299,23 @@ namespace snmalloc
SNMALLOC_SLOW_PATH void dealloc_local_slabs(sizeclass_t sizeclass)
{
// Return unused slabs of sizeclass_t back to global allocator
SlabLink* prev = &alloc_classes[sizeclass];
auto curr = prev->get_next();
while (curr != nullptr)
{
auto nxt = curr->get_next();
auto meta = Metaslab::from_link(curr);
if (meta->needed() == 0)
{
prev->pop();
alloc_classes[sizeclass].length--;
alloc_classes[sizeclass].unused--;
alloc_classes[sizeclass].queue.filter([this, sizeclass](Metaslab* meta) {
if (meta->needed() != 0)
return false;
// TODO delay the clear to the next user of the slab, or teardown so
// don't touch the cache lines at this point in check_client.
auto chunk_record = clear_slab(meta, sizeclass);
ChunkAllocator::dealloc<SharedStateHandle>(
get_backend_local_state(),
chunk_record,
sizeclass_to_slab_sizeclass(sizeclass));
}
else
{
prev = curr;
}
curr = nxt;
}
alloc_classes[sizeclass].length--;
alloc_classes[sizeclass].unused--;
// TODO delay the clear to the next user of the slab, or teardown so
// don't touch the cache lines at this point in check_client.
auto chunk_record = clear_slab(meta, sizeclass);
ChunkAllocator::dealloc<SharedStateHandle>(
get_backend_local_state(),
chunk_record,
sizeclass_to_slab_sizeclass(sizeclass));
return true;
});
}
/**
@@ -348,7 +339,7 @@ namespace snmalloc
// Wake slab up.
meta->set_not_sleeping(sizeclass);
alloc_classes[sizeclass].insert(&meta->link);
alloc_classes[sizeclass].queue.insert(meta);
alloc_classes[sizeclass].length++;
#ifdef SNMALLOC_TRACING
@@ -590,10 +581,10 @@ namespace snmalloc
size_t rsize = sizeclass_to_size(sizeclass);
// Look to see if we can grab a free list.
auto& sl = alloc_classes[sizeclass];
auto& sl = alloc_classes[sizeclass].queue;
if (likely(!(sl.is_empty())))
{
auto meta = Metaslab::from_link(sl.pop());
auto meta = sl.pop();
// Drop length of sl, and empty count if it was empty.
alloc_classes[sizeclass].length--;
if (meta->needed() == 0)
@@ -734,29 +725,23 @@ namespace snmalloc
bool debug_is_empty_impl(bool* result)
{
auto test = [&result](auto& queue) {
if (!queue.is_empty())
{
auto curr = queue.get_next();
while (curr != nullptr)
queue.filter([&result](auto metaslab) {
if (metaslab->needed() != 0)
{
auto currmeta = Metaslab::from_link(curr);
if (currmeta->needed() != 0)
{
if (result != nullptr)
*result = false;
else
error("debug_is_empty: found non-empty allocator");
}
curr = curr->get_next();
if (result != nullptr)
*result = false;
else
error("debug_is_empty: found non-empty allocator");
}
}
return false;
});
};
bool sent_something = flush(true);
for (auto& alloc_class : alloc_classes)
{
test(alloc_class);
test(alloc_class.queue);
}
// Place the static stub message on the queue.

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@@ -1,8 +1,8 @@
#pragma once
#include "../ds/cdllist.h"
#include "../ds/dllist.h"
#include "../ds/helpers.h"
#include "../ds/seqqueue.h"
#include "../mem/remoteallocator.h"
#include "freelist.h"
#include "ptrhelpers.h"
@@ -12,23 +12,15 @@ namespace snmalloc
{
class Slab;
using SlabLink = CDLLNode<>;
// The Metaslab represent the status of a single slab.
// This can be either a short or a standard slab.
class alignas(CACHELINE_SIZE) Metaslab
{
public:
// TODO: Annotate with CHERI subobject unbound for pointer arithmetic
SlabLink link;
// Used to link metaslabs together in various other data-structures.
Metaslab* next{nullptr};
constexpr Metaslab() : link(true) {}
/**
* Metaslab::link points at another link field. To get the actual Metaslab,
* use this encapsulation of the container-of logic.
*/
static Metaslab* from_link(SlabLink* ptr);
constexpr Metaslab() = default;
/**
* Data-structure for building the free list for this slab.
@@ -167,12 +159,6 @@ namespace snmalloc
}
};
inline Metaslab* Metaslab::from_link(SlabLink* lptr)
{
return pointer_offset_signed<Metaslab>(
lptr, -static_cast<ptrdiff_t>(offsetof(Metaslab, link)));
}
struct RemoteAllocator;
/**
@@ -232,8 +218,9 @@ namespace snmalloc
}
};
struct MetaslabCache : public CDLLNode<>
struct MetaslabCache
{
SeqQueue<Metaslab> queue;
uint16_t unused = 0;
uint16_t length = 0;
};