Cleanup and made new variant work with Verona

This commit is contained in:
Istvan Haller
2021-08-23 21:07:51 +01:00
parent 769c61e716
commit c01a1215c6
5 changed files with 45 additions and 57 deletions

View File

@@ -785,4 +785,10 @@ namespace snmalloc
return debug_is_empty_impl(result);
}
};
template<typename SharedStateHandle>
using AllocPool = Pool<
CoreAllocator<SharedStateHandle>,
SharedStateHandle,
SharedStateHandle::pool>;
} // namespace snmalloc

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@@ -11,8 +11,7 @@ namespace snmalloc
static_assert(
SharedStateHandle::Options.CoreAllocIsPoolAllocated,
"Global statistics are available only for pool-allocated configurations");
auto* alloc =
Pool<CoreAllocator<SharedStateHandle>, SharedStateHandle>::iterate();
auto* alloc = AllocPool<SharedStateHandle>::iterate();
while (alloc != nullptr)
{
@@ -20,9 +19,7 @@ namespace snmalloc
if (a != nullptr)
stats.add(*a);
stats.add(alloc->stats());
alloc =
Pool<CoreAllocator<SharedStateHandle>, SharedStateHandle>::iterate(
alloc);
alloc = AllocPool<SharedStateHandle>::iterate(alloc);
}
}
@@ -33,17 +30,14 @@ namespace snmalloc
static_assert(
SharedStateHandle::Options.CoreAllocIsPoolAllocated,
"Global statistics are available only for pool-allocated configurations");
auto alloc =
Pool<CoreAllocator<SharedStateHandle>, SharedStateHandle>::iterate();
auto alloc = AllocPool<SharedStateHandle>::iterate();
while (alloc != nullptr)
{
auto stats = alloc->stats();
if (stats != nullptr)
stats->template print<decltype(alloc)>(o, dumpid, alloc->id());
alloc =
Pool<CoreAllocator<SharedStateHandle>, SharedStateHandle>::iterate(
alloc);
alloc = AllocPool<SharedStateHandle>::iterate(alloc);
}
}
#else
@@ -66,8 +60,7 @@ namespace snmalloc
// allocators that are not currently in use by any thread.
// One atomic operation to extract the stack, another to restore it.
// Handling the message queue for each stack is non-atomic.
auto* first =
Pool<CoreAllocator<SharedStateHandle>, SharedStateHandle>::extract();
auto* first = AllocPool<SharedStateHandle>::extract();
auto* alloc = first;
decltype(alloc) last;
@@ -77,13 +70,10 @@ namespace snmalloc
{
alloc->flush();
last = alloc;
alloc =
Pool<CoreAllocator<SharedStateHandle>, SharedStateHandle>::extract(
alloc);
alloc = AllocPool<SharedStateHandle>::extract(alloc);
}
Pool<CoreAllocator<SharedStateHandle>, SharedStateHandle>::restore(
first, last);
AllocPool<SharedStateHandle>::restore(first, last);
}
#endif
}
@@ -102,8 +92,7 @@ namespace snmalloc
"Global status is available only for pool-allocated configurations");
// This is a debugging function. It checks that all memory from all
// allocators has been freed.
auto* alloc =
Pool<CoreAllocator<SharedStateHandle>, SharedStateHandle>::iterate();
auto* alloc = AllocPool<SharedStateHandle>::iterate();
# ifdef SNMALLOC_TRACING
std::cout << "debug check empty: first " << alloc << std::endl;
@@ -117,8 +106,7 @@ namespace snmalloc
std::cout << "debug_check_empty: Check all allocators!" << std::endl;
# endif
done = true;
alloc =
Pool<CoreAllocator<SharedStateHandle>, SharedStateHandle>::iterate();
alloc = AllocPool<SharedStateHandle>::iterate();
okay = true;
while (alloc != nullptr)
@@ -140,9 +128,7 @@ namespace snmalloc
# ifdef SNMALLOC_TRACING
std::cout << "debug check empty: okay = " << okay << std::endl;
# endif
alloc =
Pool<CoreAllocator<SharedStateHandle>, SharedStateHandle>::iterate(
alloc);
alloc = AllocPool<SharedStateHandle>::iterate(alloc);
}
}
@@ -155,14 +141,11 @@ namespace snmalloc
// Redo check so abort is on allocator with allocation left.
if (!okay)
{
alloc =
Pool<CoreAllocator<SharedStateHandle>, SharedStateHandle>::iterate();
alloc = AllocPool<SharedStateHandle>::iterate();
while (alloc != nullptr)
{
alloc->debug_is_empty(nullptr);
alloc =
Pool<CoreAllocator<SharedStateHandle>, SharedStateHandle>::iterate(
alloc);
alloc = AllocPool<SharedStateHandle>::iterate(alloc);
}
}
#else
@@ -176,8 +159,7 @@ namespace snmalloc
static_assert(
SharedStateHandle::Options.CoreAllocIsPoolAllocated,
"Global status is available only for pool-allocated configurations");
auto alloc =
Pool<CoreAllocator<SharedStateHandle>, SharedStateHandle>::iterate();
auto alloc = AllocPool<SharedStateHandle>::iterate();
while (alloc != nullptr)
{
if (alloc->debug_is_in_use())
@@ -188,9 +170,7 @@ namespace snmalloc
}
count--;
}
alloc =
Pool<CoreAllocator<SharedStateHandle>, SharedStateHandle>::iterate(
alloc);
alloc = AllocPool<SharedStateHandle>::iterate(alloc);
if (count != 0)
{

View File

@@ -380,7 +380,7 @@ namespace snmalloc
// Initialise the global allocator structures
ensure_init();
// Grab an allocator for this thread.
init(Pool<CoreAlloc, SharedStateHandle>::acquire(&(this->local_cache)));
init(AllocPool<SharedStateHandle>::acquire(&(this->local_cache)));
}
// Return all state in the fast allocator and release the underlying
@@ -402,7 +402,7 @@ namespace snmalloc
// Return underlying allocator to the system.
if constexpr (SharedStateHandle::Options.CoreAllocOwnsLocalState)
{
Pool<CoreAlloc, SharedStateHandle>::release(core_alloc);
AllocPool<SharedStateHandle>::release(core_alloc);
}
// Set up thread local allocator to look like

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@@ -21,7 +21,10 @@ namespace snmalloc
template<class T>
class PoolState
{
template<typename TT, typename SharedStateHandle>
template<
typename TT,
typename SharedStateHandle,
PoolState<TT>& get_state()>
friend class Pool;
private:
@@ -34,35 +37,28 @@ namespace snmalloc
};
/**
* Class used to instantiate non-allocator pools using a Singleton PoolState.
* Class used to instantiate a global non-allocator PoolState.
*/
template<typename T, typename SharedStateHandle>
class PoolStateHandle
template<typename T>
class SingletonPoolState
{
static PoolState<T>& pool_state =
Singleton<PoolState<T>, PoolStateHandle::make_state>::get();
static PoolState<T>* make_state()
{
return ChunkAllocator::alloc_meta_data<PoolState<T>, SharedStateHandle>(
nullptr);
}
static inline PoolState<T> state;
public:
static PoolState<T>& pool()
{
return pool_state;
return state;
}
};
template<typename T, typename SharedStateHandle>
template<typename T, typename SharedStateHandle, PoolState<T>& get_state()>
class Pool
{
public:
template<typename... Args>
static T* acquire(Args&&... args)
{
PoolState<T>& pool = SharedStateHandle::pool();
PoolState<T>& pool = get_state();
T* p = pool.stack.pop();
if (p != nullptr)
@@ -99,14 +95,14 @@ namespace snmalloc
// is returned without the constructor being run, so the object is reused
// without re-initialisation.
p->reset_in_use();
SharedStateHandle::pool().stack.push(p);
get_state().stack.push(p);
}
static T* extract(T* p = nullptr)
{
// Returns a linked list of all objects in the stack, emptying the stack.
if (p == nullptr)
return SharedStateHandle::pool().stack.pop_all();
return get_state().stack.pop_all();
return p->next;
}
@@ -120,13 +116,13 @@ namespace snmalloc
{
// Pushes a linked list of objects onto the stack. Use to put a linked
// list returned by extract back onto the stack.
SharedStateHandle::pool().stack.push(first, last);
get_state().stack.push(first, last);
}
static T* iterate(T* p = nullptr)
{
if (p == nullptr)
return SharedStateHandle::pool().list;
return get_state().list;
return p->list_next;
}

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@@ -4,11 +4,17 @@
namespace snmalloc
{
template<class T>
class PoolState;
template<class T>
class Pooled
{
private:
template<class TT, typename SharedStateHandle>
public:
template<
typename TT,
typename SharedStateHandle,
PoolState<TT>& get_state()>
friend class Pool;
template<class a, Construction c>
friend class MPMCStack;