Continue tightening the screws on pointer bounds. Notably, pointers in remote queues are bounded to the free objects. While we believe that something like MTE is required to make in-band metadata safe, this is a kind of defense in depth for StrictProvenance architectures: UAF for small and medium objects expose mostly other (free) small or medium objects and not allocator metadata (modulo some potential aliasing when Superslabs and Mediumslabs interconvert). This might shift the burdon on an attacker from simply holding a UAF pointer to having had to farm several heap pointers. The policy of bounding remote queue pointers may make the allocator's behavior for small objects unexpected: while initial object construction during allocation (that is, when the free list is empty) continues to cleave out exportable pointers from elevated pointers to internal slabs, reuse pulls from free lists of *already-bounded* objects. These objects are queued by the deallocation side, of course, but these paths now include "parallel reconstruction" of a pointer to the free object from the amplified view of the returned pointer, rather than queueing amplified pointers and leaving reconstruction to the allocation side. Medium objects are possibly similarly mysterious with the added twist that medium slabs do not store pointers but rather always cleave from their self-reference (but their interface has always operated using pointers). Nevertheless, pointers to medium objects end up in remote queues, so we continue to engage in "parallel reconstruction" in the deallocation paths.
snmalloc
snmalloc is a high-performance allocator.
snmalloc can be used directly in a project as a header-only C++ library,
it can be LD_PRELOADed on Elf platforms (e.g. Linux, BSD),
and there is a crate to use it from Rust.
Its key design features are:
- Memory that is freed by the same thread that allocated it does not require any synchronising operations.
- Freeing memory in a different thread to initially allocated it, does not take any locks and instead uses a novel message passing scheme to return the memory to the original allocator, where it is recycled. This enables 1000s of remote deallocations to be performed with only a single atomic operation enabling great scaling with core count.
- The allocator uses large ranges of pages to reduce the amount of meta-data required.
- The fast paths are highly optimised with just two branches on the fast path for malloc (On Linux compiled with Clang).
- The platform dependencies are abstracted away to enable porting to other platforms.
snmalloc's design is particular well suited to the following two difficult scenarios that can be problematic for other allocators:
- Allocations on one thread are freed by a different thread
- Deallocations occur in large batches
Both of these can cause massive reductions in performance of other allocators, but do not for snmalloc.
Comprehensive details about snmalloc's design can be found in the accompanying paper, and differences between the paper and the current implementation are described here. Since writing the paper, the performance of snmalloc has improved considerably.
Further documentation
Contributing
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