* Add default for getting chunk allocator state Makes the API same between the two configurations. * Reduce address space usage for Open Enclave * Fix OE Pal concept * Add support for Pal not to provide time. The lazy return of pages to the OS uses a simple time based heuristic. This enables a PAL to not support time, and return the memory to a central pool immediately. * Update src/backend/backend.h Co-authored-by: Amaury Chamayou <amaury@xargs.fr> Co-authored-by: Amaury Chamayou <amaury@xargs.fr>
224 lines
6.3 KiB
C++
224 lines
6.3 KiB
C++
#pragma once
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#include "../ds/address.h"
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#include "../ds/bits.h"
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#include "pal_timer_default.h"
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#ifdef _WIN32
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# ifndef _MSC_VER
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# include <cstdio>
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# endif
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# define WIN32_LEAN_AND_MEAN
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# ifndef NOMINMAX
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# define NOMINMAX
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# endif
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# include <windows.h>
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# pragma comment(lib, "bcrypt.lib")
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# include <bcrypt.h>
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// VirtualAlloc2 is exposed in RS5 headers.
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# ifdef NTDDI_WIN10_RS5
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# if (NTDDI_VERSION >= NTDDI_WIN10_RS5) && \
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(WINVER >= _WIN32_WINNT_WIN10) && !defined(USE_SYSTEMATIC_TESTING)
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# define PLATFORM_HAS_VIRTUALALLOC2
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# endif
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# endif
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# include <chrono>
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namespace snmalloc
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{
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class PALWindows : public PalTimerDefaultImpl<PALWindows>
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{
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/**
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* A flag indicating that we have tried to register for low-memory
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* notifications.
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*/
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static inline std::atomic<bool> registered_for_notifications;
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static inline HANDLE lowMemoryObject;
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/**
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* List of callbacks for low-memory notification
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*/
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static inline PalNotifier low_memory_callbacks;
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/**
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* Callback, used when the system delivers a low-memory notification. This
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* calls all the handlers registered with the PAL.
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*/
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static void CALLBACK low_memory(_In_ PVOID, _In_ BOOLEAN)
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{
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low_memory_callbacks.notify_all();
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}
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public:
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/**
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* Bitmap of PalFeatures flags indicating the optional features that this
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* PAL supports. This PAL supports low-memory notifications.
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*/
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static constexpr uint64_t pal_features = LowMemoryNotification | Entropy |
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Time
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# if defined(PLATFORM_HAS_VIRTUALALLOC2) && !defined(USE_SYSTEMATIC_TESTING)
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| AlignedAllocation
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# endif
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;
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static SNMALLOC_CONSTINIT_STATIC size_t minimum_alloc_size = 0x10000;
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static constexpr size_t page_size = 0x1000;
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/**
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* Windows always inherits its underlying architecture's full address range.
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*/
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static constexpr size_t address_bits = Aal::address_bits;
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/**
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* Check whether the low memory state is still in effect. This is an
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* expensive operation and should not be on any fast paths.
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*/
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static bool expensive_low_memory_check()
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{
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BOOL result;
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QueryMemoryResourceNotification(lowMemoryObject, &result);
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return result;
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}
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/**
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* Register callback object for low-memory notifications.
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* Client is responsible for allocation, and ensuring the object is live
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* for the duration of the program.
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*/
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static void
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register_for_low_memory_callback(PalNotificationObject* callback)
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{
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// No error handling here - if this doesn't work, then we will just
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// consume more memory. There's nothing sensible that we could do in
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// error handling. We also leak both the low memory notification object
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// handle and the wait object handle. We'll need them until the program
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// exits, so there's little point doing anything else.
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//
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// We only try to register once. If this fails, give up. Even if we
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// create multiple PAL objects, we don't want to get more than one
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// callback.
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if (!registered_for_notifications.exchange(true))
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{
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lowMemoryObject =
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CreateMemoryResourceNotification(LowMemoryResourceNotification);
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HANDLE waitObject;
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RegisterWaitForSingleObject(
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&waitObject,
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lowMemoryObject,
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low_memory,
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nullptr,
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INFINITE,
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WT_EXECUTEDEFAULT);
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}
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low_memory_callbacks.register_notification(callback);
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}
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[[noreturn]] static void error(const char* const str)
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{
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puts(str);
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fflush(stdout);
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abort();
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}
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/// Notify platform that we will not be using these pages
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static void notify_not_using(void* p, size_t size) noexcept
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{
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SNMALLOC_ASSERT(is_aligned_block<page_size>(p, size));
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BOOL ok = VirtualFree(p, size, MEM_DECOMMIT);
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if (!ok)
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error("VirtualFree failed");
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}
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/// Notify platform that we will be using these pages
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template<ZeroMem zero_mem>
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static void notify_using(void* p, size_t size) noexcept
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{
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SNMALLOC_ASSERT(
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is_aligned_block<page_size>(p, size) || (zero_mem == NoZero));
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void* r = VirtualAlloc(p, size, MEM_COMMIT, PAGE_READWRITE);
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if (r == nullptr)
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error("out of memory");
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}
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/// OS specific function for zeroing memory
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template<bool page_aligned = false>
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static void zero(void* p, size_t size) noexcept
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{
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if (page_aligned || is_aligned_block<page_size>(p, size))
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{
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SNMALLOC_ASSERT(is_aligned_block<page_size>(p, size));
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notify_not_using(p, size);
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notify_using<YesZero>(p, size);
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}
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else
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::memset(p, 0, size);
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}
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# ifdef PLATFORM_HAS_VIRTUALALLOC2
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template<bool state_using>
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static void* reserve_aligned(size_t size) noexcept
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{
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SNMALLOC_ASSERT(bits::is_pow2(size));
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SNMALLOC_ASSERT(size >= minimum_alloc_size);
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DWORD flags = MEM_RESERVE;
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if (state_using)
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flags |= MEM_COMMIT;
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// If we're on Windows 10 or newer, we can use the VirtualAlloc2
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// function. The FromApp variant is useable by UWP applications and
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// cannot allocate executable memory.
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MEM_ADDRESS_REQUIREMENTS addressReqs = {NULL, NULL, size};
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MEM_EXTENDED_PARAMETER param = {
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{MemExtendedParameterAddressRequirements, 0}, {0}};
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// Separate assignment as MSVC doesn't support .Pointer in the
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// initialisation list.
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param.Pointer = &addressReqs;
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void* ret = VirtualAlloc2FromApp(
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nullptr, nullptr, size, flags, PAGE_READWRITE, ¶m, 1);
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return ret;
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}
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# endif
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static void* reserve(size_t size) noexcept
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{
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return VirtualAlloc(nullptr, size, MEM_RESERVE, PAGE_READWRITE);
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}
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/**
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* Source of Entropy
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*/
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static uint64_t get_entropy64()
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{
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uint64_t result;
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if (
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BCryptGenRandom(
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nullptr,
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reinterpret_cast<PUCHAR>(&result),
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sizeof(result),
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BCRYPT_USE_SYSTEM_PREFERRED_RNG) != 0)
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error("Failed to get entropy.");
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return result;
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}
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static uint64_t internal_time_in_ms()
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{
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return static_cast<uint64_t>(
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std::chrono::duration_cast<std::chrono::milliseconds>(
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std::chrono::steady_clock::now().time_since_epoch())
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.count());
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}
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};
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}
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#endif
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