FreeObject itself is now just a namespace (but `friend`-ly); the actual free
list nodes are FreeObject::T-s that are templatized on the (perceived)
`capptr::bound<>` of the pointer they contain. (These may differ across an
instantiated snmalloc; for example, in the sandboxing design, the in-sandbox
allocators may perceive all remotes to be full of `AllocUser` while the
privileged allocator of sandbox memory should perceive its remote queue as
holding `AllocUserWild` pointers in need of domestication.)
The interfaces to `FreeObject::T`-s now let us distinguish between the base and
inductive cases of the queues:
* in the inductive case, the pointer we hold to a `FreeObject::T` and its
next_object have the same bounds
* in the base case, the pointer we hold has different bounds (typically,
domesticated by contrast to the wild pointers in the queues).
To keep the clutter down a bit, we occasionally use raw pointers when we can be
reasonably certain that domestication is assured. Moreover, we define some type
aliases, `FreeObject::{HeadPtr, QueuePtr, AtomicQueuePtr}`, that are slightly
more convenient labels than, e.g., `CapPtr<FreeObject::T<BQueue>, BView>`.
Because we are using template parameters for the `capptr::bound<>`s themselves,
we cannot use the aliases for `CapPtr<>s` provided within `capptr::`.
The two primary interfaces around free objects (`FreeListIter` AND
`FreeListBuilder`) are adjusted appropriately and their `BView` and `BQueue`
template paramters are plumbed explicitly around the tree. This makes for quite
a bit of noise at the moment, but means that we'll be able to evolve parts of
the tree separately and can consider putting defaults in once that's done.
snmalloc
snmalloc is a high-performance allocator.
snmalloc can be used directly in a project as a header-only C++ library,
it can be LD_PRELOADed on Elf platforms (e.g. Linux, BSD),
and there is a crate to use it from Rust.
Its key design features are:
- Memory that is freed by the same thread that allocated it does not require any synchronising operations.
- Freeing memory in a different thread to initially allocated it, does not take any locks and instead uses a novel message passing scheme to return the memory to the original allocator, where it is recycled. This enables 1000s of remote deallocations to be performed with only a single atomic operation enabling great scaling with core count.
- The allocator uses large ranges of pages to reduce the amount of meta-data required.
- The fast paths are highly optimised with just two branches on the fast path for malloc (On Linux compiled with Clang).
- The platform dependencies are abstracted away to enable porting to other platforms.
snmalloc's design is particular well suited to the following two difficult scenarios that can be problematic for other allocators:
- Allocations on one thread are freed by a different thread
- Deallocations occur in large batches
Both of these can cause massive reductions in performance of other allocators, but do not for snmalloc.
Comprehensive details about snmalloc's design can be found in the accompanying paper, and differences between the paper and the current implementation are described here. Since writing the paper, the performance of snmalloc has improved considerably.
Further documentation
Contributing
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