fixed detect servers

This commit is contained in:
2025-02-14 00:16:13 +00:00
parent 7a420ac720
commit 898d9f1a08

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@@ -50,7 +50,7 @@ func BroadcastServerToBackend() error {
// Game session url
//+ file.ID
gameSession.Link = respIpv4orIPv6 + ":" + config.NATEscapeScreenSharePort + "/?id=" + room.ID
gameSession.Link = respIpv4orIPv6 + config.NATEscapeScreenSharePort + "/?id=" + room.ID
// Rate for the game session
gameSession.Rate = config.Rate
// Server specs to struct GameSession