* Added Timer * Added UDPSocket::GetAddr * Added MessageHandlers::SendBeacon() * PoC of starting a timer on PluginEnable * C++11 * Added Timer to xcode project * C++11 in cmake * added Timer to cmake * use function pointer in Timer * moved Timer to namespace + wait for thread to join when stopping the timer * Windows: changed uint to unisgned short * Windows: Added Timer.h/cpp to project * GetAddr static * Send xplane and plugin version with BECN * SendBeacon with params * fixed file copyrights * Include functional to fix Linux compile error * review fixes * Send plugin receive port in BECN * review fixes
76 lines
2.2 KiB
C++
76 lines
2.2 KiB
C++
// Copyright (c) 2013-2018 United States Government as represented by the Administrator of the
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// National Aeronautics and Space Administration. All Rights Reserved.
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#ifndef XPCPLUGIN_SOCKET_H_
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#define XPCPLUGIN_SOCKET_H_
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#include <cstdlib>
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#include <string>
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#ifdef _WIN32
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#include <winsock2.h>
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#include <ws2tcpip.h>
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#pragma comment(lib, "ws2_32.lib") // Winsock Library
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#elif (__APPLE__ || __linux)
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#include <sys/socket.h>
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#include <netinet/in.h>
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#include <arpa/inet.h>
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#include <unistd.h>
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#endif
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namespace XPC
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{
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/// Represents a UDP datagram socket used for reading data from and sending
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/// data to XPC clients.
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///
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/// \author Jason Watkins
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/// \version 1.1
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/// \since 1.0
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/// \date Intial Version: 2015-04-10
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/// \date Last Updated: 2015-05-11
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class UDPSocket
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{
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public:
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/// Initializes a new instance of the XPCSocket class bound to the
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/// specified receive port.
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///
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/// \param recvPort The port on which this instance will receive data.
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explicit UDPSocket(unsigned short recvPort);
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/// Closes the underlying socket for this instance.
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~UDPSocket();
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/// Reads the specified number of bytes into the data buffer and stores
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/// the remote endpoint.
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///
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/// \param buffer The array to copy the data into.
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/// \param size The number of bytes to read.
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/// \param remoteAddr When at least one byte is read, contains the address
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/// of the remote host.
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/// \returns The number of bytes read, or a negative number if
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/// an error occurs.
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int Read(unsigned char* buffer, int size, sockaddr* remoteAddr) const;
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/// Sends data to the specified remote endpoint.
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///
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/// \param data The data to be sent.
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/// \param len The number of bytes to send.
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/// \param remote The destination socket.
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void SendTo(const unsigned char* buffer, std::size_t len, sockaddr* remote) const;
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/// Gets a string containing the IP address and port contained in the given sockaddr.
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///
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/// \param addr The socket address to parse.
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/// \returns A string representation of the socket address.
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static std::string GetHost(sockaddr* addr);
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static sockaddr GetAddr(std::string address, unsigned short port);
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private:
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#ifdef _WIN32
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SOCKET sock;
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#else
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int sock;
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#endif
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};
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}
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#endif
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