Files
XPlaneConnectCSP/TestScripts/C Tests/CtrlTests.h
Chris Teubert cfdd183214 Merge branch 'master' into develop
# Conflicts:
#	xpcPlugin/XPlaneConnect/mac.xpl
#	xpcPlugin/xpcPlugin.xcodeproj/project.pbxproj
2016-02-29 12:48:30 -08:00

188 lines
4.1 KiB
C

//Copyright (c) 2013-2015 United States Government as represented by the Administrator of the
//National Aeronautics and Space Administration. All Rights Reserved.
#ifndef CTRLTESTS_H
#define CTRLTESTS_H
#include "Test.h"
#include "xplaneConnect.h"
int doCTRLTest(char* drefs[7], float values[], int size, int ac, float expected[7])
{
float* data[7];
int sizes[7];
for (int i = 0; i < 7; ++i)
{
data[i] = (float*)malloc(sizeof(float) * 16);
sizes[i] = 16;
}
// Execute command
XPCSocket sock = openUDP(IP);
int result = sendCTRL(sock, values, size, ac);
if (result >= 0)
{
result = getDREFs(sock, drefs, data, 7, sizes);
}
closeUDP(sock);
if (result < 0)
{
return -1;
}
// Test values
float actual[7];
for (int i = 0; i < 7; ++i)
{
actual[i] = data[i][0];
}
return compareArray(expected, actual, 7);
}
int doGETCTest(float values[7], int ac, float expected[7])
{
// Execute Test
float actual[7];
XPCSocket sock = openUDP(IP);
int result = sendCTRL(sock, values, 7, ac);
if (result >= 0)
{
result = getCTRL(sock, actual, ac);
}
closeUDP(sock);
if (result < 0)
{
return -1;
}
// Test values
for (int i = 0; i < 7; ++i)
{
if (fabs(expected[i] - actual[i]) > 1e-4)
{
return -10 - i;
}
}
return 0;
}
int basicCTRLTest(char** drefs, int ac)
{
// Set control surfaces to known state.
float CTRL[6] = { 0.0F, 0.0F, 0.0F, 0.8F, 1.0F, 0.5F };
float expected[7] = { 0.0F, 0.0F, 0.0F, NAN, NAN, NAN, NAN };
int result = doCTRLTest(drefs, CTRL, 3, ac, expected);
if (result < 0)
{
return -10000 + result;
}
// Test control surfaces and set other values to known state.
expected[0] = CTRL[0] = 0.2F;
expected[1] = CTRL[1] = 0.1F;
expected[2] = CTRL[2] = 0.1F;
expected[3] = 0.8F;
expected[4] = 1.0F;
expected[5] = 0.5F;
result = doCTRLTest(drefs, CTRL, 6, ac, expected);
if (result < 0)
{
return -20000 + result;
}
// Test other values and verify control surfaces unchanged.
CTRL[0] = -998;
CTRL[1] = -998;
CTRL[2] = -998;
expected[3] = CTRL[3] = 0.9F;
expected[4] = CTRL[4] = 0.0F;
expected[5] = CTRL[5] = 0.75F;
result = doCTRLTest(drefs, CTRL, 6, ac, expected);
if (result < 0)
{
return -30000 + result;
}
return 0;
}
int testCTRL_Player()
{
char* drefs[] =
{
"sim/cockpit2/controls/yoke_pitch_ratio",
"sim/cockpit2/controls/yoke_roll_ratio",
"sim/cockpit2/controls/yoke_heading_ratio",
"sim/flightmodel/engine/ENGN_thro",
"sim/cockpit/switches/gear_handle_status",
"sim/flightmodel/controls/flaprqst",
"sim/flightmodel/controls/sbrkrqst"
};
return basicCTRLTest(drefs, 0);
}
int testCTRL_NonPlayer()
{
char* drefs[] =
{
"sim/multiplayer/position/plane1_yolk_pitch",
"sim/multiplayer/position/plane1_yolk_roll",
"sim/multiplayer/position/plane1_yolk_yaw",
"sim/multiplayer/position/plane1_throttle",
"sim/multiplayer/position/plane1_gear_deploy",
"sim/multiplayer/position/plane1_flap_ratio",
"sim/multiplayer/position/plane1_sbrkrqst"
};
return basicCTRLTest(drefs, 1);
}
int testCTRL_Speedbrakes()
{
char* drefs[] =
{
"sim/cockpit2/controls/yoke_pitch_ratio",
"sim/cockpit2/controls/yoke_roll_ratio",
"sim/cockpit2/controls/yoke_heading_ratio",
"sim/flightmodel/engine/ENGN_thro",
"sim/cockpit/switches/gear_handle_status",
"sim/flightmodel/controls/flaprqst",
"sim/flightmodel/controls/sbrkrqst"
};
// Arm
float CTRL[7] = { -998, -998, -998, -998, -998, -998, -0.5F };
float expected[7] = { NAN, NAN, NAN, NAN, NAN, NAN, -0.5F };
int result = doCTRLTest(drefs, CTRL, 7, 0, expected);
if (result < 0)
{
return -10000 + result;
}
// Set to full
expected[6] = CTRL[6] = 1.5F;
result = doCTRLTest(drefs, CTRL, 7, 0, expected);
if (result < 0)
{
return -20000 + result;
}
// Retract
expected[6] = CTRL[6] = 0.0F;
result = doCTRLTest(drefs, CTRL, 7, 0, expected);
if (result < 0)
{
return -30000 + result;
}
return 0;
}
int testGETC()
{
float CTRL[7] = { 0.0F, 0.0F, 0.0F, 0.8F, 1.0F, 0.5F, -1.5F };
return doGETCTest(CTRL, 0, CTRL);
}
int testGETC_NonPlayer()
{
float CTRL[7] = { 0.0F, 0.0F, 0.0F, 0.8F, 1.0F, 0.5F, -1.5F };
return doGETCTest(CTRL, 2, CTRL);
}
#endif