mirror of
https://github.com/PeernetOfficial/core.git
synced 2026-07-17 02:47:51 +01:00
Reworked connection code. Pings are now regularly sent out to every connection to check if it remains valid.
Invalid connections are moved to a second list, and eventually dropped if they don't become active.
This commit is contained in:
115
Commands.go
115
Commands.go
@@ -8,66 +8,135 @@ package core
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import (
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"fmt"
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"net"
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"time"
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"github.com/btcsuite/btcd/btcec"
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)
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// Commands between peers
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const (
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// Peer List Management
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CommandAnnouncement = 0 // Announcement
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CommandResponse = 1 // Response
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CommandPing = 2 // Keep-alive message (no payload).
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CommandPong = 3 // Response to ping (no payload).
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// Blockchain
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CommandGet = 4 // Request blocks for specified peer.
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// File Discovery
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// Debug
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CommandChat = 10 // Chat message [debug]
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)
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// packet2 is a high-level message between peers
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type packet2 struct {
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PacketRaw
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SenderPublicKey *btcec.PublicKey // Sender Public Key, ECDSA (secp256k1) 257-bit
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network *Network // network which received the packet
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address *net.UDPAddr // address of the sender or receiver
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connection *Connection // Connection that received the packet
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}
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// announcement handles an incoming announcement
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func (peer *PeerInfo) announcement(msg *packet2) {
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// cmdAnouncement handles an incoming announcement
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func (peer *PeerInfo) cmdAnouncement(msg *packet2) {
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if peer == nil {
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peer, added := PeerlistAdd(msg.SenderPublicKey, &Connection{Network: msg.network, Address: msg.address})
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fmt.Printf("Incoming initial announcement from %s\n", msg.address.String())
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peer, added := PeerlistAdd(msg.SenderPublicKey, msg.connection)
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fmt.Printf("Incoming initial announcement from %s\n", msg.connection.Address.String())
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// send the Response
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if added {
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peer.send(&PacketRaw{Command: 1})
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peer.send(&PacketRaw{Command: CommandResponse})
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}
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return
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}
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fmt.Printf("Incoming secondary announcement from %s\n", msg.address.String())
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fmt.Printf("Incoming secondary announcement from %s\n", msg.connection.Address.String())
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// Announcement from existing peer means the peer most likely restarted
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peer.send(&PacketRaw{Command: 1})
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peer.send(&PacketRaw{Command: CommandResponse})
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}
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// response handles the response to the announcement
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func (peer *PeerInfo) response(msg *packet2) {
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// cmdResponse handles the response to the announcement
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func (peer *PeerInfo) cmdResponse(msg *packet2) {
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if peer == nil {
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peer, _ = PeerlistAdd(msg.SenderPublicKey, &Connection{Network: msg.network, Address: msg.address})
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fmt.Printf("Incoming initial response from %s\n", msg.address.String())
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peer, _ = PeerlistAdd(msg.SenderPublicKey, msg.connection)
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fmt.Printf("Incoming initial response from %s\n", msg.connection.Address.String())
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return
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}
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fmt.Printf("Incoming response from %s on %s\n", msg.address.String(), msg.network.address.String())
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fmt.Printf("Incoming response from %s on %s\n", msg.connection.Address.String(), msg.connection.Address.String())
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}
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// chat handles a chat message [debug]
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func (peer *PeerInfo) chat(msg *packet2) {
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fmt.Printf("Chat from '%s': %s\n", msg.address.String(), string(msg.PacketRaw.Payload))
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// cmdPing handles an incoming ping message
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func (peer *PeerInfo) cmdPing(msg *packet2) {
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peer.send(&PacketRaw{Command: CommandPong})
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//fmt.Printf("Incoming ping from %s on %s\n", msg.connection.Address.String(), msg.connection.Address.String())
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}
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// autoPingAll automatically pings all peers. This has multiple important reasons:
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// * Keeping the UDP port open at NAT, if applicable
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// * Making sure to recognize invalid connections and drop them.
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// cmdPong handles an incoming pong message
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func (peer *PeerInfo) cmdPong(msg *packet2) {
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//fmt.Printf("Incoming pong from %s on %s\n", msg.connection.Address.String(), msg.connection.Address.String())
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}
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// cmdChat handles a chat message [debug]
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func (peer *PeerInfo) cmdChat(msg *packet2) {
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fmt.Printf("Chat from '%s': %s\n", msg.connection.Address.String(), string(msg.PacketRaw.Payload))
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}
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// pingTime is the time in seconds to send out ping messages
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const pingTime = 10
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// connectionInvalidate is the threshold in seconds to invalidate formerly active connections that no longer receive incoming packets.
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const connectionInvalidate = 20
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// connectionRemove is the threshold in seconds to remove inactive connections in case there is at least one active connection known.
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const connectionRemove = 2 * 60
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// autoPingAll sends out regular ping messages to all connections of all peers. This allows to detect invalid connections and eventually drop them.
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func autoPingAll() {
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for {
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time.Sleep(time.Second)
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thresholdInvalidate := time.Now().Add(-connectionInvalidate * time.Second)
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thresholdRemove := time.Now().Add(-(connectionRemove + connectionInvalidate) * time.Second)
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thresholdPingOut := time.Now().Add(-pingTime * time.Second)
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// TODO: If peer was previously unresponsive for X times, start pinging on all available ports.
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for _, peer := range PeerlistGet() {
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// first handle active connections
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for _, connection := range peer.GetConnections(true) {
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// Check if no incoming packet for the last X seconds. Regularly sent pings should result in incoming packets.
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if connection.LastPacketIn.Before(thresholdInvalidate) {
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peer.invalidateActiveConnection(connection)
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}
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// Send ping if none was sent recently and no incoming packet was received recently.
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if connection.LastPacketIn.Before(thresholdPingOut) && connection.LastPingOut.Before(thresholdPingOut) {
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peer.sendConnection(&PacketRaw{Command: CommandPing}, connection)
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connection.LastPingOut = time.Now()
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}
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}
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// handle inactive connections
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for _, connection := range peer.GetConnections(false) {
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// Remove connections that have been inactive for a long time; only if there is at least an active connection, or at least two other inactive ones.
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if connection.LastPacketIn.Before(thresholdRemove) && (len(peer.connectionActive) >= 1 || len(peer.connectionInactive) > 2) {
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peer.removeInactiveConnection(connection)
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continue
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}
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// if no ping was sent recently, send one now
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if connection.LastPingOut.Before(thresholdPingOut) {
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peer.sendConnection(&PacketRaw{Command: CommandPing}, connection)
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connection.LastPingOut = time.Now()
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}
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}
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}
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}
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}
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// SendChatAll sends a text message to all peers
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func SendChatAll(text string) {
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for _, peer := range PeerlistGet() {
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peer.send(&PacketRaw{Command: 10, Payload: []byte(text)})
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peer.send(&PacketRaw{Command: CommandChat, Payload: []byte(text)})
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}
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}
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239
Connection.go
Normal file
239
Connection.go
Normal file
@@ -0,0 +1,239 @@
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/*
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File Name: Connection.go
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Copyright: 2021 Peernet Foundation s.r.o.
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Author: Peter Kleissner
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*/
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package core
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import (
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"errors"
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"net"
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"sync/atomic"
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"time"
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"github.com/btcsuite/btcd/btcec"
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)
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// Connection is an established connection between a remote IP address and a local network adapter.
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// New connections may only be created in case of successful INCOMING packets.
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type Connection struct {
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Network *Network // network which received the packet
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Address *net.UDPAddr // address of the sender or receiver
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LastPacketIn time.Time // Last time an incoming packet was received.
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LastPacketOut time.Time // Last time an outgoing packet was attempted to send.
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LastPingOut time.Time // Last ping out.
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}
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// Equal checks if the connection was established other the same network adapter using the same IP address. Port is intentionally not checked.
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func (c *Connection) Equal(other *Connection) bool {
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return c.Address.IP.Equal(other.Address.IP) && c.Network.address.IP.Equal(other.Network.address.IP)
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}
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// GetConnections returns the list of connections
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func (peer *PeerInfo) GetConnections(active bool) (connections []*Connection) {
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peer.RLock()
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defer peer.RUnlock()
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if active {
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return peer.connectionActive
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}
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return peer.connectionInactive
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}
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// registerConnection registers an incoming connection for an existing peer. If new, it will add to the list. If previously inactive, it will elevate.
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func (peer *PeerInfo) registerConnection(incoming *Connection) (result *Connection) {
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peer.Lock()
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defer peer.Unlock()
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// first check if already an active connection
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for _, connection := range peer.connectionActive {
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if connection.Equal(incoming) {
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// Connection already established. Verify port and update if necessary.
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// Some NATs may rotate ports. Some mobile phone providers even rotate IPs which is not detected here.
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if connection.Address.Port != incoming.Address.Port {
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connection.Address.Port = incoming.Address.Port
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}
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peer.connectionLatest = connection
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return connection
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}
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}
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// if an inactive connection, elevate it to activated one
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for n, connection := range peer.connectionInactive {
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if connection.Equal(incoming) {
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if connection.Address.Port != incoming.Address.Port {
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connection.Address.Port = incoming.Address.Port
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}
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// elevate by adding to active and mark as latest active
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peer.connectionLatest = connection
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peer.connectionActive = append(peer.connectionActive, connection)
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// remove from inactive
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inactiveNew := peer.connectionInactive[:n]
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if n < len(peer.connectionInactive)-1 {
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inactiveNew = append(inactiveNew, peer.connectionInactive[n+1:]...)
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}
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peer.connectionInactive = inactiveNew
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return connection
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}
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}
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// otherwise it is a new connection!
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peer.connectionActive = append(peer.connectionActive, incoming)
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peer.connectionLatest = incoming
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return incoming
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}
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// invalidateActiveConnection invalidates an active connection
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func (peer *PeerInfo) invalidateActiveConnection(input *Connection) {
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peer.Lock()
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defer peer.Unlock()
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// remove from connectionLatest if selected so it won't be used by standard send function
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if peer.connectionLatest == input {
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peer.connectionLatest = nil
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}
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for n, connection := range peer.connectionActive {
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if connection == input {
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// add to list of inactive connections
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peer.connectionInactive = append(peer.connectionInactive, connection)
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// remove from active
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activeNew := peer.connectionActive[:n]
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if n < len(peer.connectionActive)-1 {
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activeNew = append(activeNew, peer.connectionActive[n+1:]...)
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}
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peer.connectionActive = activeNew
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return
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}
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}
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}
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// removeInactiveConnection removes an inactive connection.
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func (peer *PeerInfo) removeInactiveConnection(input *Connection) {
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peer.Lock()
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defer peer.Unlock()
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for n, connection := range peer.connectionInactive {
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if connection == input {
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// remove from inactive
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inactiveNew := peer.connectionInactive[:n]
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if n < len(peer.connectionInactive)-1 {
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inactiveNew = append(inactiveNew, peer.connectionInactive[n+1:]...)
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}
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peer.connectionInactive = inactiveNew
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return
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}
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}
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}
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// ---- sending code ----
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// send sends a raw packet to the peer. Only uses active connections.
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func (peer *PeerInfo) send(packet *PacketRaw) (err error) {
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if len(peer.connectionActive) == 0 {
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return errors.New("no valid connection to peer")
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}
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packet.Protocol = 0
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raw, err := PacketEncrypt(peerPrivateKey, peer.PublicKey, packet)
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if err != nil {
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return err
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}
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atomic.AddUint64(&peer.StatsPacketSent, 1)
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// Send out the wire. Use connectionLatest if available.
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// Failover: If sending fails and there are other connections available, try those. Automatically update connectionLatest if one is successful.
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// Windows: This works great in case the adapter gets disabled, however, does not detect if the network cable is unplugged.
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c := peer.connectionLatest
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if c != nil {
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c.LastPacketOut = time.Now()
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if err = c.Network.send(c.Address.IP, c.Address.Port, raw); err == nil {
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return nil
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}
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// Invalid connection, immediately invalidate. Fallback to broadcast to all other active ones.
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// Windows: A common error when the network adapter is disabled is "wsasendto: The requested address is not valid in its context".
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peer.invalidateActiveConnection(c)
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}
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// If no latest connection available, broadcast on all available connections.
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// This might be noisy, but if no latest connection is available it means the last established connection is already considered dead.
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// The receiver is responsible for incoming deduplication of packets.
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activeConnections := peer.GetConnections(true)
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for _, c := range activeConnections {
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c.LastPacketOut = time.Now()
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c.Network.send(c.Address.IP, c.Address.Port, raw)
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}
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return nil // on broadcast no error is known and returned
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}
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// sendConnection sends a packet to the peer using the specific connection
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func (peer *PeerInfo) sendConnection(packet *PacketRaw, connection *Connection) (err error) {
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packet.Protocol = 0
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raw, err := PacketEncrypt(peerPrivateKey, peer.PublicKey, packet)
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if err != nil {
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return err
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}
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atomic.AddUint64(&peer.StatsPacketSent, 1)
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connection.LastPacketOut = time.Now()
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return connection.Network.send(connection.Address.IP, connection.Address.Port, raw)
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}
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// sendAllNetworks sends a raw packet via all networks
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func sendAllNetworks(receiverPublicKey *btcec.PublicKey, packet *PacketRaw, remote *net.UDPAddr) (err error) {
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packet.Protocol = 0
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raw, err := PacketEncrypt(peerPrivateKey, receiverPublicKey, packet)
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if err != nil {
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return err
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}
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successCount := 0
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if IsIPv6(remote.IP.To16()) {
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for _, network := range networks6 {
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// Do not mix link-local unicast targets with non link-local networks (only when iface is known, i.e. not catch all local)
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if network.iface != nil && remote.IP.IsLinkLocalUnicast() != network.address.IP.IsLinkLocalUnicast() {
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continue
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}
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err = network.send(remote.IP, remote.Port, raw)
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if err == nil {
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successCount++
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}
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}
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} else {
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for _, network := range networks4 {
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// Do not mix link-local unicast targets with non link-local networks (only when iface is known, i.e. not catch all local)
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if network.iface != nil && remote.IP.IsLinkLocalUnicast() != network.address.IP.IsLinkLocalUnicast() {
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continue
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}
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err = network.send(remote.IP, remote.Port, raw)
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if err == nil {
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successCount++
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}
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}
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}
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|
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if successCount == 0 {
|
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return errors.New("no successful send")
|
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}
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return nil
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}
|
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34
Network.go
34
Network.go
@@ -129,25 +129,35 @@ func packetWorker(packets <-chan networkWire) {
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continue
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}
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|
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connection := &Connection{Network: packet.network, Address: packet.sender}
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|
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peer := PeerlistLookup(senderPublicKey)
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if peer != nil {
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// Existing peers: Update statistics and network address if new
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atomic.AddUint64(&peer.StatsPacketReceived, 1)
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peer.registerConnection(packet.sender, packet.network)
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connection = peer.registerConnection(connection)
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}
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|
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connection.LastPacketIn = time.Now()
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|
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// process the packet
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message := &packet2{SenderPublicKey: senderPublicKey, PacketRaw: *decoded, network: packet.network, address: packet.sender}
|
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message := &packet2{SenderPublicKey: senderPublicKey, PacketRaw: *decoded, connection: connection}
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|
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switch decoded.Command {
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case 0: // Announce
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peer.announcement(message)
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case CommandAnnouncement: // Announce
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peer.cmdAnouncement(message)
|
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|
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case 1: // Response
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peer.response(message)
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case CommandResponse: // Response
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peer.cmdResponse(message)
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|
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case 10: // Chat [debug]
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peer.chat(message)
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case CommandPing: // Ping
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peer.cmdPing(message)
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|
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case CommandPong: // Ping
|
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peer.cmdPong(message)
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|
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case CommandChat: // Chat [debug]
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peer.cmdChat(message)
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|
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default: // Unknown command
|
||||
|
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@@ -171,3 +181,11 @@ func GetNetworks(networkType int) (networks []*Network) {
|
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func (network *Network) GetListen() (listen *net.UDPAddr, multicastIPv6 net.IP, broadcastIPv4 []net.IP) {
|
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return network.address, network.multicastIP, network.broadcastIPv4
|
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}
|
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|
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// GetAdapterName returns the adapter name, if available
|
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func (network *Network) GetAdapterName() string {
|
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if network.iface != nil {
|
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return network.iface.Name
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}
|
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return "[unknown adapter]"
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}
|
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|
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134
Peer ID.go
134
Peer ID.go
@@ -8,12 +8,9 @@ package core
|
||||
|
||||
import (
|
||||
"encoding/hex"
|
||||
"errors"
|
||||
"log"
|
||||
"net"
|
||||
"os"
|
||||
"sync"
|
||||
"sync/atomic"
|
||||
|
||||
"github.com/btcsuite/btcd/btcec"
|
||||
)
|
||||
@@ -66,18 +63,13 @@ func ExportPrivateKey() (privateKey *btcec.PrivateKey, publicKey *btcec.PublicKe
|
||||
return peerPrivateKey, peerPublicKey
|
||||
}
|
||||
|
||||
// Connection is an established connection between a remote IP address and a local network adapter.
|
||||
// New connections may only be created in case of successful INCOMING packets.
|
||||
type Connection struct {
|
||||
Network *Network // network which received the packet
|
||||
Address *net.UDPAddr // address of the sender or receiver
|
||||
}
|
||||
|
||||
// PeerInfo stores information about a single remote peer
|
||||
type PeerInfo struct {
|
||||
PublicKey *btcec.PublicKey // Public key
|
||||
Connections []*Connection // list of established connections to the peer
|
||||
connectionLatest *Connection // Latest valid connection. Allows to switch on the fly between connections; if one becomes invalid, try others.
|
||||
PublicKey *btcec.PublicKey // Public key
|
||||
connectionActive []*Connection // List of active established connections to the peer.
|
||||
connectionInactive []*Connection // List of former connections that are no longer valid. They may be removed after a while.
|
||||
connectionLatest *Connection // Latest valid connection.
|
||||
sync.RWMutex // Mutex for access to list of connections.
|
||||
|
||||
// statistics
|
||||
StatsPacketSent uint64 // Count of packets sent
|
||||
@@ -87,7 +79,7 @@ type PeerInfo struct {
|
||||
var peerList map[[btcec.PubKeyBytesLenCompressed]byte]*PeerInfo
|
||||
var peerlistMutex sync.RWMutex
|
||||
|
||||
// PeerlistAdd adds a new peer to the peer list. It does not validate the peer info. If the peer is already added, it does nothing.
|
||||
// PeerlistAdd adds a new peer to the peer list. It does not validate the peer info. If the peer is already added, it does nothing. Connections must be live.
|
||||
func PeerlistAdd(PublicKey *btcec.PublicKey, connections ...*Connection) (peer *PeerInfo, added bool) {
|
||||
if len(connections) == 0 {
|
||||
return nil, false
|
||||
@@ -101,7 +93,7 @@ func PeerlistAdd(PublicKey *btcec.PublicKey, connections ...*Connection) (peer *
|
||||
return peer, false
|
||||
}
|
||||
|
||||
peer = &PeerInfo{PublicKey: PublicKey, Connections: connections, connectionLatest: connections[0]}
|
||||
peer = &PeerInfo{PublicKey: PublicKey, connectionActive: connections, connectionLatest: connections[0]}
|
||||
peerList[publicKey2Compressed(peer.PublicKey)] = peer
|
||||
|
||||
return peer, true
|
||||
@@ -149,115 +141,3 @@ func publicKey2Compressed(publicKey *btcec.PublicKey) [btcec.PubKeyBytesLenCompr
|
||||
copy(key[:], publicKey.SerializeCompressed())
|
||||
return key
|
||||
}
|
||||
|
||||
// send sends a raw packet to the peer
|
||||
func (peer *PeerInfo) send(packet *PacketRaw) (err error) {
|
||||
if len(peer.Connections) == 0 {
|
||||
return errors.New("no valid connection to peer")
|
||||
}
|
||||
|
||||
packet.Protocol = 0
|
||||
|
||||
raw, err := PacketEncrypt(peerPrivateKey, peer.PublicKey, packet)
|
||||
if err != nil {
|
||||
return err
|
||||
}
|
||||
|
||||
atomic.AddUint64(&peer.StatsPacketSent, 1)
|
||||
|
||||
// Send out the wire. Use connectionLatest if available.
|
||||
// Failover: If sending fails and there are other connections available, try those. Automatically update connectionLatest if one is successful.
|
||||
// Windows: This works great on if the adapter is disabled, however, does not detect if the network cable is unplugged.
|
||||
if peer.connectionLatest != nil {
|
||||
useConnection := peer.connectionLatest
|
||||
if err = useConnection.Network.send(useConnection.Address.IP, useConnection.Address.Port, raw); err != nil && len(peer.Connections) > 1 {
|
||||
err = peer.sendFailover(useConnection, raw)
|
||||
}
|
||||
return err
|
||||
}
|
||||
|
||||
if err = peer.Connections[0].Network.send(peer.Connections[0].Address.IP, peer.Connections[0].Address.Port, raw); err != nil && len(peer.Connections) > 1 {
|
||||
err = peer.sendFailover(peer.Connections[0], raw)
|
||||
}
|
||||
return err
|
||||
}
|
||||
|
||||
// sendFailover tries to send the packet over any other different (than the failed) connection.
|
||||
// If send works, it will switch over connectionLatest.
|
||||
// Windows: A common error when the network adapter is disabled is "wsasendto: The requested address is not valid in its context".
|
||||
func (peer *PeerInfo) sendFailover(failed *Connection, raw []byte) (err error) {
|
||||
for _, connection := range peer.Connections {
|
||||
if connection != failed {
|
||||
err = connection.Network.send(connection.Address.IP, connection.Address.Port, raw)
|
||||
if err == nil {
|
||||
peer.connectionLatest = connection
|
||||
return nil
|
||||
}
|
||||
}
|
||||
}
|
||||
return err
|
||||
}
|
||||
|
||||
// sendAllNetworks sends a raw packet via all networks
|
||||
func sendAllNetworks(receiverPublicKey *btcec.PublicKey, packet *PacketRaw, remote *net.UDPAddr) (err error) {
|
||||
packet.Protocol = 0
|
||||
raw, err := PacketEncrypt(peerPrivateKey, receiverPublicKey, packet)
|
||||
if err != nil {
|
||||
return err
|
||||
}
|
||||
|
||||
successCount := 0
|
||||
|
||||
if IsIPv6(remote.IP.To16()) {
|
||||
for _, network := range networks6 {
|
||||
// Do not mix link-local unicast targets with non link-local networks (only when iface is known, i.e. not catch all local)
|
||||
if network.iface != nil && remote.IP.IsLinkLocalUnicast() != network.address.IP.IsLinkLocalUnicast() {
|
||||
continue
|
||||
}
|
||||
|
||||
err = network.send(remote.IP, remote.Port, raw)
|
||||
if err == nil {
|
||||
successCount++
|
||||
}
|
||||
}
|
||||
} else {
|
||||
for _, network := range networks4 {
|
||||
// Do not mix link-local unicast targets with non link-local networks (only when iface is known, i.e. not catch all local)
|
||||
if network.iface != nil && remote.IP.IsLinkLocalUnicast() != network.address.IP.IsLinkLocalUnicast() {
|
||||
continue
|
||||
}
|
||||
|
||||
err = network.send(remote.IP, remote.Port, raw)
|
||||
if err == nil {
|
||||
successCount++
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
if successCount == 0 {
|
||||
return errors.New("no successful send")
|
||||
}
|
||||
|
||||
return nil
|
||||
}
|
||||
|
||||
// registerConnection registers an incoming connection for an existing peer. If new, it will add to the list.
|
||||
// Currently there is only a connectionLatest indicating the latest valid connection. In the future other priority such as last packet time, speed, local vs remote IP might be used.
|
||||
func (peer *PeerInfo) registerConnection(remote *net.UDPAddr, network *Network) {
|
||||
for n := range peer.Connections {
|
||||
if peer.Connections[n].Address.IP.Equal(remote.IP) && peer.Connections[n].Network.address.IP.Equal(network.address.IP) {
|
||||
// Connection already established. Verify port and update if necessary.
|
||||
// Some NATs may rotate ports. Some mobile phone providers even rotate IPs which is not detected here.
|
||||
if peer.Connections[n].Address.Port != remote.Port {
|
||||
peer.Connections[n].Address.Port = remote.Port
|
||||
}
|
||||
|
||||
peer.connectionLatest = peer.Connections[n]
|
||||
return
|
||||
}
|
||||
}
|
||||
|
||||
peer.Connections = append(peer.Connections, &Connection{Address: remote, Network: network})
|
||||
|
||||
peer.connectionLatest = peer.Connections[len(peer.Connections)-1]
|
||||
}
|
||||
|
||||
@@ -19,4 +19,5 @@ func Init() {
|
||||
func Connect() {
|
||||
go bootstrap()
|
||||
go autoMulticastBroadcast()
|
||||
go autoPingAll()
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user