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* NAT Traversal
:PROPERTIES:
:CUSTOM_ID: nat-traversal
:END:
P2PRC currently supports TURN for NAT traversal.
** TURN
:PROPERTIES:
:CUSTOM_ID: turn
:END:
The current TURN implementation used is FRP. The TURN server is also
required when a P2PRC node is acting as a Server. The TURN server is
determined based on the Node with the least amount of latency based on
the Nodes available on the IPTable. Once a TURN server is determined
there are 2 actions performed. The first one is =/FRPPort= to the TURN
server to receive a port which is used to generate the external port
from the TURN server. The flow below describes the workflow.
*** Client mode
:PROPERTIES:
:CUSTOM_ID: client-mode
:END:
- Call =/FRPPort=
#+begin_example
http://<turn server ip>:<server port no>/FRPport
#+end_example
- Call the TURN server in the following manner. The following is a
sample code snippet below.
#+begin_src go
import (
"github.com/Akilan1999/p2p-rendering-computation/p2p/frp"
)
func main() {
serverPort, err := frp.GetFRPServerPort("http://" + <lowestLatencyIpAddress.Ipv4> + ":" + lowestLatencyIpAddress.ServerPort)
if err != nil {
return nil, err
}
// Create 1 second delay to allow FRP server to start
time.Sleep(1 * time.Second)
// Starts FRP as a client with
proxyPort, err := frp.StartFRPClientForServer(<lowestLatencyIpAddress.Ipv4>, serverPort, <the port you want to expose externally>)
if err != nil {
return nil, err
}
}
#+end_src