37 lines
2.2 KiB
Markdown
37 lines
2.2 KiB
Markdown
# Chapter 1: Introduction
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## Abstract
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This project focuses on creating a framework on running heavy tasks that a regular computer
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cannot run easily such as graphically demanding video games, rendering 3D animations , protein
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folding simulations. In this project the major focus will not be on the financial incentive part. A peer
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to peer network will be created to help run tasks decentrally, increasing bandwidth for running
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tasks. To ensure the tasks in the peer to peer network do not corrupt the server 0S (Operating
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System), they will be executed in a virtual environment in the server.
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The main aim of this project was to create a custom peer to peer network. The user acting as the
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client has total flexibility on how to batch the tasks and the user acting as the server has complete
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flexibility on tracking the container's usages and killing the containers at any point of time.
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## Motivation
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Many of the users rely on our PC / Laptop or servers that belong to a server farm to run heavy
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tasks and with the demand of high creativity requires higher computing power. Buying a powerful
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computer every few years to run a bunch of heavy tasks which are not executed as frequently to
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reap the benefits can be inefficient utilization of hardware. On the other end, renting servers to
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run these heavy tasks can be really useful. Ethically speaking this is leading to monopolisation of
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computing power similar to what is happening in the web server area. By using peer to peer
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principles it is possible to remove the monopolisation factor and increase the bandwidth between
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the client and server.
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<!--
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## Aim
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This project aims to create a peer to peer (p2p) network, where a user can use the p2p network to
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act as a client (i.e sending tasks) or the server (i.e executing the tasks). A prototype application will
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be developed, which comes bundled with a p2p module and possible to execute docker containers
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or virtual environments across selected nodes.
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## Objectives
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- Background review on peer to peer network, virtual environments, decentralized
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rendering tools and tools to batch any sort of tasks.
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- Creating p2p network
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- Server to create a containerised environment
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- The client node to run tasks on Server containerised node -->
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